Shadow (magic)

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For other uses, see Shadow (disambiguation).

“War is chaotic and savage. No matter what you witness--what you experience--you must never lose control. Do not let the shadows overtake your will.”

Alleria Windrunner[1]
A shadow priestess wielding shadow magic.

Shadow magic[2][3] (or void magic)[4][5] is the energy of the Void, which cannot exist in its pure state within the Great Dark Beyond. A source of terrible power, it is the kind that comes at a price,[6] as the very nature of the Void is hostile to what the mortal know as life and sanity,[7] and will do whatever it takes to drive them to madness. Shadow abilities are able to impart feelings like despair, doubt, and panic.[8] Nevertheless, the Void itself is not necessarily "evil"; it is a primal force with its morality characterized by how it is wielded.[9]

Origins and characteristics

Since pure Void cannot exist within the physical universe, shades of it manifest as shadow magic.[10][11] According to Lothraxion, when the Void is invited into a heart, it ends in madness. Wielding its power creates a hunger for more power, which can be a trap as once someone starts using the shadow, they will belong to the Shadow.[12] When Alleria reached out for the Void, dark power flowed into her and she could feel the maddening whispers flooding her thoughts,[13] giddy and raving.[14] Wielders of this power can also receive terrible visions from the Void,[15] including visions of the future which can seem true but are actually strong and intoxicating lies that lead to madness.[16] The Void cannot fully see destiny and will do everything it can to shatter the will and sanity of its wielders,[17] using their fears and loves to achieve its goals.[18] The voices say many things, from lies to things that are true from a certain point of view, things that sound true, and things that one would wish were true.[19]

Despite the risks, many have sought to harness this corruptive magic, and those who tried have fallen into madness. Determined to use this power for the good of Azeroth, Alleria Windrunner was the first mortal to succeed at defying the shadow's whispers, after being trained by the mysterious Locus-Walker. Coming to the aid of a group of her kin who nearly gave in to the darkness, Alleria trained these void elves to control the shadows within them,[20] to keep control and fight the voices in their mind. This assault is relentless and the discipline needed to resist them is extraordinary.[21]

Some priests also pride themselves on pragmatism. They understand that light casts a shadow, that darkness is defined by light, and that true discipline stems from one's ability to balance these opposing powers in services of a greater cause. While these priests possess many holy virtues, they dabble in the dark arts to debilitate their enemies, always exercising immense discipline to keep themselves away from the brink of insanity.[22]

Shadowflame

Main article: Shadowflame

Shadowflame is a type of magic created from a combination of elemental fire and shadow magic.[23] It is a corruptive power that deteriorates both mind and body with insidious haste,[24] as when injured with it, Sabellian was given very little time as the corruption spread.[25] Shadowflame seems to connect those corrupted to the Void, as Sabellian states he could hear it speaking. It manifests as purple or purple-red fire, and aside from incineration can be used to animate undead constructs.[26]

Uses and powers

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A shadowcaster raising the dead in her service.

Shadow abilities are able to impart feelings like despair, doubt, and panic, while the Light is often said to bring about feelings of a positive emotion such as hope, courage, and comfort. In a poetic sense, it can be said that the emotions which the Light brings about come from the "heart", whereas the emotions manipulated by shadow are often based on survival logic, and therefore affect the "mind".[27] Shadow priests preach balance between Light and Darkness, for it is often too hard to find one's way back to the Shadow from the deepest reaches of the Void.[28]

Shadow magic can be used to damage, drain, curse,[29] corrupt, silence, fear, and weaponize the enemies' minds, notably by harnessing the shadows into bolts of incendiary energy, or through the Shadow Words. It can be used to protect oneself, empower weapons, remove diseases, teleport behind someone, also to weaken and see through a target's eyes. It can also deliver great amounts of immediate damage, or wracking pains that punish foes over longer periods of time.[30] Through the shadows, healing can be sacrificed to deal damage,[31] and damage can be convert into healing. Drawing on their dark powers causes Shadow priests to accumulate Insanity, which they use to fuel their potent spells of psychic agony. They can assume the Shadowform and the Voidform - distinctive auras that increase their powers. They can even call down beings from the Void itself, conjuring shadowfiends or mindbenders to assail their enemies.

A Void portal.

The Void can also be used in the case of necromancy,[32][33] or to create portals of teleportation.[34] Void elves can notably use their powers to create a Spatial Rift and instantly teleport on a short distance.

