Ogre Magi (Warcraft III)

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For lore about ogre magi, see ogre mage.
Ogre Magi

BTNOgreMagi.png

BTNOgreMagi-Reforged.png
Ogre mage wcr.png

Race Ogre mage
Faction Neutral (Creep)
Statistics
Hit points 600
Hit point regeneration Always
Hit point regeneration rate 0.5 HP/sec.
Mana 400
Mana Regeneration rate 1.00 Mana/sec.
Level 5
Gold 320 Gold
Lumber 50 Lumber
Food 4 Food
Produced at Mercenary Camp
Stock Start Delay 440
Stock Replenish Interval 260
Gold Bounty Awarded 20-26 BTNPillage.png
Attacking priority 5
Sleeps Yes
Hotkey G
Collision Size 4.8
Combat
Normal attack 25.5 avg
Can attack Ground
Range Melee
Attack type Normal
Cooldown 1.35 sec.
Weapon type Normal
Armor Type Heavy
Armor 1
Day Sight 140
Night Sight 80
Movement Speed 270
Sound
Sound Set Ogre
WC3RoC-logo.png
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.

Ogre Magi are ogre mage creeps that can be encountered in the Lordaeron Summer, Fall and Winter tilesets.

They are the spellcasting warriors of the Ogre Legion.[1]

Spells and abilities

Bloodlust (Autocast)

BTNBloodLustOn.png
Increases a friendly unit's attack rate by 40% and movement speed by 25%.
Duration Cooldown Mana Cost
40 sec. 8 sec. 75

Patch changes

  • WC3tFT-logo.png Patch 1.13 (2003-12-16): Creep Bloodlust mana cost increased to 75 from 50.
  • WC3tFT-logo.png Patch 1.10 (2003-07-03): Gold cost increased to 320 from 255.
  • WC3tFT-logo.png Patch 1.07 (2003-07-01): Gold cost decreased to 255 from 300.
  • WC3RoC-logo.png Patch 1.03 (2002-10-09):
    • Attack damage increased to 24-27 from 22-25.
    • Creep Bloodlust duration reduced to 40 from 60 seconds.
  • WC3RoC-logo.png Patch 1.01 (2002-07-05):
    • Bloodlust attack rate bonus decreased to 40% from 50%.
    • Creep Bloodlust cooldown raised to 8 from 0 seconds.

Gallery

See also

References

 
  1. ^ World Editor description

External links