Intimidation
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Intimidation | |
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Properties | |
Class | Hunter |
School | Nature |
Cooldown | 1 minute |
Talents | |
Talent required | [Scout's Instincts] or [Padded Armor] or [Lone Survivor] |
Other information | |
Improvements | [Binding Shackles], [Territorial Instincts] |
Related debuff | |
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Intimidation is a hunter class talent.
Patch changes
- Patch 11.0.0 (2024-07-23): No longer a choice node with [High Explosive Trap].
- Hotfix (2023-07-18): Cooldown will no longer be consumed when attempting to stun a Subtlety Rogue during [Shadowy Duel].
- Patch 10.1.0 (2023-05-02): Duration decreased to 3 seconds in PvP combat (was 5 seconds).
- Patch 10.0.0 (2022-10-25): Now a row 6 class talent (was a level 33 Beast Mastery and Survival ability).
- Patch 9.0.1 (2020-10-13): Now learned at level 33.
- Patch 8.0.1 (2018-07-17): Now a level 26 Beast Mastery and Survival ability.
- Patch 7.0.3 (2016-07-19): Now a level 75 Beast Mastery talent. Duration is now 5 seconds (was 3 seconds).
- Patch 5.3.0 (2013-05-21): Now a level 30 talent for all three specializations (was a level 20 Beast Mastery ability).
- Patch 5.0.4 (2012-08-28): Now learned at level 20. No longer causes high amount of threat.
- Patch 4.0.1 (2010-10-12): Now a level 10 Beast Mastery specialization ability (was a tier 5 talent in the Beast Mastery tree).
- Patch 3.3.0 (2009-12-08): If the hunter's pet is in melee range of its target, the stun from Intimidation will now be applied immediately instead of on the pet's next swing or attack.
See also
- Intimidation, TCG card
External links
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