Frost Revenant (Warcraft III)
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Classic.Battle.net Warcraft III - Neutral -> Creeps -> Undead
- This article is about the Warcraft III creeps. For the race, see Frost revenant.
| Frost Revenant | |
|---|---|
| Race | Frost revenant |
| Faction | Neutral (Creep) |
| Statistics | |
| Hit points | 450 |
| Hit point regeneration | Always |
| Hit point regeneration rate | 0.5 HP/sec. |
| Mana | 300 |
| Mana Regeneration rate | 0.75 Mana/sec. |
| Unit Classified As | Undead |
| Level | 4 |
| Gold |
255 |
| Lumber |
30 |
| Food |
3 |
| Produced at | Mercenary Camp |
| Stock Start Delay | 440 |
| Stock Replenish Interval | 210 |
| Gold Bounty Awarded |
11-15 |
| Attacking priority | 7 |
| Sleeps | Yes |
| Hotkey | F |
| Collision Size | 3.1 |
| Combat | |
| Normal attack | 18-20 (19 avg) |
| Can attack | Ground |
| Range | 12.8 |
| Attack type | Normal |
| Cooldown | 1.35 sec. |
| Weapon type | Normal |
| Armor Type | Heavy |
| Armor | 1 |
| Day Sight | 140 |
| Night Sight | 80 |
| Movement Speed | 270 |
| Turn Rate | 0.60 |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
Frost Revenants are frost revenant creeps that can be encountered in the Dungeon, Underground and Northrend tilesets.
Spells and abilities
Blizzard
- Calls down freezing ice shard waves; each wave deals damage to units in a small area.
| Duration | Cooldown | Mana Cost | Effect |
|---|---|---|---|
| 6 sec. | 12 sec. | 125 | 6 waves at 15 damage each. |
Patch changes
Patch 1.10 (2003-07-03): Gold cost increased to 255 from 205.
Patch 1.07 (2003-07-01): Gold cost decreased to 205 from 240.
Patch 1.03 (2002-10-09): Attack damage increased to 18-20 from 17-19.


