User:Alayea/8.0 class changes
Jump to navigation
Jump to search
My sandbox.
My futile attempt to document 8.0 class changes because Blizzard could not be bothered.
General
PvP
- Changes
[Gladiator's Medallion],
[Adaptation], and
[Relentless] are now unlocked at Honor level 0.
- Removed
Death knight
General
[Asphyxiate] is now also available to Frost death knights as a talent, moved from level 60 talent row to 58, and duration reduced to 4 sec for Blood death knights (was 5).
[Chains of Ice] now learned at level 56 (was 63) and range increased to 30 yards (was 20).
[Death's Advance] has been re-added as a baseline ability for all death knight specializations and redesigned.
[Death Strike] now deals 46.43% of attack power in physical damage for Blood and Unholy death knights (was 225%), and 76.3% of attack power for Frost death knights (was 475%). Healing from damage taken in last 5 sec increased to 25% (was 20%) and minimum amount healed reduced to 7% of maximum health (was 10%).
[Dark Succor] now heals for 10% of maximum health (was 100% based on
[Death Strike]).
[Death and Decay] now deals 39.6% of attack power in shadow damage (was 297%).
[Grip of the Dead] added.
[Icebound Fortitude] damage reduction effect increased to 30% (was 20%).
[Rune of Razorice] now causes 1.053% of attack power as extra weapon damage (was a flat 10%).
[Rune of the Fallen Crusader] now available at level 55 (was 70).
[Rune of the Stoneskin Gargoyle] now available at level 55 (was 72).
[Wraith Walk] is now a level 75 talent (was level 60 ability). Duration increased to 4 sec (was 3) and cooldown increased to 1 minute (was 45 sec).
PvP
[Anti-Magic Zone] now unlocked at Honor level 57.
[Cadaverous Pallor] now unlocked at Honor level 57.
[Dark Simulacrum] now unlocked at Honor level 57 and can no longer be used against non-player targets.
[Decomposing Aura] now unlocked at Honor level 57. Duration increased to 6 sec (was 5).
[Heartstop Aura] now unlocked at Honor level 57.
[Necrotic Aura] now unlocked at Honor level 57.
Blood
- Ability changes
[Blood Boil] now deals 30% of attack power in shadow damage (was 375%).
- Bone Shield no longer reduces damage taken. It now increases Armor by 40% of Strength per charge.
[Dancing Rune Weapon] cooldown reduced to 2 minutes (was 3).
[Death's Caress] now deals 14.74% of attack power in shadow damage (was 90%).
[Death Grip]'s threat generated increased to 400% (was 200%).
[Gorefiend's Grasp]'s range reduced to 15 yards (was 20).
[Heart Strike] now deals 24.22% of attack power in physical damage (was 185%). Now decreases enemy movement speed by 20% (was 50%).
[Marrowrend] now deals 37.56% of attack power in physical damage (was 315%).
[Mastery: Blood Shield] absorption amount increased to 16% (was 12%).
[Veteran of the Third War] now increases Stamina by 60% (was 50%).
- Talent changes
[Anti-Magic Barrier] moved to level 60 (was 58) and redesigned.
[Bonestorm] now deals 15.23% of attack power in shadow damage (was 140%), heal amount increased to 3% of maximum health (was 2%), and its icon changed.
[Blooddrinker] drain amount reduced to 132.68% of attack power (was 3000%).
[Bloodworms] moved to level 90 (was 56). Now affected by all auto-attacks (previously only auto-attack critical strikes).
[Consumption] added.
[Foul Bulwark] moved to level 58 (was 90). Now increases maximum health by 1% per stack of Bone Shield (was 2%).
[Hemostasis] added.
[Mark of Blood] moved to level 90 (was 60). Duration reduced to 15 sec (was 25), heal amount reduced to 2% (was 3%), and now has a 6 sec cooldown.
[Rapid Decomposition] no longer generates bonus runic power. Now also affects Blood Plague.
[Red Thirst] moved to level 100 (was 60). Now reduces cooldown of
[Vampiric Blood] by 1 sec per 10 runic power (was 6 runic power).
[Rune Strike] added.
