Shattrath City
- For the city from an alternate universe, see Shattrath City (alternate universe).
Shattrath City | |
---|---|
Type | Capital city |
Races |
Naaru Draenei Blood elf Human Orc Broken Lost one Arakkoa Ethereal Sporeling Goblin Ogre Troll Dwarf Gnome High elf Night elf Tauren Forsaken Mo'arg |
Government | Theocracy |
Ruler(s) | |
Languages | Draenei, Thalassian, Common, Orcish, Ravenspeech, Various other languages |
Faiths | Holy Light |
Affiliation | Sha'tar, Aldor, Scryers, Lower City |
Former affiliation(s) | Draenor draenei |
Location | Northwestern Terokkar Forest |
PvP status | Sanctuary |
Status | Active |
Shattrath City (aka Shattrath) [ˈʃætɹæθ] is a capital-sized sanctuary city founded by the draenei after their arrival on Draenor, it is now populated by the naaru and various races of Outland. It is a major hub of the broken world situated in the northwestern portion of Terokkar Forest, and acts as the first capital available to both the Alliance and the Horde. The city is maintained and ruled by the Sha'tar, a faction of powerful naaru led by A'dal and centered at the Terrace of Light. The Lower City (or Lower Shattrath) is the gathering place for the refugees who fled from the various conflicts of Outland.
The adventurers can ally with the Aldor, an ancient draenei priesthood working with the Sha'tar to battle the Burning Legion; or the Scryers, a group of blood elves that broke away from Prince Kael'thas and offered to assist the Sha'tar against Illidan Stormrage. While both factions strive for a common goal, they find themselves at odds with each other for control of the city, and the naaru's favor.
History
This section is a lore stub. |
Foundation
Shattrath City was founded by the draenei led by Velen after their arrival on Draenor, 195 years before the opening of the Dark Portal. They chose the former location of the great ogre city of Goria, destroyed by the orcs two centuries before. The site was protected by mountains, had access to the Zangar Sea, and no other races had settled there after the violent fall of Goria.[1] The city's name, Shattrath, means "Dwelling of Light" in the draenei language.[2]
The city was designed by Exarch Hataaru.[3] The draenei artificers erected sleek buildings, crystals, and roadways, creating the new locus and capital of the draenei civilization on the planet.[1] Huge and thick walls, as well as towers and citadels protected it from the outside.[4][5] The city was the pinnacle of draenei culture and religion.[6]
100 years before the Dark Portal, the ogre Imperator Hok'lon led a force to Shattrath to reclaim the ruins of Goria. Although the ogre vastly outnumbered the draenei, the city's defenses held with ease. When an elite force of draenei warriors including Akama, Maraad, and Nobundo assassinated the ogre imperator and his generals, the ogre army broke and went home. The ogre would never try a frontal attack on the draenei again.[1]
Siege of Shattrath
- Main article: Genocide of the draenei
After the war with the orcish Horde broke out, the draenei fortified Shattrath.[7] In time, the draenei leadership decided to abandon all outlying settlements, and pull back to Shattrath and Karabor, making the defense of these two settlements the primary goal.[8]
After the fall of Karabor, the draenei considered evacuating Shattrath. However, acting on the advice of exarch Larohir, they finally decided to make a stand in the city, hoping to convince the orcs that they had broken the draenei. Many draenei civilians fled to the safety of locations like the temple of Telredor in the Zangar Sea. The bulk of the draenei military, along with many civilians, would stay behind in Shattrath as a sacrifice.[9] Velen blessed all of those who stayed behind individually, before leaving the city himself.[4]
In grim irony, the Horde used the stolen Ata'mal shard Leafshadow to conceal their advance toward the draenei capital city.[10] They used fel magic, ogres, infernals, war machines and the red mist in their attack against Shattrath, bombing its walls with a plague that would burn and choke the draenei defenders. Thousands of draenei stood firm on the walls of Shattrath, however after fierce fighting they could not hold against the overwhelming orcish attack. As Shattrath fell, blood ran through its streets, temples, and courtyards. The Horde spared none, razing the city.[11] It would be left in ruins and darkness for years.[2]
