Nature's Vigil

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Nature's Vigil
Achievement zone feralas.png
  • Nature's Vigil
  • Row 10 druid talent
  • 1.5 min cooldown
  • Instant
  • BalanceFeralGuardianFor 15 sec, all single-target damage also heals a nearby friendly target for 20% of the damage done.

    RestorationFor 15 sec, all single-target healing also damages a nearby enemy target for 20% of the healing done.
Properties
Class Druid
School Nature
Cooldown 1.5 minutes
Talents
Talent required [Forestwalk] or [Innervate]
Related buffs
  • Magic
  • Nature's Vigil
  • Single-target damage also heals a nearby friendly target for 20% of the damage done.
  • Duration: 15 seconds

  • Magic
  • Nature's Vigil
  • Single-target healing also damages a nearby enemy target for 20% of the healing done.
  • Duration: 15 seconds

Nature's Vigil is a druid class talent.

Patch changes

  • Dragonflight-Icon-Inline.png Patch 10.1.5 (2023-07-11): Duration is now 15 seconds (was 30 seconds).
  • Dragonflight-Icon-Inline.png Hotfix (2023-02-06):
    • Fixed an issue that caused Nature's Vigil to transfer damage from [Verdancy] and [Embrace of the Dream].
    • Nature's Vigil damage will no longer target enemies in crowd control, stealthed or invisible enemies, totems, or enemies out of combat with the Druid.
  • Dragonflight-Icon-Inline.png Patch 10.0.0 (2022-10-25): Re-added as a row 10 class talent (was a level 90 talent).
  • Legion-Logo-Small.png Patch 7.0.3 (2016-07-19): Removed.
  • WoD-Logo-Small.png Hotfix (2015-01-27): Nature's Vigil should no longer be dealing excessive damage to high level targets by healing low level NPCs.
  • WoD-Logo-Small.png Hotfix (2014-10-30): Now heals and damages nearby targets for 20% of the healing done (down from 30%), but can now trigger from Multistrikes.
  • WoD-Logo-Small.png Patch 6.0.2 (2014-10-14):
    • While active, increases single-target damage and healing caused by healing spells by 30% (up from 25%), and all single-target damage spells also heal a nearby friendly target for 40% of the damage done (up from 25%).
    • Its healing now targets allies within 40 yards of the druid (instead of within 40 yards of the target).
  • Mists-Logo-Small.png Hotfix (2013-11-19): Nature's Vigil should now be correctly affected by effects that modify healing (Battle Fatigue, Mortal Strike, Dampening, etc.).
  • Mists-Logo-Small.png Hotfix (2013-09-23): Nature's Vigil should now properly increase the Druid's healing by 12%.
  • Mists-Logo-Small.png Patch 5.4.0 (2013-09-10): When activated now increases all damage and healing done by 12% (up from 10%), and causes single-target healing spells to trigger an additional heal on a nearby ally for 25% of the amount healed. This is in addition to the existing effect where it damages a nearby enemy target for 25% of the healing done.
  • Mists-Logo-Small.png Patch 5.2.0 (2013-03-05): Now has a 90-second cooldown (was 3 minutes), and now increases damage and healing done by 10% (was 20%).
  • Mists-Logo-Small.png Hotfix (2012-10-04): Resolved several issues with the spell Nature's Vigil.
  • Mists-Logo-Small.png Hotfix (2012-10-01): The area of effect damage from Nature's Vigil will no longer hit stealthed targets.
  • Mists-Logo-Small.png Patch 5.0.4 (2012-08-28): Added.

External links