Wherever there is light, there is shadow, and it is this shadow that the orc necrolyte uses to see into places he cannot travel with a spell called "Dark Vision". Wherever the slightest shadow is cast, their sigh can enter and view. The effects of this spell are limited in size, for too much knowledge of the confines of shadow has been known to forever trap the caster within the realm of darkness.[35]

Effects on beings

The Void can consume life or meld with it, but the latter often has unperceived consequences.[36] Rumor has it that some beasts that were touched by the Void exist in a space between this world and the next.[37] When a soul is consumed by the Void, an echo of the soul is all that is left behind. Neither in the physical or spiritual sense of the word would these echoes be considered alive. The echo is merely a twisted reverberation of the anguish left behind by the soul as it is consumed. These twisted echoes of the dead are merely the distorted reflections of once noble spirits.[38]

The undead are beings who have died and become trapped between life and death. One of the consequences of the involvement of Void in the undead's metaphysics is that they only feel faint sensations of pain or discomfort from most physical stimuli. This is also why the Light is so painful to their existence. The dark energy serves as a buffer that prevents the souls of the undead from properly joining their bodies. As a result, their souls are imperfectly attached to them.[39]

Since the void elves pulse with void energy, they also become a beacon for other creatures of the Void that will use them to corrupt other powerful sources, such as the Sunwell.[40]

After they accidentally had a glimpse of the Void, which drove them crazy, the Pale orcs became deformed, sickly and afflicted with unnaturally pale skin and glowing eyes as a result of Void corruption.[41]

Practitioners

The most common practitioners of shadow magic are called shadowcasters[42] and shadowmages.

Shadow priests

The shadow priests fully embrace the opposing polarity between the Light and the Void, their faith equally resolute as their holy counterparts—but focused on shadowy magics and mental manipulation. Like all priests, they dedicate much of their lives to worship—but they derive their power from the Void, straying dangerously close to the domain of the Old Gods. To truly understand such ancient, corruptive influence is to be driven mad. This is the state in which these dark priests thrive, embracing insanity and feeding off of the minds of their opponents to reach terrifying new limits.[22]

Voidweaver priests have dedicated themselves to studying the origins of Void magic and have discovered a way to tear open a tenuous connection to the Void. This power is incredibly dangerous and volatile, consuming anything in its path.[43]

Rogues

The subtlety rogues are the masters of the shadows. They don't have the lethal poison-tipped daggers of the assassin or the brawling prowess of the outlaw, but their acumen on the battlefield and ability to hide in plain sight is unrivaled. Some claim the art of subtlety looks like malevolent shadow magic—but no matter from where their power is derived, they are capable of performing devastating assaults on their enemies, slipping away unharmed to strike again without detection. Most rogues train their entire lives to learn how to walk in the shadows—subtlety rogues were born there.[44]

Necrolytes

The necrolytes are a type of necromancer who use the dark energies of the Void, they are binders of souls and command the black powers that hold control over the earth.[28]

Warlocks

The warlocks are magical practitioners who seek to understand darker, fel-based magics, including destructive spells.[45] Warlocks peer into the Void without hesitation, leveraging the chaos they glimpse within to devastating ends in battle. Their greatest abilities are fueled by the souls they've harvested from their victims and they exploit powerful shadow magic to manipulate and degrade the minds and bodies of their enemies. They harvest the souls of their defeated enemies; those specialized in the ways of demonology use this life essence to tap into the Void, pulling all manner of abominations from the chaos of the Twisting Nether. Affliction warlocks are masters of shadow-touched powers, but unlike shadow priests—deadliest when pushed to the brink of insanity—these warlocks delight in using fel forces to cause intense pain and suffering in others.[46]

Dark shaman

While the shaman are spiritual guides and practitioners of the very elements, one way to become a dark shaman is to use the Void,[6] as shadow magic is capable of dominating and enslaving them.[47]

On alternate Draenor, a group of dark shaman of the Warsong clan used Nether Beacons, powered from within the Twisting Nether itself, to channel Void energies near Oshu'gun in Nagrand.[6][48]

Arakkoa

Ages ago on Draenor, the ancient Apexis, guided by tales of their god Anzu and his noble sacrifice, investigated the Sethekk Hollow. By carefully studying the cursed pools, they unraveled the mysteries of shadow magic and developed the unique ability to combine the arcane with the Void. Embracing both Light and Void, the Apexis believed they were both natural parts of life. Two factions formed within the Apexis: the Anhar order studied holy magic, while the Skalax studied shadow and arcane magics. Both groups occupied the upper echelons of arakkoa society, sharing equal prestige and influence.[49]

The Arakkoa Outcasts are a collection of broken and flightless arakkoa who revere Anzu, and use shadow magic similar to that of Azerothian shadow priests.[50] Among them, the Talonpriests are followers of Terokk that wield dark powers of the Void.[50]

Darkfallen

The vampiric Darkfallen of the San'layn are known for their guile and dark magic, particularly the manipulation of blood and shadow magic.[51]

