Frost Revenant (Warcraft III)

From Warcraft Wiki
Jump to navigation Jump to search
This article is about the Warcraft III creeps. For the race, see Frost revenant.
Frost Revenant

BTNRevenant.png
Revenant.gif

BTNFrostRevenant.png

Race Frost revenant
Faction Neutral (Creep)
Statistics
Hit points 450
Hit point regeneration Always
Hit point regeneration rate 0.5 HP/sec.
Mana 300
Mana Regeneration rate 0.75 Mana/sec.
Unit Classified As Undead
Level 4
Gold 255 Gold
Lumber 30 Lumber
Food 3 Food
Produced at Mercenary Camp
Stock Start Delay 440
Stock Replenish Interval 210
Gold Bounty Awarded 11-15 BTNPillage.png
Attacking priority 7
Sleeps Yes
Hotkey F
Collision Size 3.1
Combat
Normal attack 18-20 (19 avg)
Can attack Ground
Range 12.8
Attack type Normal
Cooldown 1.35 sec.
Weapon type Normal
Armor Type Heavy
Armor 1
Day Sight 140
Night Sight 80
Movement Speed 270
Turn Rate 0.60
WC3RoC-logo.png
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.

Frost Revenants are frost revenant creeps that can be encountered in the Dungeon, Underground and Northrend tilesets.

Spells and abilities

Blizzard

BTNBlizzard.png
Calls down freezing ice shard waves; each wave deals damage to units in a small area.
Duration Cooldown Mana Cost Effect
6 sec. 12 sec. 125 6 waves at 15 damage each.

Patch changes

  • WC3tFT-logo.png Patch 1.10 (2003-07-03): Gold cost increased to 255 from 205.
  • WC3tFT-logo.png Patch 1.07 (2003-07-01): Gold cost decreased to 205 from 240.
  • WC3RoC-logo.png Patch 1.03 (2002-10-09): Attack damage increased to 18-20 from 17-19.

Gallery

External links