High Inquisitor Whitemane (tactics)

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For information on how to defeat Whitemane in her original appearance, see High Inquisitor Whitemane (Classic). For her lore, see Sally Whitemane.
BossHigh Inquisitor Whitemane
Image of High Inquisitor Whitemane
Gender Female
Race Human (Humanoid)
Level    Retail: 10-30 Elite
Classic: 42 Elite
Resource Mana
Reaction Alliance Horde
Affiliation(s) Scarlet Crusade
Location Crusader's Chapel, Scarlet Monastery
Status Killable

High Inquisitor Whitemane and Commander Durand compose the third and final boss encounter of the Scarlet Monastery.

Background

Main article: Sally Whitemane

Adventure Guide

At a young age, Sally Whitemane witnessed her family succumb to the horrific plague of undeath as they were traveling through northern Lordaeron. She was then forced to destroy her parents and siblings when they rose as mindless Scourge minions, leaving her racked by guilt and rage. Ever since that day, the fearsome priestess has found fulfillment and pleasure in only one thing: the destruction of undead.

Abilities

Phase 1: Durand alone

The new military commander of the Scarlet Crusade attacks the players with a series of lightning quick strikes.

  • Ability rogue feint.png Flash of Steel — Commander Durand rapidly shifts around the battlefield, attacking random players and inflicting 190 to 210[note 1] Physical damage every time he strikes.
  • Warrior talent icon skirmisher.png Dashing Strike — Commander Durand quickly dashes through his enemies to a location, inflicting 190 to 210[note 2] Physical damage to every enemy in his path.

Phase 2: Whitemane alone

The High Inquisitor of the Scarlet Crusade comes to the aid of Commander Durand when he falls.

  • Spell holy powerwordshield.png Power Word: Shield 40 yd range Magic Effect — Wraps an ally in a shield that lasts up to 30 sec., absorbing X[note 3] damage. While the shield holds, spells will not be interrupted by damage. Instant.
  • Spell holy holysmite.png Holy Smite 40 yd range Interruptible — Smites an enemy, inflicting 277 to 322[note 4] Holy damage. 2.5 sec cast
  • Achievement guildperk massresurrection.png Mass Resurrection Interruptible Deadly — High Inquisitor Whitemane resurrects all fallen Scarlet within 100 yards to come to her aid. 10 sec cast.
  • Spell nature sleep.png Deep Sleep — Puts nearby enemies to sleep for up to 10 sec. Any damage caused will awaken them. Instant. Followed by...
    • Spell holy resurrection.png Scarlet Resurrection — Resurrects a friendly target with full health and mana. 2 sec cast. Uninterruptible.

Phase 3: both

At 50% health, Whitemane puts the entire party to sleep and resurrects Durand. The players now fight both at full health. They use the same abilities as before. Whitemane also gets a new ability:

  • Spell holy lesserheal.png Heal Interruptible — High Inquisitor Whitemane Heals a friendly target, restoring 186 to 217[note 5] health. She start to use it after Durand has been resurrected. 2 sec cast.

Notes

  1. ^ Heroic: 57000-63000
  2. ^ Heroic: 57000-63000
  3. ^ Heroic: 75000
  4. ^ Heroic: 111000 to 129000
  5. ^ Heroic: 138750 to 161250

Tactics

A Scarlet Zealot raises fallen crusaders in the cathedral. Whitemane can also raise these crusaders!

The Durand and Whitemane encounter plays out much like the original version of the encounter with Mograine and Whitemane. However, it is not necessary to clear the room before engaging the boss, as the trash is not linked with Durand. However, players should kill the zealot resurrecting fallen scarlets off in the east wing, to Durand's right.

Durand is first and is straightforward by himself. Try to spread out so that Dashing Strike does not hit the entire party. On his death, Whitemane will run out from her room in the back and should be focused on the tank. She has exactly as much health as Durand does. Dispel the Power Word: Shield casts. Any class with an interrupt must interrupt her Mass Resurrection spell. 100 yards extends outside the cathedral, so any mobs killed inside the cathedral proper will join the fight at full health! 100 yards also includes the big pile of scarlets in the east wing, to the right of Durand and Whitemane's, and this will very quickly cause a wipe.

When she drops below 50% health, she will put all enemies to sleep and resurrect Durand. Durand will then heal Whitemane and himself back to full health. Whitemane will continue to cast Mass Resurrection, so keep interrupting her! All told, to complete the encounter, the party will have to deal roughly four times Durand's total health to Durand and Whitemane.

Quests

Removed from game The subject of this section has been removed from World of Warcraft.

Loot

Normal loot
Heroic loot

Related Achievements

Quotes

Intro
Commander Durand yells: To think you've come so far, only to perish here. I'll honor you with clean deaths.
Aggro
Commander Durand yells: My legend begins NOW!
Whitemane enters
High Inquisitor Whitemane yells: You shall pay for this treachery!
Resurrection
High Inquisitor Whitemane yells: Arise, my champion!
Commander Durand yells: At your side, milady!
Killing a player
  • Commander Durand yells: My blade is peerless!
  • Commander Durand yells: Perfect technique!
  • High Inquisitor Whitemane yells: The light has spoken!
Death
Commander Durand yells: But... my legend!
High Inquisitor Whitemane yells: Mograine...

Trivia

Patch changes

External links