Naga

Transformed by N'Zoth after the Sundering, the naga were once Highborne night elves until Queen Azshara pledged her allegiance to the Old God, in order to survive the torrents that would drown them all. Since this moment, the naga have served the interests of the Old Gods for over ten thousand years and are therefore capable of manipulating shadow magic.[52]

Nathrezim

The nathrezim, otherwise known as dreadlords, are cunning, manipulative, and masters of the arts of shadow magic,[53] for which they dedicated their existence to mastering it.[54]

Trolls

Some loa worshiped by the trolls, such as Bethekk, Quetz'lun, and Shadra are seen giving their faithful control over shadow magic.[55][56][57][58] The shadow hunters are masters of voodoo and shadow magic and were once the highest authority amongst trolls, walking the line of dark and light in the hope of saving the future of trollkind, doing whatever it takes to secure a future for their kin.[59]

The Zandalari trolls have an impressive mastery over the arcane and shadow, having achieved what many others have not as they are able to combine the two schools into one.[60][61]

Void elves

The void elves are Void-infused elves whose origins lie with a group of blood elves led Magister Umbric who were exiled from Silvermoon City because of their research into the Void.[62] They were transformed by void ethereals but rescued by Alleria Windrunner, who had gained mastery of the Void herself on Argus and taught them how to control their dark powers. Permanently transformed by the process, they pledged their loyalty to the Alliance and to her as their new leader.[63] These ren'dorei, the "Children of the Void", seek to utilize their great but dangerous powers for the sake of defending Azeroth as weapons of the Alliance, and to prove those who doubt or judge their abilities wrong, all the while resisting the Void's call to madness.[64]

Void ethereals

The Void ethereals are ethereals infused with the power of the shadows, hearing maddening whispers that sway them to do the will of the Void.[65] Most are part of the Shadowguard.

Though the Ethereum was initially dedicated to hunting down and taking revenge on Dimensius, their goal later changed to "becoming void." To that end, they constructed a proto-accelerator which was used to manipulate the abundance of Void energy at Manaforge Ultris, bonding it with their own energy to transform into Nexus-stalkers,[66] a partially Void-based form of ethereals considered as aberrations by the Protectorate.[67]

Alternate Shadowmoon clan

On Draenor, when the Iron Horde strong-armed the Shadowmoon clan into joining them, Ner'zhul broke one of their ancient laws forbidding the use of the power drawn from the "Dark Star", becoming powerful wielders of the Void. When Ner'zhul was slain by adventurers, the rest of the Void practitioners seemed to join Gul'dan in the Fel Horde. Some of them later joined the Mag'har Clans and traveled to Azeroth where they became part of the Horde.

In the RPG

Icon-RPG.png This section contains information from the Warcraft RPG which is considered non-canon.

The shadow energy (aka Shadow Plane) is not limited to a single plane; it is instead an integral part of every aspect of the universe, woven into every plane. Thus, spells that call upon this energy, such as shadow conjuration, draw upon local sources rather than reaching to another plane. Positive energy remains associated with the energies possessed by living beings, and negative energy with the motive forces of death and the undead. Magical weapons that have effects wielding this energy draw upon energy bound into their own material, freed by enchantment.[68] "Shadow" is a spell type common to many items and spells created by the Shadow Council and other such nefarious organizations.[69] The arcane and shadow magic appear to be tied together.[70] Shadow appears to be split into subcategories or is synonymous with "Darkness", "Negative", "Death", "Destruction", "Chaotic", "Evil", and "Fel". It is a damage type often found as a bonus type damage (enchantment or enhancement). In one example it's also a sub-school of the magic school of Illusion (illusions composed of a quasi-real, tangible shadow material with shadow bonuses, ex. Storm, Earth, and Fire).[71] Spells of shadow may derive their power from actual shadows & darkness.[72]

Shadow ascendants, followers of the Cult of the Forgotten Shadow, become one with this power as their physical form fades away. Some trolls revere these creatures as dark Loa.[73]

