Scarlet Monastery Cathedral
- For the lore of the zone, see Scarlet Monastery. For the modern dungeon including the Cathedral, see Scarlet Monastery (instance).
Scarlet Monastery Cathedral | ||||||||||||||||||||||
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Scarlet Monastery loading graphic | ||||||||||||||||||||||
Location | Whispering Gardens, Tirisfal Glades | |||||||||||||||||||||
Race(s) | Human | |||||||||||||||||||||
End boss |
High Inquisitor Whitemane Scarlet Commander Mograine | |||||||||||||||||||||
Instance info | ||||||||||||||||||||||
Type | Dungeon | |||||||||||||||||||||
Level | 35-45 | |||||||||||||||||||||
Player limit | 5 | |||||||||||||||||||||
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The Cathedral is part of the Scarlet Monastery complex. The Cathedral is definitely the toughest of the four wings, with multiple rough pulls, and will require 5 people. The two bosses, Scarlet Commander Mograine and High Inquisitor Whitemane, are fought at the same time. The Cathedral is tuned for players between level 36 and 41.
History
- Main article: Scarlet Monastery
The monastery was once a proud bastion of Lordaeron's priesthood - a center for learning and enlightenment. With the rise of the undead Scourge during the Third War, the peaceful monastery was converted into a stronghold of the fanatical Scarlet Crusade. The crusaders are intolerant of all non-human races, regardless of alliance or affiliation. They believe that any and all outsiders are potential carriers of the undead plague - and must be destroyed.
Reports indicate that adventurers who enter the monastery are forced to contend with Scarlet Commander Mograine - who commands a large garrison of fanatically devoted warriors. However, the monastery's true master is High Inquisitor Whitemane - a fearsome priestess whose guardians seem difficult, if not impossible, to fell in battle.[1]
Regaining access
The cathedral (and the three other wings) were removed in Mists of Pandaria and were only available to players on Classic realms. In patch 10.1.7, [The Scarlet Key] started dropping from the [Loot-Filled Pumpkin], awarded to players once per day after defeating the Headless Horseman encounter during Hallow's End. The key is not bound and can be traded or sold on the Auction House.
While in possession of the key, head to the Grand Vestibule of the Scarlet Monastery exterior to spot an Old Keyring at [48.3, 56.3] or [83.9, 23.4] in Tirisfal Glades coordinates. It starts [1-70] The Scarlet Key, which unlocks the original instances. Click on the keyring again to toggle on The Scarlet Key buff, which changes the destination of the instance lines in the Vestibule to the original instances.
Geography
Map
Subzones
Chapel Gardens · Crusader's Chapel · The Grand Vestibule |
Overview
The Cathedral also starts with a cloister, the Chapel Gardens; and is followed by the Crusader's Chapel, which houses the three bosses. As in the rest of SM, fleeing humanoids can easily pull lots of other mob groups. Before engaging the final bosses, High Inquisitor Whitemane and Scarlet Commander Mograine, all of the Cathedral's interior must be cleared of any other enemies, or they will come to their aid. Hunters' traps can freeze or slow Mograine and Whitemane, so you can have more time for ranged attacks. Another approach is to send either 2 tanks or combat pets to take the bosses and have everyone else be ranged and healers. Area attacks and other multi-target spells are useful. After Mograine is killed, Whitemane will come through previously locked doors and resurrect him, and they will heal each other to 100% health. For some classes, the Cathedral is soloable, starting at around level 50. It is a particularly valuable training ground for Hunters, since they can learn much about double-mob pulling and trapping here. Warlocks can use the Succubus to control humans and prevent them from running.
Dungeon denizens
Bosses
Mobs
- Scarlet Centurion - Melee, hits quite hard, uses Battle Shout to raise their attack power.
- Scarlet Sorcerer - Casts Blizzard, Frostbolt, and Slow.
- Scarlet Wizard - Their spells and armor are relatively weak. If it is necessary to engage both a Wizard and Centurion/Myrmidon/Champion (melee) at once, tank the melee mob and kill the Wizard first. Try not to gather around these guys since they use [Fire Shield] and will spam [Arcane Explosion] if several party members are close to them.
- Scarlet Champion - A fairly minimal threat one on one, if you have good armor. However in numbers these can be dangerous, especially if accompanied by an Abbot who can heal them. Try taking them out quickly, preferably after the healers and casters since their Holy Strike is quite a pain.
- Scarlet Abbot - Priority target that has Inner Fire. Focus fire and kill these as soon as you see them, before any other mobs. Interrupt their spells if you can, and use mana-drain spells to prevent them from healing with Renew and Heal. They don't run, but Enrage at low HP instead.
- In addition, Library and Armory mobs populate the Cathedral.
Quest guide
Quest name | Quest giver | Quest giver location |
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Alliance | ||
[40D] In the Name of the Light | Raleigh the Devout | Southshore, Hillsbrad Foothills |
Horde quests | ||
[33D] Hearts of Zeal | Master Apothecary Faranell | The Apothecarium, Undercity |
[42D] Into The Scarlet Monastery | Varimathras | Royal Quarter, Undercity |
Quest name | Quest giver | Quest giver location |
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Alliance | ||
[38D] Pitting Madness Against Madness | Shandris Feathermoon | Feathermoon Stronghold, Feralas [46.0, 49.0] |
[39D] Battle for the Scarlet Monastery | Joseph the Insane | Scarlet Monastery, Cathedral [48.8, 73.8] |
Horde quests | ||
[38D] Enemies Abroad | Nazeer Bloodpike | Brackenwall Village, Dustwallow Marsh [35.2, 30.6] |
[39D] Battle for the Scarlet Monastery | Dark Ranger Velonara | Scarlet Monastery, Cathedral [49.0, 87.6] |
Neutral quests | ||
[39D] Right Under Their Noses | Dominic | Scarlet Monastery, Cathedral [49.1, 65.7] |
Loot
Boss | Weapons and Shields | Cloth | Leather | Plate | Back | Other | |
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High Inquisitor Fairbanks | |||||||
Scarlet Commander Mograine | |||||||
High Inquisitor Whitemane | |||||||
Trash Mobs |
[Cobalt Crusher] |
[Scarlet Boots] |
Trivia
- In the Mists of Pandaria beta, most bosses received Adventure Guide icons. However, due to the dungeon's overhaul, they were never used. Since they were re-added, this version of the dungeon is not listed in the Adventure Guide likely due to it being a secret or Blizzard hasn't found time to add it.
Patch changes
- Patch 10.1.7 (2023-09-05): Re-added with the Scarlet Monastery of Old.
- Patch 5.0.4 (2012-08-28): Merged into the new Scarlet Monastery instance.
- Patch 3.0.2 (2008-10-14): NPCs no longer bow to a player with [Corrupted Ashbringer].
- Patch 2.3.0 (2007-11-13): Loot from all bosses greatly improved.
- Patch 1.3.0 (2005-03-07):
- Capped at ten players.
- Doors requiring the Scarlet Key can now also be opened with a Large Seaforium Charge in addition to the lockpick ability.
References
External links
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