Enforcer (Warcraft III)
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Enforcer | |
---|---|
Race | Human |
Faction | Neutral (Creep) |
Statistics | |
Hit points | 500 |
Hit point regeneration | Always |
Hit point regeneration rate | 0.5 HP/sec. |
Level | 5 |
Food | 4 |
Gold Bounty Awarded | 20-26 |
Sleeps | No |
Collision Size | 31 |
Combat | |
Normal attack | 29-34 (31.5 avg) |
Can attack | Ground |
Range | Melee |
Attack type | Normal |
Cooldown | 1.35 sec. |
Weapon type | Normal |
Armor Type | Heavy |
Armor | 1 |
Movement Speed | 270 |
Turn Rate | 0.50 |
Sound | |
Sound Set | Bandit |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
Enforcers are human bandit creeps that can be encountered in the Cityscape, Dalaran, Dalaran Ruins, Village and Village Fall tilesets.
Spells and abilities
Hide
- Lie in wait for enemies without attacking (Will respond to attacks).
- Units will hold position and hold their fire, so when they are Shadowmelding, they will not break their own invisibility.
- It's very handy for running away from a battle. The Hide ability is disabled during the day.
- Requires 1.5 seconds to Fade.
Evasion (Passive)
- Gives 15% a chance to avoid attacks.
Patch changes
- Patch 1.07 (2003-07-01): Damage lowered to 29-34 from 30-35.
- Patch 1.03 (2002-10-09):
- Damage increased to 30-35 from 13-14.
- Hit points increased to 500 from 400.
Gallery
External links
Classic.Battle.net Warcraft III - Neutral -> Creeps -> Bandits