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Frostfire Ridge storyline

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Frostfire Ridge zone map

The Frostfire Ridge storyline is the Horde starting experience in Frostfire Ridge after getting through Warlords of Draenor intro experience. Here, players quickly set up their Garrison at Frostwall in the south-center portion of the zone, then work to help shore up the Frostwolf clan's defenses.

The progression of the storyline is tracked in the achievement Horde  [You'll Get Caught Up In The... Frostfire!]

In addition to the overarching zone storyline, a huge number of vignettes can also be found all over Frostfire Ridge. These vignettes are one-time events: killing rare or rare-elite mobs, finding out-of-the-way treasure chests, or small events like fending off waves of attackers.

Main storyline

Foothold in a Savage Land

The level 1 Garrison at Frostwall
Building the Barracks

After landing in Frostfire, players need to get settled, and quickly set up their Garrison at Frostwall. This portion of the quest chain serves as an introduction and tutorial to the garrison system.

  1. H [10-40] The Home of the Frostwolves
  2. H [10-40] A Song of Frost and Fire
  3. H [10-40] Of Wolves and Warriors
  4. H [10-40] For the Horde!
  5. Complete all of:
  6. H [10-40] Establish Your Garrison
  7. Complete all of:
  8. H [10-40] Build Your Barracks
  9. H [10-40] We Need An Army
  10. H [10-40] Winds of Change
  11. H [10-40] Mission Probable

Farseer Drek'Thar continues the quest chain outside with H [10-40] Den of Wolves.

Siege of Bladespire Citadel

The taking of Bladespire Citadel

Drek'Thar sends players to Wor'gol to begin the siege of Bladespire Citadel, outpost of the ogre empire.

  1. H [10-40] Den of Wolves
  2. H [10-40] Rally the Frostwolves
  3. H [10-40] Gormaul Tower
  4. H [10-40] These Colors Don't Run
  5. H [10-40] Deeds Left Undone
  6. H [10-40] Great Balls of Fire!
  7. H [10-40] The Butcher of Bladespire
  8. H [10-40] To the Slaughter & H [10-40] Armed and Dangerous
  9. H [10-40] Last Steps

Once taken, Durotan sees to the defense of Wor'gol, starting with H [10-40] Moving In.

Defense of Wor'gol

Wor'gol under attack

After claiming Bladespire Citadel, and some loot from the sack of the citadel, the news comes that Wor'gol is under attack by the Thunderlord clan! Along the way are several side quest chains.

  1. H [10-40] Moving In
  2. H [10-40] Save Wolf Home & H [10-40] Free Our Brothers and Sisters
  3. H [10-40] The Farseer
  4. H [10-40] Pool of Visions
  5. H [10-40] Back to Bladespire Citadel

After completing "Moving In", two optional side quests and a wanted poster open up:

After completing "Pool of Visions", two optional side quests open up:

After repelling the invasion and delivering Drek'Thar's vision to Durotan back at the Citadel, he forks the storyline, beginning both the "Ga'nar's Vengeance" and "Thunder's Fall" chapters.

Ga'nar's Vengeance

  1. H [10-40] Ga'nar's Vengeance
  2. H [10-40] Let the Hunt Begin!
  3. H [10-40] Leave Nothing Behind!
  4. Complete both:
  5. H [10-40] The Eldest
  6. H [10-40] To the Garrison

Thunder's Fall

  1. H [10-40] Securing the South
  2. H [10-40] They Who Held Fast
  3. H [10-40] Into the Boneslag
  4. H [10-40] Moving Target
  5. H [10-40] The Strength of Our Bonds
  6. H [10-40] Where's My Wolf?!
  7. H [10-40] Enfilade & H [10-40] The Master Siegesmith
  8. H [10-40] Return to the Pack

Once "Ga'nar's Vengance" and "Thunder's Fall" chapters are both completed, the Thunderlord Clan will launch an invasion (H [10-40] Thunderlord Invasion!) on the Garrison. When this is repelled, the chain continues with The Battle of Thunder Pass.