[Rune Tap] now reduces damage taken by 30% (was 40%).
[Tightening Grasp] no longer causes
[Death and Decay] to decrease enemy movement speed by 70%.
[Tombstone] moved to level 58 (was 60). Now consumes up to 5 stacks of Bone Shield (previously all stacks), runic power gain increased to 6 (was 3), and absorb amount increased to 6% (was 3%).
[Voracious] added.
[Will of the Necropolis] moved to level 60 (was 90).
- PvP talent changes
[Death Chain] now unlocked at Honor level 57. Now inflicts 29.48% of attack power in shadow damage (was 180%), damage taken reduced to 20% (was 25%), and cooldown increased to 30 sec (was 15).
[Last Dance] added.
[Murderous Intent] now unlocked at Honor level 57. Redesigned.
[Strangulate] now unlocked at Honor level 57.
[Unholy Command] now unlocked at Honor level 57.
[Walking Dead] now unlocked at Honor level 57.
- Removed abilities
- Removed talents
[Blood Mirror]
[Blood Tap]
[Heart of Ice]
[March of the Damned]
[Spectral Deflection]
[Tremble Before Me]
- Removed PvP talents
Frost
- Ability changes
[Empower Rune Weapon] cooldown decreased to 2 minutes (was 3). Redesigned.
[Frost Strike] now inflicts 54% of attack power in frost damage (was 560% weapon damage).
[Runic Empowerment] proc chance increased to 1.5% (was 1%).
[Obliterate] now inflicts 120% of attack power in physical damage (was 456% weapon damage).
[Pillar of Frost] cooldown decreased to 45 sec (was 1 minute).
[Remorseless Winter] snare effect decreased to 20% (was 50%).
- Talent changes
[Avalanche] moved to level 60 (was 58). Redesigned.
[Blinding Sleet] moved to level 58 (was 60). Duration of disorientation effect increased to 5 sec (was 4).
[Breath of Sindragosa] now deals frost damage instead of Shadowfrost.
[Frostscythe] moved to level 60 (was 90). Now deals 14% of attack power in frost damage (was 135.6% of weapon damage).
[Frostwyrm's Fury] added.
[Frozen Pulse] moved to level 60 (was 90). Now requires having fewer than 3 full Runes (previously none) and inflicts 4.5% of attack power in frost damage (was 60%).
[Gathering Storm] now increases damage by 10% for each rune spent during
[Remorseless Winter] (was 15%). Icon changed.
[Glacial Advance] now costs 30 Runic Power (was 1 rune) and cooldown decreased to 6 sec (was 15).
[Horn of Winter] now generates 25 Runic Power (was 20). Cooldown increased to 45 sec (was 30).
[Icecap] moved to level 100 (was 58). Icon changed.
[Icy Talons] now affects all Runic Power spending abilities (previously only
[Frost Strike]) and increases melee attack speed by 5% for 6 sec (was 10%).
[Inexorable Assault] moved to level 56 (was 75). Redesigned.
[Murderous Efficiency] now has a 50% chance to grant one Rune after consuming the
[Killing Machine] effect (was 65%).
[Obliteration] redesigned.
[Permafrost]'s absorb effect increased to 40% (was 30%).
[Runic Attenuation] now has a chance to generate 3 Runic Power (previously guaranteed 1 Runic Power).
- PvP talent changes
[Deathchill] now unlocked at Honor level 57. Redesigned.
[Frozen Center] now unlocked at Honor level 57. Redesigned.
[Overpowered Rune Weapon] now unlocked at Honor level 57. Redesigned.
[Tundra Stalker] now unlocked at Honor level 57. Redesigned.
- Removed abilities
- Removed talents
[Abomination's Might]
[Freezing Fog]
[Hungering Rune Weapon]
[Shattering Strikes]
[Volatile Shielding]
[Winter is Coming]
- Removed PvP talents
Unholy
- Ability changes
[Apocalypse] is now a baseline ability for Unholy death knights and no longer requires wielding
[Apocalypse].
[Army of the Dead] cooldown decreased to 8 minutes (was 10).
