Assassin (Warcraft III)

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For lore about assassins, see Assassin.
Assassin

BTNBanditSpearThrower.png
Banditspear.gif

BTNBanditSpearThrower-Reforged.png
Bandit wcr.png

Race Human
Faction Neutral (Creep)
Statistics
Hit points 450
Hit point regeneration Always
Hit point regeneration rate 0.50 HP/sec.
Level 4
Gold 250 Gold
Lumber 30 Lumber
Food 3 Food
Produced at Mercenary Camp
Stock Start Delay 110
Stock Replenish Interval 210
Gold Bounty Awarded 11-15 BTNPillage.png
Sleeps No
Hotkey A
Collision Size 3.1
Combat
Normal attack 27.5 avg
Can attack Air, Ground
Range 50
Attack type Piercing
Cooldown 1.60 sec.
Weapon type Missile
Armor Type Medium
Armor 1
Day Sight 140
Night Sight 80
Movement Speed 300
Turn Rate 0.50
Sound
Sound Set Bandit
WC3RoC-logo.png
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.

Assassins are human assassin creeps that can be encountered in the Cityscape, Dalaran, Dalaran Ruins, Village and Village Fall tilesets.

Spells and abilities

Hide

BTNAmbush.png
Lie in wait for enemies without attacking (Will respond to attacks).
Units will hold position and hold their fire, so when they are Shadowmelding, they will not break their own invisibility.
It's very handy for running away from a battle. The Hide ability is disabled during the day.
Requires 1.5 seconds to Fade.

Envenomed Weapons (Passive)

PASBTNEnvenomedSpear.png
Adds an additional poison effect to attacks.
Duration (Hero) Effect
20 (10) sec. 2 damage/sec.

Patch changes

  • WC3tFT-logo.png Patch 1.10 (2003-07-03): Gold cost increased to 250 from 200.
  • WC3tFT-logo.png Patch 1.07 (2003-07-01): Gold cost decreased to 200 from 235.
  • WC3RoC-logo.png Patch 1.03 (2002-10-09):
    • Gold cost lowered to to 235 from 240.
    • Creep Venom hero duration decreased to 10 from 20.

Gallery

External links