Hunter abilities

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For hunter abilities and talents on Classic servers, see Hunter abilities (Classic).

Hunter abilities are abilities used by hunters. Most abilities are shared between all specializations, while some are only specific to one (or two) specializations.

Class

All hunters automatically learn the following abilities at the specified level, regardless of specialization. Pet abilities are listed in another section of this article.

Ability Level
[Steady Shot] 1
[Arcane Shot] 2
[Wing Clip] 3
[Disengage] 4
[Aspect of the Cheetah] 5
[Beast Lore] 5
Ability hunter beastcall.png [Call Pet 1] 5/B Hunter [1-10] Taming the Wilds
[Dismiss Pet] 5
[Feed Pet] 5
[Mend Pet] 5
[Revive Pet] 5/B Hunter [1-10] Taming the Wilds
[Tame Beast] 5/B Hunter [1-10] Taming the Wilds
[Feign Death] 6
[Hunter's Mark] 7
[Aspect of the Turtle] 8
[Exhilaration] 9
[Freezing Trap] 10/B Hunter [1-10] A Hunter's Trap
Ability hunter beastcall.png [Call Pet 2] 10/B Hunter [1-10] Hunting the Stalker
Ability hunter beastcall.png [Call Pet 3] 17
[Flare] 19
[Command Pet] 22
[Eyes of the Beast] 29
Ability hunter beastcall.png [Call Pet 4] 41
[Eagle Eye] 43
Ability hunter beastcall.png [Call Pet 5] 48

Specializations

The three hunter specializations are Beast Mastery (ranged DPS), Marksmanship (ranged DPS) and Survival (melee DPS).

For a summary of the characteristics and strengths of each spec, see Hunter specializations.

Talents

Talents become available at level 10. They can be changed at any time outside of combat, except during a PvP match or Mythic+ dungeon. A talented ability cannot be changed while it is on cooldown.

Row 5 is locked until 8 points are spent, and row 8 is locked until 20 points are spent.

Class talents

Row Talent Ranks Requirement
1 [Kill Command] 1 Beast Mastery/Marksmanship only; Automatic for Beast Mastery
[Kill Command] 1 Survival only; Automatic
[Concussive Shot] 1
[Kill Shot] 1 Automatic for Marksmanship
2 [Trailblazer] 2 Kill Command OR Concussive Shot
[Posthaste] 2 Concussive Shot OR Kill Shot
[Improved Kill Shot] 1 Kill Shot
3 [Wilderness Medicine] 2 Kill Command OR Trailblazer
[Counter Shot] 1 Trailblazer OR Posthaste (Beast Mastery/Marksmanship only)
[Muzzle] 1 Trailblazer OR Posthaste (Survival only)
[Natural Mending] 2 Posthaste OR Improved Kill Shot
4 [Tar Trap] 1 Wilderness Medicine OR Counter Shot/Muzzle
[Misdirection] 1 Counter Shot/Muzzle
[Survival of the Fittest] 1 Counter Shot/Muzzle OR Natural Mending
5 [Tranquilizing Shot] 1 Wilderness Medicine OR Tar Trap
[Entrapment] 1 Tar Trap
[Improved Traps] 2 Tar Trap OR Misdirection OR Survial of the Fittest
[Lone Survivor]/
[Nature's Endurance]
1 Survival of the Fittest
[Born To Be Wild] 2 Survival of the Fittest OR Natural Mending
6 [Scare Beast] 1 Tranquilizing Shot
[Improved Tranquilizing Shot] 1 Tranquilizing Shot
[Intimidation]/
[High Explosive Trap]
1 Tranquilizing Shot OR Entrapment
[Scatter Shot]/
[Binding Shot]
1 Entrapment OR Improved Traps OR Lone Survivor/Nature's Endurance
[Rejuvenating Wind] 2 Lone Survivor/Nature's Endurance
[Camouflage] 1 Lone Survivor/Nature's Endurance OR Born To Be Wild
[Sentinel Owl] 1 Born To Be Wild
7 [Binding Shackles] 1 Intimidation/High Explosive Trap OR Scatter Shot/Binding Shot
[Hunter's Avoidance]/
[Roar of Sacrifice]
1 Scatter Shot/Binding Shot
[Pathfinding] 2 Scatter Shot/Binding Shot OR Rejuvenating Wind OR Camouflage
[Sentinel's Perception]/
[Sentinel's Protection]
1 Sentinel Owl
8 [Beast Master] 2 Improved Tranquilizing Shot OR Binding Shackles
[Keen Eyesight] 2 Binding Shackles OR Hunter's Avoidance/Roar of Sacrifice OR Pathfinding
[Master Marksman] 2 Pathfinding OR Camouflage OR Sentinel's Perception/Sentinel's Protection
9 [Improved Kill Command] 2 Beast Master
[Serrated Shots] 2 Beast Master OR Keen Eyesight
[Arctic Bola] 2 Keen Eyesight OR Master Marksman
[Serpent Sting] 1 Master Marksman
10 [Killer Instinct]/
[Alpha Predator]
1 Improved Kill Command
[Steel Trap] 1 Serrated Shots
[Stampede]/
[Death Chakram]
1 Keen Eyesight
[Explosive Shot]/
[Barrage]
1 Arctic Bola
[Poison Injection]/
[Hydra's Bite]
1 Serpent Sting

