Ice Revenant (Warcraft III)
Jump to navigation
Jump to search
Classic.Battle.net Warcraft III - Neutral -> Creeps -> Undead
- This article is about the Warcraft III creeps. For the race, see Ice revenant. For the mob, see Ice Revenant.
| Ice Revenant | |
|---|---|
| Race | Ice revenant |
| Faction | Neutral (Creep) |
| Statistics | |
| Hit points | 1100 |
| Hit point regeneration | Always |
| Hit point regeneration rate | 1.00 HP/sec. |
| Mana | 500 |
| Mana Regeneration rate | 1.25 Mana/sec. |
| Life span | 180 sec. |
| Level | 8 |
| Produced at | Ice Shard |
| Gold Bounty Awarded |
76-88 |
| Attacking priority | 7 |
| Sleeps | Yes |
| Collision Size | 3.1 |
| Combat | |
| Normal attack | 49-55 (52 avg) |
| Can attack | Ground |
| Range | 12.8 |
| Attack type | Chaos |
| Cooldown | 1.35 sec. |
| Weapon type | Normal |
| Armor Type | Heavy |
| Armor | 4 |
| Day Sight | 140 |
| Night Sight | 80 |
| Movement Speed | 270 |
| Turn Rate | 0.60 |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
Ice Revenants are ice revenant creeps that can be encountered in the Dungeon, Underground and Northrend tilesets.
Spells and abilities
Frost Nova
- Blasts enemy units around a target enemy unit with a wave of damaging frost that slows movement by 50% and attack by 25%.
| Duration | Effect |
|---|---|
| 4 sec. | 50 target damage, 50 nova damage |
Vampiric Aura (Passive)
- Nearby friendly melee units gain hit points when they hit a unit.
| Effect |
|---|
| Gains 20% of Attack Damage. |



