Rune Strike
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Rune Strike | |
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Properties | |
Class | Death Knight |
School | Physical |
Cooldown | None/Global Cooldown |
Other information | |
Level learned | 8 |
Improvements |
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Rune Strike is a starting death knight ability. This ability generates costs 1 rune and generates 10 runic power.
Tips and tricks
- Rune Strike is only used during the initial Death Knight leveling experience. Rune Strike will be replaced with
[Festering Strike],
[Heart Strike], or
[Frost Strike] when a specialization has been chosen.
Patch changes
Patch 9.0.1 (2020-10-13): Rune Strike is no longer a Blood Death Knight Talent and has been redesigned to be a Rune spender and Runic Power generating ability used during the initial Death Knight leveling experience.
- Old: Strike the target for 160% weapon damage. Cooldown reduced by 1 sec for each rune you spend.
- Old: Strike the target for 160% weapon damage. Cooldown reduced by 1 sec for each rune you spend.
Patch 8.0.1 (2018-07-17): Re-added as a level 56 Blood talent and redesigned.
- Old: Strike the target for 160% weapon damage. This attack cannot be dodged, blocked, or parried.
- Old: Strike the target for 160% weapon damage. This attack cannot be dodged, blocked, or parried.
Patch 6.0.2 (2014-10-14): Removed.
Hotfix (2013-03-12): Rune Strike now deals 25% more damage.
Patch 5.0.4 (2012-08-28): Now a Blood specialization ability. Weapon damage reduced from 180% to 175% and no longer scales with attack power. No longer requires the death knight to have parried or dodged, and no longer causes a high amount of threat.
Patch 4.1.0 (2011-04-26): Rune Strike now correctly has its damage increased by
[Might of the Frozen Wastes].
Patch 4.0.3a (2010-11-23): Rune Strike will not require a dodge or parry to activate as long as the Death Knight is in Blood Presence.
Patch 4.0.1 (2010-10-12): Rune Strike is no longer an "on next swing" ability; the entire next swing mechanic was removed. Instead, it is an instant strike with a global cooldown.
Patch 3.3.3 (2010-03-23): This ability can now proc
[Necrosis] and
[Blood-Caked Blade].
Patch 3.3.0 (2009-12-08): Threat generated by this ability increased by approximately 17%.
Patch 3.0.8 (2009-01-20): Damage decreased from 200% to 150% but threat increased to 150% from 100%.
Patch 3.0.2 (2008-10-14): Added.
See also
- Rune Strike, TCG card
Other versions
Wrath Classic
Rune Strike - Rune Strike
- Level 67 death knight ability
- Melee range
- 20 Runic Power
- Next melee
- Requires Melee Weapon
- Strike the target for 150% weapon damage plus (15% Attack power). Only usable after the Death Knight dodges or parries. Can't be dodged, blocked, or parried. This attack causes a high amount of threat.
Properties Class Death Knight School Physical Cooldown None/Global Cooldown Other information Level learned 67 Improvements [Threat of Thassarian]
Glyphs [Glyph of Rune Strike]
Cataclysm Classic
Rune Strike - Rune Strike
- Level 67 death knight ability
- Melee range
- 30 Runic Power
- Next melee
- Requires Melee Weapon
- Strike the target for 180% weapon damage plus (18% Attack power). Only usable while in Blood Presence, or for 10 sec after the Death Knight dodges or parries. This attack cannot be dodged, blocked, or parried, and causes a high amount of threat.
Properties Class Death Knight School Physical Cooldown None/Global Cooldown Other information Level learned 67 Improvements [Threat of Thassarian]
Glyphs [Glyph of Rune Strike]
External links
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