During the fighting, several groups of refugees managed to escape the city, led by vindicators. Some of these groups succeeded in escaping, but many didn't.[11] Vindicator Maraad led the last such group, but failed to protect them and they were slaughtered.[12] Blood Guard Porung stormed an enclave of draenei paladins who had barricaded themselves within a corner of the city and single-handedly slaughtered the defenders.[13]
The survivors of the siege eventually mostly trickled into Telredor. Many of the survivors were struck with the red pox, and turned into Krokul, or "Broken", physically deformed and shunned by the other draenei. The Broken included the vindicators Akama and Nobundo.[14] Some of the surviving vindicators, priests and rangari retreated to Auchindoun, and eventually died there when the orcish warlocks caused its destruction.[11]
Aftermath
Eventually, the Aldor, a small order of surviving draenei priests, moved into the ruins of a temple within Shattrath, and continued their worship of the Holy Light.[15]
After arriving at Outland, the naaru A'dal chose Shattrath City as its base of operation, being attracted by the rituals conducted there. He was welcomed by the Aldor, who pledged themselves to do its bidding.[15] A'dal drove away the demons of the Burning Legion, and created a safe haven here. He held court at the Terrace of Light.[16]
Soon, other people started arriving in Shattrath, drawn by A'dal's power. Among them were Velen and his followers, Khadgar and members of the Sons of Lothar, as well as Maiev Shadowsong.[15][17] Since the city was one of the few safe places of Outland, refugees also arrived here in great number, mostly dwelling within the Lower City.[2] Under A'dal's leadership, these people would unite to rebuild Shattrath as a beacon of hope.[15] The naaru also started recruiting an army to fight against the Burning Legion.[17]
Illidan Stormrage saw a danger in the rebuilding of Shattrath, so he sent a force of blood elves, led by the magister Voren'thal, to take the city. However, A'dal granted the magister a vision that convinced the blood elf army to put down their weapons, and pledge their loyalty to the naaru instead. They became the Scryers and settled in their own quarter within Shattrath.[18] The Aldor reacted to the arrival of the Scryers unhappily, as some of their ranks had been slain by the blood elves in earlier battles. The intense rivalry between the two factions did not abate, as they continued to vie for the favor of the naaru.[2]
The Burning Crusade
During their invasion of Outland, both Alliance and Horde forces reached Shattrath, bolstering its defenses against the Burning Legion. The city became a staging ground for armies, as well as a place of trade between the peoples of Azeroth and Outland. By this time, Khadgar had become an influential figure in the city, and tried to mend the rifts between the different factions.[19]
Although the attacks against the city continued, Shattrath did not fall. On the contrary, its forces, led by the naaru Xi'ri, moved on Shadowmoon Valley.[2] They took part in the fight against Illidan, including the storming of the Black Temple.[20] Eventually another military order was created in the city, the Shattered Sun Offensive. It included both Aldor and Scryers, and waged war against the forces of Kael'thas Sunstrider on Sunwell Isle.[21]
Wrath of the Lich King
During the Scourge Invasion on Azeroth, Bishop Lazaril of the Church of the Holy Light and Grand Apothecary Putress of the Royal Apothecary Society made camps in Shattrath City to work on weapons against the Scourge.[22][23]
Legion
During the third invasion of the Burning Legion, Nikki the Gossip described Shattrath as a dangerous place.[24] Vanessa VanCleef was sent to the city in order to convince Lonika Stillblade to join the Uncrowned in Dalaran.[25]
Battle for Azeroth
At the time of the Fourth War, a few ethereal arcanists of the Consortium have been hired to maintain portals to Shattrath City within the Pathfinder's Den and the Wizard's Sanctum,[26] respectively in Orgrimmar and Stormwind City.
Areas
The city is divided into four major sections on different levels, separated by lifts or stairs.
