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To Mereldar

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NeutralTo Mereldar
Start Faerin Lothar
End Faerin Lothar
Level 75-78
Category Hallowfall
Experience 1,400
Rewards 2g 34s
Shareable Yes
Previous N [75-78] Restore the Flame
Next N [75-78] The Bastion of Hallowfall

To Mereldar begins the final chapter of the Hallowfall storyline: Gathering Shadows.

Objectives

Travel to Mereldar and meet with General Steelstrike.

Description

We must get to Mereldar and let General Steelstrike know what the Order of Night tried here.

Thank the Holy Flame we stopped them before they could do any worse.

Rewards

You will receive:

  • 2g 34s
  • 1,400 XP

Completion

Finally, a chance to rest.

Notes

On accept:

Faerin Lothar says: We need to return to Mereldar. I need to let the General know what happened here.
Alleria Windrunner says: This Order of Night is no mere cult. The Harbinger they speak of is Xal'atath.
Alleria Windrunner says: She won't stop. Your people need to be ready.
Anduin looks lost in thought.
They all exit the tower, hop on flying mounts, and head westward in the direction of Mereldar.

At an airship landing point on the northeast side of town:

General Steelstrike says: Aelric corrupted the Dawntower's flame? Ashes take that man... and this "Harbinger."

The named characters all have gossip:

Alleria Windrunner

I sense Xal'atath's hand in this Darkflame. We may have slowed her down, but she has plans within plans.

We need to be on the lookout for her next move.

Anduin Wrynn

This city is breathtaking. To see what the Arathi have built here in such a short time is incredible.

To think, while this was happening, we were fighting the Legion. Then the Fourth War, and then...

Well. It's quite the sight.

General Steelstrike

You have done us a great service, <name>.

I have put the army on high alert for Aleric. If he moves, we'll know about it.

For now though, I think you deserve a break.

Faerin Lothar

Mereldar, I've been wanting to bring you here since we first met but, well, it's been one thing after another as you know!

The walls keep people safe. Of anywhere in Hallowfall, this feels the most relaxed. You can unwind, even if just for a brief time.

Progression

  1. N [75-78] To Mereldar
  2. N [75-78] The Bastion of Hallowfall
  3. N [75-78] Nightwatch
  4. N [75-78] Spar Day
  5. N [75-78] Mereldar's Light
  6. N [75-78] The Bell Tolls
  7. N [75-78] Crossroads of Twilight & N [75-78] The Shadow Rising
  8. N [75-78] A Candle in the Dark
  9. N [75-78] Consecrated Cleanup & N [75-78] The Flame Still Burns
  10. N [75-78] The Final Front
  11. N [75-78] Trapdoor Sprung & N [75-78] Running on Reserves
  12. N [75-78] The Reckoning

Patch changes

External links