Cobra Shot
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Cobra Shot | |
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Properties | |
Class | Hunter |
School | Physical |
Cooldown | None/Global Cooldown |
Other information | |
Affects | [Kill Command] |
Improvements | [Arctic Bola], [Cobra Sting] |
Cobra Shot is a row 1 Beast Mastery hunter talent.
Trivia
- Cobra Shot is a common Hunter spell in the Goblins vs Gnomes expansion of Hearthstone. The flavor text reads: ""Cobra Shot" hurts way, way, way more than "Cobra Cuddle."
- Cobra Shot was mentioned in the April Fools' Day Patch 9.0.5.0.5 notes: "Combining Cobra Shot with the [Spitting Cobra] and [Killer Cobra] talents now motivates you to re-open a controversial karate dojo in the San Fernando Valley." This is a reference to Cobra Kai, a 2018 TV series based on The Karate Kid.
Patch changes
- Hotfix (2023-07-24): Damage increased by 15%.
- Patch 10.0.7 (2023-03-21): Damage increased by 50%. Does not apply to PvP combat.
- Patch 10.0.0 (2022-10-25): Now a row 1 talent (was a level 14 ability).
- Patch 9.0.1 (2020-10-13):
- Now learned at level 14 (was 1). All hunters now start with [Steady Shot], and Cobra Shot replaces Steady Shot for Beast Mastery hunters at level 14.
- Ranks 2 and 3 baked in to rank 1. As a result, rank 1 damage has increased by 100%, and cost reduced to 35 Focus (was 45). A new rank 2, learned at level 49, increases damage by 50%.
- Hotfix (2021-07-12): Damage increased by 15%.
- Patch 8.1.5 (2019-03-12): Damage increased by 25%.
- Patch 8.0.1 (2018-07-17): Now also reduces the cooldown of [Kill Command] by 1 second. Rank 1 cost reduced to 45 Focus (was 50).
- Patch 7.3.5 (2018-01-16): Rank 1 damage reduced by 50%, and cost increased to 50 Focus (was 40). Rank 2, learned at level 3, reduces cost by 10 Focus. Rank 3, learned at level 52, now increases damage by 100%.
- Hotfix (2017-01-17): Damage increased by 46%.
- Patch 7.0.3 (2016-07-19): Redesigned. Now a level 1 Beast Mastery ability.
- Patch 6.1.0 (2015-02-24): Tooltip updated to match hotfix change.
- Hotfix (2014-10-17): Damage increased by 15%.
- Patch 6.0.2 (2014-10-14): No longer extends the duration of Serpent Sting.
- Hotfix (2013-06-10): Damage increased by 10%.
- Patch 5.1.0 (2012-11-27): Can now always be cast on the move.
- Hotfix (2010-12-20): No longer refreshes the duration of [Wyvern Sting]. Now correctly extends the damage-over-time effect of [Serpent Sting].
- Patch 4.0.1 (2010-10-12): Added.
External links
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