- Terrace of Light (central area and seat of the Sha'tar faction)
- Bank (Aldor bank is northwest, Scryers' is southeast)
- Scryer's Tier (elevated area and seat of the Scryers faction)
- Seer's Library (southwest part of the platform)
- Inn (east part of the platform)
- Aldor Rise (uppermost area and seat of the Aldor faction)
- Shrine of Unending Light (west part of the platform)
- Inn (south part of the platform)
- Lower City (lowermost area and seat of the Lower City faction)
- World's End Tavern (northeastern area)
There are also several undisplayed locations:
Finally, there are also lore-only locations that don't appear in the game:
Notable residents
- Main article: Shattrath City NPCs
- Khadgar: Located in the Sanctum of Light, in the very middle of Shattrath.
- A'dal: Located in the Sanctum of Light, in the middle of Shattrath along with Khadgar.
- Griftah: He is selling 'wonderful trinkets' on the Southern side of Shattrath, in Lower City.
- Tobias the Filth Gorger: He is awaiting adventurers to bring him delicious treats in the Southern parts of Lower City.
- Cro Threadstrong: He is yelling at the Fruit-Vendor in the Southern bazaars of Lower City.
- Grok: He is looking for people to help the Blade's Edge Mountain ogres (While sneaking a couple of apples in, of course.) beside the Fruit-Vendor in the Southern parts of Lower City.
- Adam Eternum: He is awaiting brave and mighty heroes to come to the aid of the Arathi Basin next to the other Battlemasters on the Western side of Lower City. He is alongside his trusted Battle-Tiger and his side-kick, Oric Coe.
- Keldor the Lost: He is in the South-Western side of the Lower City seeking assistance in finally getting Adam Eternum once and for all!
- Ernie Packwell: The Trades goods vendor and cult figure.
Factions
Both Horde and Alliance players start as Neutral (0/3000) with the Sha'tar, the faction of naaru which rules the city, the Aldor, and the Scryers. The Aldor and the Scryers are at odds with each other. Doing quests for one faction will simultaneously raise your reputation with the questgiver's faction and lower your reputation with the opposing faction. Khadgar gives you a quest (Allegiance to the X) that will give you a free 3500 rep with the faction of your choice (and -3850 faction with the opposing group) sending you to friendly with the faction you chose and hostile with the other. The Aldor have many Shadow Resistance patterns on sale for crafters while the Scryers have many Arcane Resistance patterns. (Updated as of the 10/09/06 beta patch)
Blood elves and draenei who complete this quest find themselves merely at Neutral status if they choose the opposite racial faction (blood elves choosing Aldor, for example). Furthermore, the opposite racial faction will be hostile by default (even if it is not listed on the reputation pane yet), so draenei players should not attempt to enter the Scryer's Tier unless they have already picked allegiance to that faction (and vice versa).
Quests that give reputation with Aldor or Scryer also often give gain with the Sha'tar. This gain does not show in the chat log, but can be confirmed in the reputation panel.
Aldor
Reputation gains with Aldor correspond with a 10% greater loss of reputation with Scryers.
Hated | Hostile | Unfriendly | Neutral | Friendly | Honored | Revered | Exalted | Rep | Item | |
---|---|---|---|---|---|---|---|---|---|---|
Repeatable Quests |
250 | [Dreadfang Venom Sac] x8 | ||||||||
250 | [Mark of Kil'jaeden] x10 (x1) | |||||||||
250 | [Mark of Sargeras] x10 (x1) | |||||||||
350 | [Fel Armament] |
Scryer
Reputation gains with Scryer correspond with a 10% greater loss of reputation with Aldor.
Hated | Hostile | Unfriendly | Neutral | Friendly | Honored | Revered | Exalted | Rep | Item | |
---|---|---|---|---|---|---|---|---|---|---|
Repeatable Quests |
250 | [Dampscale Basilisk Eye] x8 | ||||||||
250 (25) | [Firewing Signet] x10 (x1) | |||||||||
250 (25) | [Sunfury Signet] x10 (x1) | |||||||||
350 | [Arcane Tome] |
See also
- Comparison of Aldor and Scryer rewards for help choosing between Aldor or Scryer
Travel connections
-
Flight
-
Teleport
Prior to patch 4.0.3a, there were 8 portals, one to each major Alliance and Horde city.