[Dark Transformation] duration decreased to 15 sec (was 20).
[Death Coil] ranged decreased to 30 yards (was 40). Redesigned.
[Festering Strike] now inflicts 101.09% of attack power in physical damage (was 500% weapon damage).
[Outbreak] now inflicts 10% of attack power in shadow damage (was 38%).
[Raise Dead] cooldown decreased to 30 sec (was 1 minute).
[Runic Corruption] proc chance increased to 1.4% per Runic Power spent (was 1.4%).
[Sudden Doom] now learned at level 60 (was 64).
[Summon Gargoyle] now a level 100 talent (was 75 baseline) and redesigned.
- Talent changes
[Army of the Damned] added.
[Bursting Sores] moved to level 57 (was 56).
[Clawing Shadows] moved to level 56 (was 58) and now inflicts 40% of attack power in shadow damage (was 156% weapon damage).
[Death's Reach] added.
[Defile] moved to level 90 (was 100) and redesigned.
[Ebon Fever] moved to level 57 (was 56). Damage bonus decreased to 15% (was 20%).
[Epidemic] redesigned.
[Harbinger of Doom] added.
[Infected Claws] moved to level 56 (was 57) and proc chance decreased to 30% (was 35%).
[Pestilent Pustules] moved to level 60 (was 57) and redesigned.
[Soul Reaper] moved to level 60 (was 100) and redesigned.
[Spell Eater] redesigned.
[Unholy Frenzy] moved to level 100 (was 58) and redesigned.
- PvP talent changes
- Crypt Fever now unlocked at Honor level 57. Now deals 16.38% of attack power in damage (was 133%).
[Pandemic] now unlocked at Honor level 57. Now deals 16.38% of attack power in damage (was 100%).
[Reanimation] now unlocked at Honor level 57. Cooldown removed (was 5 sec), stun radius increased to 7 yds (was 5), and rune cost reduced to 1 (was 2).
[Necrotic Strike] now unlocked at Honor level 57.
[Unholy Mutation] now unlocked at Honor level 57. No longer spawns a slime, with its effect now baked into the proc itself. Duration of snare increased to 6 sec (was 3). Icon changed.
[Wandering Plague] now unlocked at Honor level 57. Now deals 16.44% of attack power in Plague damage (was 100%) and absorbs 225% of attack power in healing (was 600%).
- Removed abilities
- Removed talents
[Blighted Rune Weapon]
[Castigator]
[Corpse Shield]
[Dark Arbiter]
[Debilitating Infestation]
[Lingering Apparition]
[Necrosis]
[Sludge Belcher]
- Removed PvP talents
Demon hunter
General
[Chaos Brand] added.
[Imprison] cooldown increased to 45 sec (was 15).
- Consume Magic renamed to
[Disrupt]. Fury/Pain generated on successful interrupt decreased to 30 (was 50).
[Consume Magic] added.
[Soul Rending] redesigned.
[Torment] is now a baseline ability for both specializations (previously Vengeance only).
PvP
[Detainment] now unlocked at Honor level 101 and redesigned.
[Mana Rift] now unlocked at Honor level 101.
[Reverse Magic] now unlocked at Honor level 101.
[Solitude] now unlocked at Honor level 101. Bonuses reduced to 10% (was 15%).
[Unending Hatred] now unlocked at Honor level 101 and redesigned.
Havoc
- Ability changes
[Blade Dance] damage is now based on attack power (was weapon damage).
[Chaos Nova] now stuns all nearby enemies for 2 sec (was 5). Now also grants 30% chance to generate a Lesser Soul Fragment for each enemy stunned by Chaos Nova.
[Chaos Strike] damage is now based on attack power (was weapon damage). All attacks with Chaos Strike now have a 40% chance to refund 20 Fury (previously 100% from critical strikes).
[Darkness] now grants a 20% chance to avoid all damage from an attack (was 15%).
[Demon's Bite] damage is now based on attack power (was weapon damage). Now generates 25 Fury (was 20 to 30 Fury).
[Eye Beam] cooldown reduced to 30 sec (was 45), Fury cost reduced to 30 (was 50), and now increases primary target's damage taken by 50%. Damage now capped at a total of 150% of attack power over 2 sec.