Specialization talents

Beast Mastery Beast Mastery
Row Talent Ranks Requirement
1 [Cobra Shot] 1
2 [Pack Tactics] 1 Cobra Shot
[Multi-Shot] 1 Cobra Shot
[Barbed Shot] 1 Cobra Shot
3 [Aspect of the Beast] 1 Pack Tactics
[Kindred Spirits] 2 Barbed Shot
[Training Expert] 2 Barbed Shot
4 [Animal Companion] 1 Aspect of the Beast
[Beast Cleave] 2 Multi-Shot
[Killer Command] 2 Kindred Spirits OR Training Expert
[Sharp Barbs] 2 Training Expert
5 [Cobra Sting] 2 Animal Companion
[Thrill of the Hunt] 2 Animal Companion OR Aspect of the Beast OR Beast Cleave
[Kill Cleave] 1 Beast Cleave
[A Murder of Crows]/
[Bloodshed]
1 Killer Command OR Sharb Barbs
[Cobra Senses] 1 Sharb Barbs
6 [Dire Beast] 1 Cobra Sting OR Thrill of the Hunt
[Bestial Wrath] 1 Thrill of the Hunt OR Beast Cleave OR Kill Cleave
[War Orders] 2 Kill Cleave OR A Murder of Crows/Bloodshed OR Cobra Senses
7 [Hunter's Prey] 1 Cobra Sting OR Dire Beast
[Stomp] 2 Dire Beast OR Thrill of the Hunt OR Bestial Wrath
[Barbed Wrath] 1 Bestial Wrath
[Wild Call] 1 Bestial Wrath OR War Orders
[Savagery] 1 War Orders
8 [Dire Command] 2 Hunter's Prey OR Stomp
[Scent of Blood] 2 Barbed Wrath
[One with the Pack] 2 Wild Call
[Master Handler] 1 Savagery
9 [Dire Frenzy] 2 Dire Command
[Wailing Arrow] 1 Dire Command OR Stomp OR Scent of Blood
[Brutal Companion] 1 Scent of Blood OR One with the Pack
[Call of the Wild] 1 One with the Pack OR Master Handler
10 [Dire Pack] 1 Dire Frenzy
[Killer Cobra]/
[Piercing Fangs]
1 Scent of Blood
[Wild Instincts]/
[Bloody Frenzy]
1 Call of the Wild
Marksmanship Marksmanship
Row Talent Ranks Requirement
1 [Aimed Shot] 1
2 [Crack Shot] 1 Aimed Shot
[Improved Steady Shot] 1 Aimed Shot
[Precise Shots] 2 Aimed Shot
3 [Rapid Fire] 1 Crack Shot
[Lone Wolf] 1 Crack Shot OR Improved Steady Shot OR Precise Shots
[Chimaera Shot] 1 Precise Shots
4 [Streamline] 2 Rapid Fire
[Killer Accuracy] 2 Rapid Fire OR Crack Shot OR Lone Wolf
[Hunter's Knowledge] 2 Lone Wolf
[Careful Aim] 2 Lone Wolf OR Precise Shots OR Chimaera Shot
5 [In the Rhythm]/
[Surging Shots]
1 Streamline
[Deathblow] 1 Streamline OR Killer Accuracy
[Target Practice] 1 Killer Accuracy OR Hunter's Knowledge OR Careful Aim
[Focused Aim] 2 Careful Aim OR Chimaera Shot
6 [Multi-Shot] 1 In the Rhythm/Surging Shots OR Deathblow
[Razor Fragments] 1 Deathblow
[Tactical Reload] 2 Target Practice OR Focused Aim
[Deadeye] 1 Focused Aim
[Bursting Shot] 1 Focused Aim
7 [Trick Shots] 1 Multi-Shot
[Bombardment] 1 Multi-Shot
[Volley] 1 Multi-Shot OR Razor Fragments
[Steady Focus] 1 Target Practice OR Razor Fragments OR Tactical Reload
[Serpentstalker's Trickery] 1 Tactical Reload OR Deadeye
[Quick Load] 1 Bursting Shot
8 [Heavy Ammo]/
[Light Ammo]
1 Trick Shots OR Bombardment OR Volley
[Trueshot] 1 Volley OR Tactical Reload
[Lock and Load] 1 Tactical Reload OR Steady Focus OR Serpentstalker's Trickery
[Bullseye] 1 Serpentstalker's Trickery
9 [Bulletstorm] 1 Trick Shots OR Heavy Ammo/Light Ammo
[Sharpshooter] 2 Heavy Ammo/Light Ammo OR Volley
[Eagletalon's True Focus] 2 Trueshot
[Wailing Arrow] 1 Trueshot OR Lock and Load OR Bullseye
[Legacy of the Windrunners] 2 Bullseye
10 [Salvo] 1 Bulletstorm OR Heavy Ammo/Light Ammo OR Sharpshooter
[Calling the Shots]/
[Unerring Vision]
1 Eagletalon's True Focus
[Windrunner's Barrage]/
[Readiness]
1 Wailing Arrow
[Windrunner's Guidance] 1 Legacy of the Windrunners
Survival Survival
Row Talent Ranks Requirement
1 [Raptor Strike] 1
2 [Wildfire Bomb] 1 Raptor Strike
[Tip of the Spear] 2 Raptor Strike
3 [Ferocity] 1 Wildfire Bomb
[Flanker's Advantage] 1 Wildfire Bomb OR Raptor Strike OR Tip of the Spear
[Harpoon] 1 Tip of the Spear
4 [Energetic Ally] 1 Ferocity
[Bloodseeker] 1 Ferocity OR Wildfire Bomb
[Aspect of the Eagle] 1 Flanker's Advantage OR Harpoon
[Terms of Engagement] 1 Harpoon
5 [Guerrilla Tactics] 1 Energetic Ally OR Ferocity OR Bloodseeker
[Lunge] 1 Bloodseeker
[Carve]/
[Butchery]
1 Bloodseeker OR Flanker's Advantage OR Aspect of the Eagle
[Mongoose Bite] 1 Aspect of the Eagle OR Harpoon
6 [Intense Focus] 1 Energetic Ally OR Guerrilla Tactics
[Improved Wildfire Bomb] 2 Guerrilla Tactics OR Lunge
[Frenzy Strikes] 1 Carve/Butchery
[Flanking Strike] 1 Carve/Butchery OR Mongoose Bite
[Spear Focus] 2 Mongoose Bite
7 [Viper's Venom] 2 Intense Focus OR Improved Wildfire Bomb
[Sharp Edges] 2 Improved Wildfire Bomb OR Frenzy Strikes
[Sweeping Spear] 2 Frenzy Strikes OR Flanking Strike
[Tactical Advantage] 2 Flanking Strike
[Bloody Claws] 2 Spear Focus
8 [Wildfire Infusion] 1 Viper's Venom
[Quick Shot] 1 Viper's Venom OR Sharp Edges
[Coordinated Assault] 1 Sharp Edges OR Sweeping Spear
[Killer Companion] 2 Sweeping Spear OR Tactical Advantage OR Bloody Claws
9 [Fury of the Eagle] 1 Wildfire Infusion OR Quick Shot
[Ranger] 2 Quick Shot OR Coordinated Assault
[Coordinated Kill] 2 Coordinated Assault
[Explosives Expert] 2 Coordinated Assault OR Killer Companion
[Spearhead] 1 Killer Companion
10 [Ruthless Marauder] 2 Fury of the Eagle
[Birds of Prey]/
[Bombardier]
1 Coordinated Kill
[Deadly Duo] 2 Spearhead

