Hallowfall storyline
The Hallowfall storyline starts after the Ringing Deeps storyline in Hallowfall, the third zone of Khaz Algar as part of The War Within campaign.
Campaign
The three-chapter campaign is tracked in [Hallowfall]:
The Guiding Star
The nerubians are unrelenting in their assault, and the Lamplighters could really use some help fending them off.
- [75-78] The Hallowed Path
- [75-78] Where the Light Touches
- [75-78] Tunnel Trouble & [75-78] Igniting Hope
- [75-78] The Only Good Spider & [75-78] Rekindled Memories
- [75-78] Rally on the Dawnbreaker
- [75-78] Siege Weapon Sabotage & [75-78] For Their Eyes Only
- [75-78] Zero out Xerosh
- [75-78] The Light of the Dawntower
Hope in Solidarity
The kobyss are abducting the Arathi and dragging them into the water! After pushing them off, some Xal'atath-aligned cultists are doing their thing.
- [75-78] A Lamplighter's Duty
- [75-78] Tricks of the Dark & [75-78] Fish Are Food, Not Friends
- Optional breadcrumb: [75-78] Gasping Plea →
- Bonus objective: [75-78B] Release the Beasts
- [75-78] Blades of the Arathi & [75-78] Something's Fishy
- [75-78] Shadow upon Shadow
- [75-78] The Darkened Flame
- [75-78] Ever Deeper Shadow
- [75-78] The Final Resistance
- [75-78] The Light at the End of the Tunnel
- [75-78] Restore the Flame
Gathering Shadows
After a moment's respite in Mereldar, the Arathi capital, the cultists are back for a big attack. Then... surprise! The nerubians are attacking again!
- [75-78] To Mereldar
- [75-78] The Bastion of Hallowfall
- [75-78] Nightwatch
- [75-78] Spar Day
- [75-78] Mereldar's Light
- [75-78] The Bell Tolls
- [75-78] Crossroads of Twilight & [75-78] The Shadow Rising
- [75-78] A Candle in the Dark
- [75-78] Consecrated Cleanup & [75-78] The Flame Still Burns
- [75-78] The Final Front
- [75-78] Trapdoor Sprung & [75-78] Running on Reserves
- [75-78] The Reckoning
The campaign continues with [78-80] Chasing the Light and [78-80] Heroes Never Die to start the Azj-Kahet storyline.
Optional storylines
What Grows in the Dark
Captain Trueflame, near the entrance to Dunelle's Kindness, starts this chapter with no prerequisites.
- [75-78] Status Report
- [75-78] Seek the Lost
- [75-78] Stem the Flow & [75-78] Mow the Masses
- [75-78] What Grows in the Dark
The Last Mage of Hallowfall
General Steelstrike in the church of Mereldar starts this chapter with no prerequisites.
- [75-78] The Last Mage (optional breadcrumb)
- [75-78] Arcane Trickles
- [75-78] Arcane Experiments
- [75-78] A Murder Most Foul
- [75-78] Finding Justice
The Priory
General Steelstrike in the church of Mereldar also starts this chapter with no prerequisites.
- [75-78] The Brothers Braunpyke
- [75-78] Wipe Away Their Smiles & [75-78] Stave Them Off
- [75-78] Dreaded Dreadfang
- [75-78] Go to The Priory
- [75-78] Sweet-sting Infestation & [75-78] Memorial Wine
- [75-78] Burning Reflections
- [75-78] Missing Somebody
- [75-78] Sacred Flame Inquisition
- [75-78D] Priory of the Sacred Flame: A Brother's Grief
Crushing Depths
While killing kobyss in the Sunless Strand for [75-78] Tricks of the Dark and [75-78] Fish Are Food, Not Friends, any random kobyss will drop a [Gasping Fish], which starts this storyline.
- [75-78] Gasping Plea
- [75-78] Tidal Charms & [75-78] Voices from the Deep
- [75-78] Alluring Offer
- [75-78] Return to the Sea
Striking Steel
In Mereldar for [75-78] Nightwatch, Auralia Steelstrike inside the tent at the barracks starts this storyline:
- [75-78] Economical Request
- [75-78] A Batty Request, [75-78] Does Anyone Like Wasps?, & [75-78] Regular Fiber
- [75-78] Underground Economics
An Orphan's Dilemma
In Mereldar for [75-78] Mereldar's Light, Alyza Bowblaze starts this chapter.
- [75-78] An Orphan's Request
- [75-78] Gutting the Pool & [75-78] A Bloody Inheritance
- [75-78] Vae Victis
- [75-78] A Final Goodbye
The Light's Call
In Mereldar at max level, a poster outside the inn starts this chapter.
- [80] The Light's Call