Murloc Tiderunner
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Classic.Battle.net Warcraft III - Neutral -> Creeps -> Murlocs
- This article is about the Warcraft III creeps. For the racial class, see Murloc tiderunner. For the Underworld Minion, see Murloc Tiderunner (Underworld Minions).
Murloc Tiderunner | |
---|---|
Race | Murloc |
Faction | Neutral (Creep) |
Statistics | |
Hit points | 125 |
Hit point regeneration | Always |
Hit point regeneration rate | 0.50 HP/sec. |
Level | 1 |
Food |
1 ![]() |
Gold Bounty Awarded |
4-6 ![]() |
Sleeps | Yes |
Combat | |
Normal attack | 9.5 avg |
Can attack | Ground |
Range | Melee |
Attack type | Normal |
Cooldown | 1.35 sec. |
Weapon type | Normal |
Armor Type | Flesh |
Armor | 0 |
Day Sight | 140 |
Night Sight | 80 |
Movement Speed | 270 |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
Murloc Tiderunners are murloc tiderunner creeps that can be encountered in many tilesets. They are light melee units and the most basic unit of the murloc race.
They appear in the following missions:
Gallery
External links
![External link External link](/images/6/61/Icon-classicbnet-22x22.png)
es:Corredor veloz Murloc