PvP talents

PvP talents become available at level 20. Up to 3 PvP talents may be active at any given time (with additional slots becoming available at levels 30 and 40).

These talents are active in the open world with War Mode turned on, as well as during instanced PvP. They have no effect in dungeons and raids.

War Within

The War Within This section concerns content related to The War Within.

Class abilities

Ability Level
[Steady Shot] 1
[Arcane Shot] 2
[Wing Clip] 3
[Disengage] 4
[Aspect of the Cheetah] 5
[Beast Lore] 5
Ability hunter beastcall.png [Call Pet 1] 5/B Hunter [1-10] Taming the Wilds
[Dismiss Pet] 5
[Feed Pet] 5
[Mend Pet] 5
[Revive Pet] 5/B Hunter [1-10] Taming the Wilds
[Tame Beast] 5/B Hunter [1-10] Taming the Wilds
[Feign Death] 6
[Hunter's Mark] 7
[Aspect of the Turtle] 8
[Exhilaration] 9
[Freezing Trap] 10/B Hunter [1-10] A Hunter's Trap
Ability hunter beastcall.png [Call Pet 2] 10/B Hunter [1-10] Hunting the Stalker
Ability hunter beastcall.png [Call Pet 3] 17
[Flare] 19
[Command Pet] 22
[Eyes of the Beast] 29
Ability hunter beastcall.png [Call Pet 4] 41
[Eagle Eye] 43
Ability hunter beastcall.png [Call Pet 5] 48

