Nerubian Seer
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Classic.Battle.net Warcraft III - Neutral -> Creeps -> Nerubians
- This article is about the Warcraft III creeps. For the race, see Nerubian seer.
| Nerubian Seer | |
|---|---|
| Race | Nerubian seer |
| Faction | Nerubian empire (Creep) |
| Statistics | |
| Hit points | 600 |
| Hit point regeneration | Always |
| Mana | 400 |
| Mana Regeneration rate | 1 Mana/sec. |
| Level | 5 |
| Food |
4 |
| Combat | |
| Normal attack | 33 avg |
| Can attack | Ground |
| Range | 25 |
| Attack type | Pierce |
| Cooldown | 1.6 sec. |
| Weapon type | Missile |
| Armor Type | Heavy |
| Armor | 1 |
| Day Sight | 140 |
| Night Sight | 80 |
| Movement Speed | Fast (320) |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
Nerubian Seers are nerubian seer creeps that can be encountered in the Icecrown Glacier and Northrend tilesets.
Abilities
Abolish Magic (Autocast)
- Dispels positive buffs from enemy units, and negative buffs from friendly units.
- Deals 300 damage to summoned units.
Raise Dead (Autocast)
- Raises 2 Skeleton Warriors from a corpse.
Gallery
Patch changes
Patch 1.12 (2003-07-31): The creep version of Raise Dead has had its cooldown increased from 5 to 12 seconds.
Patch 1.03 (2002-10-09): Fixed an issue with the Abolish Magic ability and allies.

