Razorfen Downs (Classic)

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For the retail version, see Razorfen Downs.
Razorfen Downs
RFD
Razorfen Downs loading screen.jpg
Razorfen Downs loading graphic
Location Thousand Needles
Race(s) QuilboarQuilboar Quilboar
UndeadUndead Undead
QuilboarQuilboar Quilboar
End boss Amnennar the Coldbringer
Instance info
Type Dungeon
Level 37-46
Minimum level 35
Player limit 5

Razorfen Downs are the ancestral burial grounds of the quilboar, nestled amid huge brambles in the Barrens, on the east side of the far southern edge. The Scourge have taken over much of the downs, and infest the burial grounds with the reawakened dead. It is also known as RFD, not to be confused with RFK or BFD.

Description

From the World Dungeons page on the official World of Warcraft Community Site:

Crafted from the same mighty vines as Razorfen Kraul, Razorfen Downs is the traditional capital city of the quilboar race. The sprawling, thorn-ridden labyrinth houses a veritable army of loyal quilboar as well as their high priests - the Death's Head tribe. Recently, however, a looming shadow has fallen over the crude den. Agents of the undead Scourge - led by the lich, Amnennar the Coldbringer - have taken control over the quilboar race and turned the maze of thorns into a bastion of undead might. Now the quilboar fight a desperate battle to reclaim their beloved city before Amnennar spreads his control across the Barrens.

Adventure Guide

Legends state that where the demigod Agamaggan fell, his blood gave rise to great masses of thorny vines. Many quilboar have taken up residence in the largest cluster of giant thorns, the Razorfen, which they revere as Agamaggan's resting place. Recently, scouts have reported seeing undead milling about the region, engendering fears that the dreaded Scourge may be moving to conquer Kalimdor.

Geography

Maps

Sub-regions

The Bone PileThe Caller's ChamberThe Murder PensSpiral of Thorns
NPCs and Questgivers

Availablequest Neutral  Koristrasza
Availablequest Neutral  Belnistrasz
Vendorgossipicon.png Neutral  Henry Stern

Bosses
square Mob  Plaguemaw the Rotting (summoned)
star Mob  Glutton
circle Mob  Mordresh Fire Eye
diamond Mob  Tuten'kash
cross Mob  Ragglesnout (rare spawn - 3 possible locations)
skull Mob  Amnennar the Coldbringer (final boss)

Quest guide

Quest name Quest giver Zone location
Alliance Alliance quests
A [15-30D] Looming Threat IconSmall NightElf Male.gifAlliance Telaron Windflight Dreamer's Rest, Feralas
Horde Horde quests
H [15-30D] Looming Threat IconSmall Tauren Male.gifHorde Kanati Greycloud Westreach Summit, Thousand Needles
Neutral Neutral quests
N [44D] Scourge of the Downs IconSmall Human Male.gifNeutral Belnistrasz The Murder Pens, Razorfen Downs
N [45D] Extinguishing the Idol IconSmall Human Male.gifNeutral Belnistrasz The Murder Pens, Razorfen Downs (escort quest)
N [44D] Cure the Scourge IconSmall HighElf Female.gifNeutral Koristrasza Razorfen Downs (entrance)
N [44D] Partners in Crime IconSmall HighElf Female.gifNeutral Koristrasza Razorfen Downs (entrance)
N [46D] The Coldbringer IconSmall HighElf Female.gifNeutral Koristrasza Razorfen Downs (entrance)

The Extinguishing the Idol quest must be started with care to get all party members on it. All party members must accept and turn in the first quest before the second quest is started. In a random LFD group this is often difficult to coordinate.

General notes

Razorfen Downs has a more menacing atmosphere than many lower level instances before it due to the presence of the Scourge. Loot here is valuable and useful but you can expect a workout in order to get it. If you are between levels 42-45, have a group of people you trust, a couple hours or so to spare and are looking for a more intense fight than what you will normally experience below level 45, chances are you will enjoy this instance.

As a result of being taken over by the Scourge, the mobs populating Razorfen Downs are predominantly undead. The priest ability [Shackle Undead] shines here as a staple form of crowd control. The earlier quilboar mob groups usually consist of one humanoid caster (Geomancer or Necromancer) and several undead tanks (Withered Warriors and Reavers). Another strategy is to have the priest [Mind Control] the Death's Head Necromancer and use the mob's version of [Shackle Undead] against the nearby undead tanks just before the caster dies. The group only needs to worry about interrupting the [Mind Control] battle.

Also of note are the various patrols of weak skeletons and non-elite mobs in the Spiral of Thorns. These can easily be taken care of with AoE. Be sure to communicate your intent with the group when pulling mobs and shield your AoEers appropriately. In Tuten'kash's chamber, or "the gong room," there are mobs straight ahead to the right and left. The sharp angle of the left wall may obscure your vision of these mobs, so either scout ahead or remember to tackle this left mob group first. Pulling the right mob group without handling the left may result in adds and eventually a wipe.

Deeper into the dungeon (the Spiral of Thorns), the mobs change to a banshee and skeleton type. The banshees are casters with silence, so plan your anti-caster attack accordingly. Further in still are skeletal summoners who, if allowed to cast, will summon non-elite shadowcasters to attack you. Close to the entrance of the Spiral of Thorns, you may come across what looks like a passable shortcut, but is not. It is possible to take the right fork (toward the banshee/skeleton types) and deal with that side first before heading for the left fork and the quilboar types. This means you will fight Glutton first followed by Amnennar the Coldbringer, which may be desirable if time is a significant factor.

Dungeon denizens

Encounters

Bosses Monsters NPCs
  • Entrance

Loot

Boss Weapons and Shields Cloth Leather Mail Plate Back Other
Tuten'kash

 [Arachnid Gloves]

 [Carapace of Tuten'kash]

 [Silky Spider Cape]

Plaguemaw the Rotting

 [Plaguerot Sprig]

 [Swine Fists]

Mordresh Fire Eye

 [Deathmage Sash]

 [Glowing Eye of Mordresh]
 [Mordresh's Lifeless Skull]

Glutton

 [Glutton's Cleaver]

 [Fleshhide Shoulders]

Ragglesnout (Rare)

 [Savage Boar's Guard]
 [X'caliboar]

 [Boar Champion's Belt]

Amnennar the Coldbringer

 [Coldrage Dagger]

 [Robes of the Lich]

 [Bonefingers]

 [Deathchill Armor]

 [Icemetal Barbute]

 [Skull of the Coldbringer]

Trash Mobs

 [Freezing Shard]
 [Manslayer]
 [Quillshooter]
 [Boneslasher]

 [Corpseshroud]
 [Death's Head Vestment]
 [Thoughtcast Boots]

 [Quillward Harness]

Achievements

Resources

Patch changes

  • Cataclysm Patch 4.0.3a (2010-11-23): Level range increased from 35-42 to 42-45. This dungeon is now considered part of the Thousand Needles, and a new entrance has been added roughly northeast of Darkcloud Pinnacle.
  • Bc icon.gif Patch 2.3.0 (2007-11-13): Level range lowered from 37-46 to 35-42.
  • WoW Icon update.png Patch 1.5.0 (2005-06-07): New load screen added.
  • WoW Icon update.png Patch 1.3.0 (2005-03-07):
    • Capped at ten players.
    • Lengthened the respawn time of many of the creatures in Razorfen Downs.
  • Test-inline.png Patch 0.8 (2004-07-07): Opened and itemized.
  • Test-inline.png Patch 0.7 (2004-06-15): Non-instanced version of dungeon added to give testers a sneak peek.

External links