Ice Troll High Priest
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Ice Troll High Priest | |
---|---|
Race | Ice troll |
Faction | Neutral (Creep) |
Statistics | |
Hit points | 450 |
Hit point regeneration | Always |
Hit point regeneration rate | 0.50 HP/sec. |
Mana | 300 |
Mana Regeneration rate | 0.75 Mana/sec. |
Level | 4 |
Gold Bounty Awarded | 11-15 |
Sleeps | Yes |
Collision Size | 31 |
Combat | |
Normal attack | 25-32 (28.5 avg) |
Can attack | Air, Ground |
Range | 60 |
Attack type | Piercing |
Cooldown | 1.80 sec. |
Weapon type | Missile |
Armor Type | Medium |
Armor | 0 |
Day Sight | 140 |
Night Sight | 80 |
Movement Speed | 300 |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
Ice Troll High Priests are ice troll priest creeps that can be encountered in many tilesets.
Spells and abilities
Heal (Autocast)
- Heals a target friendly non-mechanical wounded unit.
Effect |
---|
Heals 12 HP. |
Abolish Magic (Autocast)
- Dispels positive buffs from enemy units, and negative buffs from friendly units.
- Deals 300 damage to summoned units.
Mana Cost |
---|
75 |
Frost Armor (Autocast)
- Creates a shield of frost around a target friendly unit.
- The shield adds armor and slows melee units that attack it.
Cooldown | Effect |
---|---|
5 sec. | Adds 3 armor, 5 seconds of cold |
Patch changes
- Patch 1.12 (2003-07-31): The creep version of Abolish Magic has had its mana cost increased from 50 to 75.
- Patch 1.06 (2003-06-03): Creep autocast Heal heals 12 hp a cast not 15.
Gallery
External links
Classic.Battle.net Warcraft III - Neutral -> Creeps -> Ice Trolls