Specialization abilities

Class talents

Row Talent Ranks Requirement
1 [Natural Mending] 1
[Posthaste] 1
[Kill Shot] 1 Automatic for all specs
2 [Rejuvenating Wind] 1 Natural Mending
[Hunter's Avoidance] 1 Posthaste
[Improved Kill Shot] 1 Kill Shot
3 [Wilderness Medicine] 1 Rejuvenating Wind
[Tar Trap] 1 Rejuvenating Wind OR Hunter's Avoidance
[Tranquilizing Shot] 1 Hunter's Avoidance OR Improved Kill Shot
[Concussive Shot] 1 Improved Kill Shot
4 [Survival of the Fittest] 1 Wilderness Medicine OR Tar Trap
[Entrapment] 1 Tar Trap
[Counter Shot] 1 Tar Trap OR Tranquilizing Shot (Beast Mastery and Marksmanship only)
[Muzzle] 1 Tar Trap OR Tranquilizing Shot (Survival only)
[Kodo Tranquilizer]/
[Devilsaur Tranquilizer]
1 Tranquilizing Shot
[Misdirection] 1 Tranquilizing Shot OR Concussive Shot
5 [Scout's Instincts] 1 Wilderness Medicine OR Survival of the Fittest
[Padded Armor] 1 Survival of the Fittest
[Lone Survivor] 1 Survival of the Fittest OR Entrapment OR Counter Shot/Muzzle
[Specialized Arsenal] 1 Counter Shot/Muzzle
[Disruptive Rounds] 1 Counter Shot/Muzzle OR Kodo Tranquilizer/Devilsaur Tranquilizer OR Misdirection
[No Hard Feelings] 1 Misdirection
[Scare Beast] 1 Concussive Shot OR Misdirection
6 [Intimidation] 1 Scout's Instincts OR Padded Armor OR Lone Survivor
[Explosive Shot] 1 Lone Survivor OR Specialize Arsenal OR Disruptive Rounds
[Binding Shot] 1 Diruptive Rounds OR No Hard Feelings OR Scare Beast
7 [Bursting Shot]/
[Scatter Shot]
1 Intimidation
[Territorial Instincts] 1 Intimidation
[Trigger Finger] 2 Intimidation OR Explosive Shot
[Blackrock Munitions] 1 Explosive Shot
[Keen Eyesight] 2 Explosive Shot OR Binding Shot
[Tar-Coated Bindings] 1 Binding Shot
[Scrappy] 1 Binding Shot
8 [Quick Load] 1 Bursting Shot/Scatter Shot
[Pathfinding] 1 Bursting Shot/Scatter Shot OR Territorial Instincts OR Trigger Finger
[Binding Shackles] 1 Trigger Finger OR Blackrock Munitions OR Keen Eyesight
[Camouflage] 1 Keen Eyesight OR Tar-Coated Bindings OR Scrappy
[Kindling Flare] 1 Scrappy
9 [Trailblazer] 1 Quick Load OR Pathfinding
[Roar of Sacrifice] 1 Pathfinding
[Serrated Tips] 1 Pathfinding OR Binding Shackles
[Moment of Opportunity] 1 Binding Shackles
[Born To Be Wild] 1 Binding Shackles OR Camouflage
[Ghillie Suit] 1 Camouflage
[Improved Traps] 1 Camouflage OR Kindling Flare
10 [Emergency Salve] 1 Trailblazer OR Roar of Sacrifice OR Serrated Tips
[High Explosive Trap]/
[Implosive Trap]
1 Serrated Tips OR Moment of Opportunity OR Born To Be Wild
[Unnatural Causes] 1 Born To Be Wild OR Ghillie Suit OR Improved Traps