Quests
- Main article: Shattrath City quests
NPCs
Class trainers
-
Scryers
- Blood Knight Argaron <Paladin Trainer>
- Tarlhir <Warrior Trainer>
- Pathstalker Arpalir <Rogue Trainer>
- Derithela <Hunter Trainer>
- Summoner Durael <Warlock Trainer>
- Matron Ismara <Priest Trainer>
- Alaressa <Mage Trainer>
-
Aldor
-
Neutral
- Windstalker Ifram <Rogue Trainer>
- Baelir <Druid Trainer>
- Muha <Druid Trainer>
- Luknar <Shaman Trainer>
- Fel-Caller Guloto <Warlock Trainer>
Auctioneers
-
Scryers
- Auctioneer Kalaren <Alliance Auctioneer>
- Auctioneer Lyrsara <Horde Auctioneer>
-
Aldor
- Auctioneer Itoran <Alliance Auctioneer>
- Auctioneer Braku <Horde Auctioneer>
Others
- Broken Refugee
- Dwarf Refugee
- High Elf Refugee
- Injured Refugee
- Lost One Refugee
- Mag'har Refugee
- Orc Refugee
- Peasant Refugee
- Refugee Child
- Refugee Kid
Notes
- Mordenaku was of the opinion that Shattrath paled in comparison to Valdrakken.[27]
- Shattrath has an orphanage under the responsibility of Orphan Matron Mercy.
- Before Dalaran, setting your [Hearthstone] to Shattrath was very advisable, since it had portals to all major cities. Dalaran has later replaced Shattrath as the major city, since it has WotLK-level vendors, quests, quatermasters and, last but not least, a portal to Caverns of Time.
- There is a collapsed passage to Zangarmarsh near the arakkoa area.
Gallery
Bishop Lazaril's altar during the Scourge Invasion.
Grand Apothecary Putress' field lab during the same invasion.
Patch changes
- Patch 4.0.3a (2010-11-23): Portals to the racial cities have been removed and replaced with class trainers.
- Hotfix (2007-01-23): Fixed an issue where players were not getting rested experience in Shattrath on select realms.
- Patch 2.0.3 (2007-01-09): Added.
References
- ^ a b c World of Warcraft: Chronicle Volume 2, pg. 53
- ^ a b c d e [15-30] City of Light
- ^ [50-70] Moving Past
- ^ a b Rise of the Horde, chapter 20
- ^ World of Warcraft: Illidan, chapter 10
- ^ BlizzCon 2013 – World of Warcraft: Warlords of Draenor, The Adventure Continues Panel Transcript
- ^ World of Warcraft: Chronicle Volume 2, pg. 75
- ^ World of Warcraft: Chronicle Volume 2, pg. 85
- ^ World of Warcraft: Chronicle Volume 2, pg. 92
- ^ Rise of the Horde, chapter 20
- ^ a b c World of Warcraft: Chronicle Volume 2, pg. 93
- ^ Lords of War, part 5
- ^ Blood Guard Porung#Adventure Guide
- ^ World of Warcraft: Chronicle Volume 2, pg. 96
- ^ a b c d World of Warcraft: Chronicle Volume 3, pg. 141
- ^ [15-30] A'dal
- ^ a b World of Warcraft: Illidan, chapter 7
- ^ World of Warcraft: Chronicle Volume 3, pg. 141-144
- ^ World of Warcraft: Chronicle Volume 3, pg. 156
- ^ World of Warcraft: Chronicle Volume 3, pg. 149
- ^ World of Warcraft: Chronicle Volume 3, pg. 159
- ^ [70] A Desperate Alliance
- ^ [70] Desperate Research
- ^ [10-45] A More Wretched Hive of Scum and Villainy
- ^ A More Wretched Hive of Scum and Villainy
- ^ Thrallmar Mage: "If you're looking to return to Outland, our allies amongst the ethereals have opened a portal to Shattrath City."
- ^ [70] Draconic Diplomacy