Reanimation
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Reanimation | |
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Properties | |
Class | Death knight |
School | Shadow |
Charges | 2 |
Recharge | 12 seconds |
Other information | |
Level available | 20 |
Related debuff | |
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Reanimation is an Unholy death knight PvP talent. When used, it summons a homing, exploding zombie about 20 yards away from the target in a random direction.
Notes
- Despite what the tooltip says, no corpse is required to use this spell.
- If a target is within 20 yards of an obstacle (such as a wall), any zombies that spawn in that obstacle's direction will spawn in front of it, so that it doesn't come between them and the target. As a result, if a target is standing directly against an obstacle, summoned zombies have a chance of spawning on top of them and exploding almost immediately.
Patch changes
- Patch 10.1.5 (2023-07-11): Now deals 10% of the enemy's maximum health (was 15%).
- Hotfix (2023-05-15):
- Reanimation's explosion now deals 15% of the targets health in Shadow damage (was 20%).
- Allied players can no longer see the explosion ring visual for Reanimation.
- Reanimation's stun debuff is now using the correct spell icon.
- Patch 10.1.0 (2023-05-02):
- Redesigned – Reanimates a nearby corpse, summoning a zombie for 20 seconds that slowly moves towards your target. If your zombie reaches its target, it explodes after 3 seconds. The explosion stuns all enemies within 8 yards for 3 seconds and deals 20% of their health in Shadow damage. Reanimation now costs 30 Runic Power (was 1 Rune) and now has a 12 second cooldown with 2 charges.
- The zombie summoned by Reanimation is no longer targetable or killable.
- Old: Reanimates a nearby corpse, summoning a zombie with 5 health for 20 sec to slowly move towards your target. If it reaches your target, it explodes stunning all enemies within 6.5 yards for 3 sec and dealing 10% of enemies health in Shadow damage.
- Patch 9.0.1 (2020-10-13): Now requires level 20 (was 57).
- Hotfix (2018-12-12): Fixed an issue that caused the zombie summoned by Reanimation to have more than 5 health.
- Hotfix (2018-07-27): Reanimation's explosion should now be more responsive when striking moving targets.
- Patch 8.0.1 (2018-07-17):
- Now a PvP talent (was a rank 28 honor talent).
- Zombie Explosion radius increased to 6.5 yards (was 5 yards).
- Patch 7.1.0 (2016-10-25): Now costs 1 rune (was 2 runes) and has no cooldown (was 5 seconds).
- Patch 7.0.3 (2016-07-19): Added.
External links
Reanimation | Zombie | Zombie Explosion |
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