Specialization talents

Beast Mastery Beast Mastery
Row Talent Ranks Requirement
1 [Kill Command] 1
2 [Cobra Shot] 1 Kill Command
[Animal Companion] 1 Kill Command
[Barbed Shot] 1 Kill Command
3 [Pack Tactics] 1 Cobra Shot
[Aspect of the Beast] 1 Cobra Shot
[War Orders] 1 Barbed Shot
[Thrill of the Hunt] 1 Barbed Shot
4 [Go for the Throat] 1 Pack Tactics OR Aspect of the Beast
[Multi-Shot] 1 Animal Companion
[Laceration] 1 War Orders OR Thrill of the Hunt
5 [Cobra Senses] 1 Go for the Throat
[Alpha Predator] 1 Go for the Throat
[Improved Kill Command] 1 Go for the Throat
[Beast Cleave] 1 Multi-Shot
[Wild Call] 1 Laceration
[Hunter's Prey] 1 Laceration
[Venom's Bite] 1 Laceration
6 [Stomp] 1 Cobra Senses OR Alpha Predator
[Kindred Spirits] 2 Alpha Predator OR Improved Kill Command OR Beast Cleave
[Kill Cleave] 1 Beast Cleave
[Training Expert] 2 Beast Cleave OR Wild Call OR Hunter's Prey
[Dire Beast] 1 Hunter's Prey OR Venom's Bite
7 [A Murder of Crows] 1 Stomp
[Barrage] 1 Stomp
[Savagery] 1 Stomp OR Kindred Spirits
[Bestial Wrath] 1 Kindred Spirits OR Kill Cleave OR Training Expert
[Dire Command] 1 Training Expert OR Dire Beast
[Huntmaster's Call] 1 Dire Beast
[Dire Frenzy] 1 Dire Beast
8 [Killer Instinct] 2 A Murder of Crows OR Barrage OR Savagery
[Master Handler] 1 Savagery OR Bestial Wrath
[Barbed Wrath] 1 Bestial Wrath
[Explosive Venom] 1 Bestial Wrath OR Dire Command
[Basilisk Collar] 2 Dire Command OR Huntmaster's Call OR Dire Frenzy
9 [Call of the Wild] 1 Killer Instinct
[Killer Cobra] 1 Barbed Wrath
[Scent of Blood] 2 Barbed Wrath
[Brutal Companion] 1 Barbed Wrath
[Bloodshed] 1 Basilisk Collar
10 [Wild Instincts]/
[Bloody Frenzy]
1 Call of the Wild
[Piercing Fangs] 1 Killer Cobra OR Scent of Blood OR Brutal Companion
[Venomous Bite]/
[Shower of Blood]
1 Bloodshed
Marksmanship Marksmanship
Row Talent Ranks Requirement
1 [Aimed Shot] 1
2 [Rapid Fire] 1 Aimed Shot
[Multi-Shot] 1 Aimed Shot
[Precise Shots] 1 Aimed Shot
3 [Surging Shots] 1 Rapid Fire
[Streamline] 1 Rapid Fire
[Improved Steady Shot] 1 Precise Shots
[Crack Shot] 1 Precise Shots
4 [Penetrating Shots] 1 Surging Shots OR Streamline
[Trick Shots] 1 Multi-Shot
[Master Marksman] 1 Improved Steady Shot OR Crack Shot
5 [Fan the Hammer] 1 Penetrating Shots
[Careful Aim] 1 Penetrating Shots
[Heavy Ammo]/
[Light Ammo]
1 Trick Shots
[Bulletstorm] 1 Trick Shots
[Lock and Load] 1 Master Marksman
[Steady Focus] 1 Master Marksman
6 [Deathblow] 1 Fan the Hammer OR Careful Aim
[Barrage] 1 Careful Aim
[Night Hunter] 1 Careful Aim OR Heavy Ammo/Light Ammo
[Tactical Reload] 1 Bulletstorm OR Lock and Load