Notes

Gallery

"Cosmic Void" Art
Trading Card Game
Hearthstone

See also

References

 
  1. ^ Alleria's gossip on the Wind's Redemption
  2. ^ a b  [Ur's Treatise on Shadow Magic]
  3. ^ N Priest [45] Safekeeping
  4. ^ Matt Burns on Twitter
  5. ^ Matt Burns on Twitter
  6. ^ a b c N [35-40] Disrupt the Rituals
  7. ^ A Thousand Years of War, Part Three – Shadow & Light, pg. 36
  8. ^ Ask CDev#Ask CDev Answers - Round 3
  9. ^ Blizzblizz - Entrevista com Interview, 27:43
  10. ^ World of Warcraft: Chronicle Volume 1, pg. 10
  11. ^ N Priest [45] Safekeeping
  12. ^ A Thousand Years of War, Part One – Two Bright Lights, pg. 19
  13. ^ A Thousand Years of War, Part Two – The Emerald Star, pg. 28
  14. ^ A Thousand Years of War, Part Three – Shadow & Light, pg. 33
  15. ^ N Priest [10-45] Whispers in the Void
  16. ^ A Thousand Years of War, Part Three – Shadow & Light, pg. 36-37
  17. ^ A Thousand Years of War, Part Three – Shadow & Light, pg. 34
  18. ^ A Thousand Years of War, Part Three – Shadow & Light, pg. 38
  19. ^ Steve Danuser on Twitter: "With Void stuff, I picture it like a chorus of voices all saying 1000 things at once, many of which either are true (from a certain PoV) or sound true or that you secretly wish were true. Playing on every doubt and desire. It's not the lies that test you, but the near truths."
  20. ^ Battle for Azeroth features - Allied races
  21. ^ Steve Danuser on Twitter: "This video picks up a point a lot of readers missed. While we only show the Void whispers in a few specific panels, that is what Alleria hears in her head. All. The. Time. The void elves face a similar relentless assault. The discipline needed to resist them is extraordinary."
  22. ^ a b Legion Class Preview Series: Priest
  23. ^ The Amalgamation Chamber
  24. ^ N [70] Battlefield Triage
  25. ^ N [70] Take Out the Head
  26. ^ Animated Bone Warrior
  27. ^ Ask CDev#Ask CDev Answers - Round 3
  28. ^ a b World of Warcraft: The Magazine Issue 4
  29. ^ World of Warcraft: Classic class description
  30. ^ World of Warcraft > Game Guide > Classes > Priest
  31. ^ Character creation screen – Priest
  32. ^ World of Warcraft: Chronicle Volume 3, pg. 199
  33. ^ Shadowmoon Burial Grounds - Ner'zhul - Adventure Guide
  34. ^ Shadows Rising, chapter 9
  35. ^ Warcraft: Orcs & Humans manual
  36. ^ Voidstalker Runt
  37. ^  [Lost Netherpup]
  38. ^ N [35-40] Echoes of the Past
  39. ^ Blizzard lore posts
  40. ^ H [40-80] Remember the Sunwell
  41. ^ World of Warcraft: Chronicle Volume 2, pg. 44
  42. ^ A [23G] Shadow Magic
  43. ^ Take Your Character to the Next Level with Hero Talents
  44. ^ Legion Class Preview Series: Rogue
  45. ^ Ultimate Visual Guide, pg. 21
  46. ^ Legion Class Preview Series: Warlock
  47. ^ B [35-40] Dark Binding
  48. ^ N [35-40] Through the Nether
  49. ^ World of Warcraft: Chronicle Volume 2, pg. 24 - 25
  50. ^ a b Don Adams on Twitter: "Correct!"
  51. ^ H IconSmall BloodElf Male.pngIconSmall BloodElf Female.png [60] Magus Installation
  52. ^ Warbringers: Azshara
  53. ^ World of Warcraft: Chronicle Volume 1, pg. 38-39 on e-book
  54. ^ World of Warcraft: Chronicle Volume 1, pg. 21
  55. ^ High Priestess Kilnara
  56. ^ Lesser Priest of Bethekk
  57. ^ Yazma (tactics)
  58. ^ High Priestess Tua-Tua
  59. ^ Vol'jin: Shadows of the Horde, pg. 226, 254 - 258
  60. ^ H [32-35 Daily] Knowledge Is Power
  61. ^ A [32-35 Daily] Keep It Secret
  62. ^ A [45] The Call for Allies
  63. ^ A [40-80] Telogrus Rift
  64. ^ A [60] The Void Elves Stand Ready
  65. ^ General Zah'd
  66. ^ N [25-30] Potential for Brain Damage = High
  67. ^ N [25-30] S-A-B-O-T-A-G-E
  68. ^ Shadows & Light, pg. 132
  69. ^ Magic & Mayhem, pg. 158
  70. ^ More Magic and Mayhem, pg. 73
  71. ^ Magic & Mayhem, pg. 100-101, 157, 158
  72. ^ Dark Factions, pg. 32, 93
  73. ^ Horde Player's Guide, pg. 63 - 64
  74. ^ A [60] The Void Solution
  75. ^  [Void Totem]
  76. ^ The Schools of Arcane Magic - Necromancy
  77. ^ N [45] The Folly of Levia Laurence
  78. ^ Dave Kosak on Twitter (2014-08-19). Archived from the original on 2021-03-03.​ “Likely it's fel magic infused with shadow, hence the name. Ugly stuff. Don't stand in it!”