Ancient Sasquatch
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Classic.Battle.net Warcraft III - Neutral -> Creeps -> Sasquatch
Ancient Sasquatch | |
---|---|
Race | Sasquatch |
Faction | Neutral (Creep) |
Statistics | |
Hit points | 1200 |
Hit point regeneration | Always |
Hit point regeneration rate | 1.50 HP/sec. |
Mana | 600 |
Mana Regeneration rate | 1.50 Mana/sec. |
Level | 9 |
Food |
8 ![]() |
Gold Bounty Awarded |
107-121 ![]() |
Sleeps | Yes |
Combat | |
Normal attack | 64.5 avg |
Can attack | Ground |
Range | Melee |
Attack type | Chaos |
Cooldown | 1.35 sec. |
Weapon type | Normal |
Armor Type | Heavy |
Armor | 5 |
Day Sight | 140 |
Night Sight | 80 |
Movement Speed | 320 |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
Ancient Sasquatch are sasquatch creeps that can be encountered in the Village and Village Fall tilesets.
They are the strongest of the sasquatch creeps.
Spells and abilities
Slam
- Slams the ground, dealing 70 points of damage and slowing the movement and attack rate of nearby enemy units.
Duration (Hero) | Area of Effect | Effect |
---|---|---|
4 (2) sec. | 25 | 70 damage, Movement & Attack Speed Slowed 25% |
Force of Nature
- Converts an area of trees into Treants. Treants can attack land units.
Mana Cost | Area of Effect | Effect |
---|---|---|
175 | 20 | Raises 3 Treants. |
Reincarnation (Passive)
- When killed, this unit will come back to life.
- Reincarnation has a 240 second cooldown.
Gallery
External links
![External link External link](/images/6/61/Icon-classicbnet-22x22.png)