[Serpentstalker's Trickery] 1 Lock and Load
[Chimaera Shot] 1 Lock and Load OR Steady Focus
7 [Killer Accuracy] 1 Deathblow OR Barrage
[Rapid Fire Barrage] 1 Barrage
[In the Rhythm] 1 Barrage OR Night Hunter
[Lone Wolf] 1 Night Hunter OR Tactical Reload
[Bullseye] 1 Tactical Reload OR Serpentstalker's Trickery
[Hydra's Bite] 1 Serpentstalker's Trickery
[Volley] 1 Serpentstalker's Trickery OR Chimaera Shot
8 [Legacy of the Windrunners] 2 Killer Accuracy OR Rapid Fire Barrage OR In the Rhythm
[Trueshot] 1 In the Rhythm OR Lone Wolf OR Bullseye
[Focused Aim] 2 Bullseye OR Hydra's Bite OR Volley
9 [Razor Fragments] 1 Killer Accuracy
[Wailing Arrow] 1 Legacy of the Windrunners
[Eagletalon's True Focus] 1 Trueshot
[Calling the Shots] 1 Trueshot
[Small Game Hunter] 1 Focused Aim
[Kill Zone] 1 Volley
10 [Readiness] 1 Wailing Arrow
[Unerring Vision] 1 Eagletalon's True Focus OR Calling the Shots
[Salvo] 1 Small Game Hunter
Survival Survival
Row Talent Ranks Requirement
1 [Kill Command] 1
2 [Wildfire Bomb] 1 Kill Command
[Raptor Strike] 1 Kill Command
3 [Guerrilla Tactics] 1 Wildfire Bomb
[Tip of the Spear] 1 Raptor Strike
4 [Lunge] 1 Guerrilla Tactics
[Quick Shot] 1 Guerrilla Tactics
[Mongoose Bite] 1 Tip of the Spear
[Flanker's Advantage] 1 Flanker's Advantage
5 [Wildfire Infusion] 1 Lunge
[Improved Wildfire Bomb] 1 Lunge OR Quick Shot
[Sulfur-Lined Pockets] 1 Quick Shot
[Butchery] 1 Quick Shot OR Mongoose Bite
[Bloody Claws] 1 Mongoose Bite
[Alpha Predator] 1 Mongoose Bite OR Flanker's Advantage
[Terms of Engagement] 1 Flanker's Advantage
6 [Grenade Juggler] 1 Wildfire Infusion
[Flanking Strike] 1 Wildfire Infusion OR Improved Wildfire Bomb OR Sulfur-Lined Pockets
[Frenzy Strikes] 1 Butchery
[Merciless Blows] 1 Butchery
[Viper's Venom] 1 Bloody Claws OR Alpha Predator OR Harpoon
[Bloodseeker] 1 Harpoon
7 [Ranger] 1 Aspect of the Eagle OR Grenade Juggler OR Flanking Strike
[Exposed Flank] 1 Flanking Strike
[Tactical Advantage] 1 Flanking Strike OR Frenzy Strikes
[Sic 'Em] 1 Merciless Blows OR Viper's Venom
[Contagious Reagents] 1 Viper's Venom
[Outland Venom] 1 Viper's Venom OR Bloodseeker OR Terms of Engagement
8 [Explosives Expert] 2 Ranger OR Exposed Flank OR Tactical Advantage
[Sweeping Spear] 2 Tactical Advantage OR Sic 'Em
[Killer Companion] 2 Sic 'Em OR Contagious Reagents OR Outland Venom
9 [Fury of the Eagle] 1 Explosives Expert
[Coordinated Assault] 1 Sweeping Spear
[Spearhead] 1 Killer Companion
10 [Ruthless Marauder] 1 Fury of the Eagle
[Symbiotic Adrenaline]/
[Relentless Primal Ferocity]
1 Coordinated Assault
[Bombardier] 1 Coordinated Assault
[Deadly Duo] 1 Spearhead