[Mastery: Demonic Presence] now increases chaos damage by 12% (was 11%) and increases movement speed by 4.8% (was 8%).
[Metamorphosis] cooldown reduced to 4 minutes (was 5), now also grants 20% Leech, and now dazes enemy players (previously stunned).
[Shattered Souls] now heals for 20% of maximum health (was 25%).
[Vengeful Retreat] damage is now based on attack power (was weapon damage).
- Talent changes
[Blind Fury] now grants 40 Fury every sec (was 35).
[Cycle of Hatred] added.
- Dark Slash added.
[Demonic Appetite] now grants 30 Fury (was 35). Icon changed.
[Fel Barrage] moved to level 102 (was 110) and redesigned. Icon changed.
[Fel Eruption] moved to level 108 (was 106), now only available to Havoc demon hunters, and redesigned.
[Fel Mastery] moved to level 102 (was 99) and redesigned.
[Felblade] moved to level 99 for Havoc demon hunters (was 102).
[First Blood] moved to level 106 (was 102). Damage now based on attack power (was weapon damage).
- Immolation Aura (demon hunter talent) now available to Havoc demon hunters as a level 100 talent.
[Insatiable Hunger] added.
[Momentum] moved to level 110 (was 106) and redesigned.
- Nemesis moved to level 110 (was 106) and damage bonuses reduced to 20% (was 25%).
[Trail of Ruin] added.
- PvP talent changes
[Cover of Darkness] now unlocked at Honor level 101.
[Demonic Origins] now unlocked at Honor level 101. Damage increased by 5% while not in
[Metamorphosis] (was 10%).
[Eye of Leotheras] now unlocked at Honor level 101 and no longer available to Vengeance demon hunters. Damage suffered by enemy reduced to 5% of health (was 6%).
[Glimpse] now unlocked at Honor level 101.
[Mana Break] now unlocked at Honor level 101. Now deals 5% of target's maximum health in damage (was 15%), further increased by target's amount of mana remaining by up to 25% (was 30%).
[Rain from Above] now unlocked at Honor level 101.
- Removed abilities
- Removed talents
- Removed PvP talents
Vengeance
- Ability changes
[Demon Spikes] redesigned.
[Demonic Wards] now reduces damage taken by 10% (was 20%), increase stamina by 65% (was 55%), and armor by 80% (was 75%).
[Mastery: Fel Blood] redesigned.
[Metamorphosis] now also increases armor by 100%.
[Shear] damage is now based on attack power (was weapon damage).
[Sigil of Misery] cooldown increased to 1.5 minutes (was 1 minute).
[Soul Cleave] primary damage is now based on attack power (was weapon damage). Now costs 30 Pain (was 25 to 50 Pain), and now only consumes up to 2 Soul Fragments within 25 yards (was all fragments within 20 yards).
- Talent changes
[Charred Flesh] added.
[Feed the Demon] now reduces the remaining cooldown of
[Demon Spikes] by 0.5 sec after consuming a Soul Fragment (was 1).
[Fel Devastation] moved to level 108 (was 110).
[Felblade] redesigned.
[Fracture] redesigned.
[Razor Spikes] damage bonus reduced to 10% (was 30%) and snare effect reduced to 20% (was 50%).
[Soul Barrier] redesigned.
[Spirit Bomb] healing effect reduced to 10% (was 20%).
[Void Reaver] added.
- PvP talent changes
[Cleansed by Flame] now unlocked at Honor level 101.
[Demonic Trample] now unlocked at Honor level 101. Cooldown increased to 45 sec (was 30) and duration reduced to 5 sec (was 8).
[Everlasting Hunt] now unlocked at Honor level 101.
[Illidan's Grasp] now unlocked at Honor level 101.
[Jagged Spikes] now unlocked at Honor level 101.
[Sigil Mastery] now unlocked at Honor level 101. Now reduces the cooldown of your Sigils by 25% (was 40%).
[Tormentor] now unlocked at Honor level 101 and redesigned.
- Removed abilities
- Removed talents
- Removed PvP talents