Frost Revenant (Warcraft III)
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Classic.Battle.net Warcraft III - Neutral -> Creeps -> Undead
- This article is about the Warcraft III creeps. For the race, see Frost revenant.
Frost Revenant | |
---|---|
Race | Frost revenant |
Faction | Neutral (Creep) |
Statistics | |
Hit points | 450 |
Hit point regeneration | Always |
Hit point regeneration rate | 0.5 HP/sec. |
Mana | 300 |
Mana Regeneration rate | 0.75 Mana/sec. |
Unit Classified As | Undead |
Level | 4 |
Gold |
255 ![]() |
Lumber |
30 ![]() |
Food |
3 ![]() |
Produced at | Mercenary Camp |
Stock Start Delay | 440 |
Stock Replenish Interval | 210 |
Gold Bounty Awarded |
11-15 ![]() |
Attacking priority | 7 |
Sleeps | Yes |
Hotkey | F |
Collision Size | 3.1 |
Combat | |
Normal attack | 18-20 (19 avg) |
Can attack | Ground |
Range | 12.8 |
Attack type | Normal |
Cooldown | 1.35 sec. |
Weapon type | Normal |
Armor Type | Heavy |
Armor | 1 |
Day Sight | 140 |
Night Sight | 80 |
Movement Speed | 270 |
Turn Rate | 0.60 |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
Frost Revenants are frost revenant creeps that can be encountered in the Dungeon, Underground and Northrend tilesets.
Spells and abilities
Blizzard
- Calls down freezing ice shard waves; each wave deals damage to units in a small area.
Duration | Cooldown | Mana Cost | Effect |
---|---|---|---|
6 sec. | 12 sec. | 125 | 6 waves at 15 damage each. |
Patch changes
Patch 1.10 (2003-07-03): Gold cost increased to 255 from 205.
Patch 1.07 (2003-07-01): Gold cost decreased to 205 from 240.
Patch 1.03 (2002-10-09): Attack damage increased to 18-20 from 17-19.
Gallery
External links
![External link External link](/images/6/61/Icon-classicbnet-22x22.png)