Hero talents

Hero talents are a new feature coming in The War Within, and will become available at level 71. They can be changed at any time outside of combat, except during a PvP match or Mythic+ dungeon. A talented ability cannot be changed while it is on cooldown.

A new point is gained at each level, so that every talent node can be unlocked at level 80.

PvP talents

PvP talents become available at level 20. Up to 3 PvP talents may be active at any given time (with additional slots becoming available at levels 30 and 40).

These talents are active in the open world with War Mode turned on, as well as during instanced PvP. They have no effect in dungeons and raids.

Glyphs

Glyphs are items that can change a spell or ability's visual appearance. Most glyphs are crafted by scribes, are color-coded by class, and can be applied as early as level 11. They can be removed at any time outside of combat using  [Vanishing Powder] (level 80 and lower) or the  [Dust of Disappearance] (level 81 and higher).

Glyph Used on
 [Glyph of Arachnophobia] [Dire Beast]
 [Glyph of Dire Bees] [Dire Beast]
 [Glyph of Lesser Proportion] [Call Pet]
 [Glyph of Nesingwary's Nemeses] [Dire Beast]
 [Glyph of Stellar Flare] [Flare]
 [Glyph of the Dire Stable] [Dire Beast]
 [Glyph of the Goblin Anti-Grav Flare] [Flare]
 [Glyph of the Hook] [Harpoon]
 [Glyph of the Trident] [Harpoon]

Pet taming

Several families and types of pets can only be tamed after learning the correct skill. Certain playable races automatically know how to tame one of these pet types.

Pet family/type Unlocked with Automatically known by
Blood beast  [Blood-Soaked Tome of Dark Whispers]
Cloud serpent  [How to School Your Serpent] Pandaren
Direhorn  [Ancient Tome of Dinomancy] Zandalari troll
Feathermanes  [Tome of the Hybrid Beast]
Gargon  [Gargon Training Manual]
Lesser dragonkin  [How to Train a Dragonkin]
Mechanical beasts  [Mecha-Bond Imprint Matrix] Gnome, goblin, mechagnome
Ottuks [Ottuk Taming]
Undead beasts  [Simple Tome of Bone-Binding] Undead

Miscellaneous

See also