Necrotic Strike

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Necrotic Strike
Inv axe 96.png
  • Necrotic Strike
  • Unholy death knight ability
  • Melee range
  • 1 Rune
  • Instant
  • Requires Melee Weapon
  • A vicious strike that deals (30% of Attack power) Plague damage, and converts 1 Festering Wound into a Necrotic Wound, absorbing up to 6% of the target's maximum health in healing received.
Properties
Class Death knight
School Plague
Cooldown None/Global Cooldown
Related debuff
  • Necrotic Wound
  • The next (6% of maximum health) healing received will be absorbed.
  • Duration: 18 seconds

Necrotic Strike is a Unholy death knight ability granted by the [Conflict and Strife] Azerite essence.

Necrotic Strike won't appear in the spellbook when granted by Conflict; to get it on your bars, you'll need to drag the Major Slot button from the  [Heart of Azeroth] interface's center.

Notes

  • Equipping it grants both Necrotic Strike and its replacement, [Necrotic Wounds].
  • Targets with the Necrotic Wound debuff will not benefit from healing (including self-healing) until the debuff is fully absorbed or expires. It cannot be dispelled.
  • Although Necrotic Strike's damage can crit, the absorb effect is a fixed amount based on the target's maximum health and is not increased by critical strikes.
  • Applying Necrotic Wound to a target that already has your Necrotic Wound will refresh the duration and add the existing wound's absorb amount onto the new one. The absorb can be stacked this way repeatedly.

Tips and tactics

  • Healers playing against Unholy death knights should be particularly aware of Necrotic Strike, whether on themselves or their allies. One of the main dangers of the ability is that healers will leave healing until the last minute; with Necrotic Strike debuffs in place, this can spell disaster. The best answer to this is to be vigilant when facing death knights, and immediately heal targets in order to remove the debuff.

Patch changes

  • Shadowlands-Icon-Inline.png Patch 9.1.0 (2021-06-29): Removed as a PvP talent; replaced by [Necrotic Wounds].
  • Shadowlands-Icon-Inline.png Hotfix (2021-02-08): Now absorbs up to 6% of the target's health (was 4%).
  • Shadowlands-Icon-Inline.png Patch 9.0.1 (2020-10-13): Now requires level 30 (was 57).
  • BattleForAzeroth-Logo-Small.png Patch 8.3.0 (2020-01-14): Now applies a 4% max health healing absorb (was 5%).
  • BattleForAzeroth-Logo-Small.png Hotfix (2019-08-13): Now absorbs 5% of the target's maximum health in healing (was 7%).
  • BattleForAzeroth-Logo-Small.png Hotfix (2018-12-20): Now absorbs 7% of the target's maximum health in healing (was 8%).
  • BattleForAzeroth-Logo-Small.png Hotfix (2018-12-12):
    • Fixed a bug that caused Necrotic Strike's initial damage to not be increased by [Mastery: Dreadblade].
    • Fixed a bug that could cause Necrotic Strike to apply too large of a healing absorb against non-player targets.
  • BattleForAzeroth-Logo-Small.png Hotfix (2018-10-09): Converting a Festering Wound into a Necrotic Wound with Necrotic Strike will now correctly grant [Festermight].
  • BattleForAzeroth-Logo-Small.png Hotfix (2018-08-10): Healing absorption reduced by 33%.
  • BattleForAzeroth-Logo-Small.png Patch 8.0.1 (2018-07-17): Now a PvP talent (was a rank 46 honor talent).
  • Legion-Logo-Small.png Patch 7.0.3 (2016-07-19): Re-added as an honor talent. Now absorbs 100% more healing but no longer slows casting speed.
  • WoD-Logo-Small.png Patch 6.0.2 (2014-10-14): Removed.
  • Mists-Logo-Small.png Hotfix (2014-01-10): Necrotic Strike now reduces player targets' casting speed by 10% (down from 25%).
  • Mists-Logo-Small.png Patch 5.4.0 (2013-09-10): Now deals 100% weapon damage (down from 150% weapon damage).
  • Mists-Logo-Small.png Patch 5.3.0 (2013-05-21): Healing absorption effect has been increased to 225% from attack power, up from 200%.
  • Mists-Logo-Small.png Hotfix (2013-04-29): Damage against players and pets should now be properly affected by base resilience and the amount of healing absorbed has been reduced.
  • Mists-Logo-Small.png Patch 5.0.4 (2012-08-28): Weapon damage increased from 100% to 150%, and healing absorbed increased from 70% to 100% of AP. Cast time reduction increased to 50% (25% on players) from 30%, and applied even if the healing is fully absorbed.
  • Cata-Logo-Small.png Hotfix (2011-05-19): AP coefficient reduced from 0.75 to 0.7.
  • Cata-Logo-Small.png Patch 4.0.6 (2011-02-08): Absorption effect is now reduced by the target's resilience. In addition, its debuff duration has been reduced to 10 seconds, down from 15.
  • Cata-Logo-Small.png Hotfix (2011-01-18): Necrotic Strike is now affected by resilience.
  • Cata-Logo-Small.png Patch 4.0.1 (2010-10-12): Added.

Other versions

  • Cataclysm Classic

    Necrotic Strike
    Inv axe 96.png
    • Necrotic Strike
    • Level 83 death knight ability
    • Melee range
    • 1 Unholy Rune
    • Instant
    • Requires Melee Weapon
    • A vicious strike that deals 100% weapon damage and absorbs the next (70% of Attack power) healing received by the target. For 10 sec, or until the full amount of healing is absorbed, the target's casting time is increased by 30%.
    Properties
    Class Death knight
    School Plague
    Cooldown None/Global Cooldown
    Other information
    Level learned 83
    Improvements [Desecration]
    Related debuff
    • Necrotic Strike
    • The next 1 healing received will be absorbed.
      Casting time increased by 30%.
    • Duration: 10 seconds

External links

Necrotic Strike Necrotic Wound