The Battle of Thunder Pass

  1. H [10-40] The Iron Wolf
  2. H [10-40] To Thunder Pass
  3. H [10-40] The Battle of Thunder Pass

Side quests

All of these side quests are optional to the main zone storyline, but reward plenty of gold, faction standing, and maybe a follower or two:

Darkspear's Edge

Rokhan at the garrison has ordered a small camp set up on the Cracking Plains to the north to gather some supplies. It's up to the commander to actually do the gruntwork, though.

  1. H [10-40] We Be Needin' Supplies (optional breadcrumb)
  2. Complete all of:
  3. H [10-40] The Real Prey
  4. H [10-40] Oath of Shadow Hunter Rala

Side quests:

Bones of Agurak

Agurak's Fall

After winning the Battle of Thunder Pass, a short quest chain takes place at the Bones of Agurak, south of the Iron Siegeworks.

  1. Complete all of:
  2. H [10-40] At the End of Your Rope & H [10-40] Tar Get of Opportunity
  3. H [10-40] Burn Them Down & H [10-40] The Mark of Defiance
  4. H [10-40] Vul'gath's End

Dagg

During both "Ga'nar's Vengance" and "Thunder's Fall" chapters, you can run into an ogre in the cage called Dagg. Releasing him from the cage in both cases causes him to appear in your garrison, where he joins as a follower. This can be done as both Horde and Alliance.

Bonus objectives

Completing every bonus objective awards the achievement Horde  [Frostfire Fridge].

Forbidden Glacier

Just outside Wor'gol to the northeast, an ogre experiment has gone wrong, knocking Mor'dul Tower out of time and summoning a bunch of Malevolent Breaths that have frozen a squad of Frostwolves.

Grimfrost Hill

Ogres to kill at Grimfrost Hill

One of the bonus objectives of Frostfire Ridge takes place at Grimfrost Hill. Hidden nearby, a mortally-wounded Outrider Urukag also has a few quests to give.

Frostbite Hollow

A bonus objective take place at Frostbite Hollow, north of the Magnarok.

Garrison buildings

There is a number of quest chains dedicated to unlocking various buildings in the garrison. Their availability is determined by your level, the garrison's level, and your current primary professions.

Level 2 upgrade

At level 15, Gazlowe offers a quest to upgrade the Garrison to level 2, and awards the commander all Level 1 blueprints with the exception of the Salvage Yard.

Mine

After reaching level 15 and garrison level 2, Gorsol wants the commander to clear out the mine:

Fishing Hut

After reaching level 20 and garrison level 2, Mak'jin wants the commander to find someone who knows how to fish on Draenor:

Herb Garden

After reaching level 30 and garrison level 2, Tarnon wants the commander to clear out the herb garden:

Level 3 upgrade

After reaching level 35 and garrison level 2, Gazlowe offers a quest to upgrade the garrison to level 3. For a cost, of course.

Menagerie

After reaching level 35 and garrison level 3, Serr'ah wants the commander's pets to deal with pests around the garrison. This is a Pet Battle System-related building.

Primary professions

Alchemy Lab

The Alchemy Lab sign-off

Players will find a  [Mysterious Flask] on a random quest mob out in Frostfire Ridge, which starts a quest chain to acquire the Alchemy Lab blueprints.

  1. H [10-40] The Mysterious Flask
  2. H [10-40] The Alchemist
  3. H [10-40] The Apprentice
  4. H [10-40] Avenge and Reclaim

Tannery

Somewhere in Frostfire Ridge, Leatherworkers will find the  [Tattered Frostwolf Shroud], which starts a short quest chain to unlock Draenor Leatherworking and the Tannery.

  1. H [10-40] A Warrior's Shroud
  2. H [10-40] Cut 'Em Out!

Engineering Works

Engineers will eventually be able to find a  [Burned-Out Hand Cannon], which starts a short quest chain to unlock Draenor Engineering and Engineering Works.

  1. H [10-40] Heavy Arms
  2. H [10-40] "Spare" Parts
  3. H [10-40] Big Frostfire Gun

The Forge

Blacksmiths will eventually find  [Fractured Forge Hammer], which starts a short quest chain to unlock Draenor Blacksmithing and The Forge.

  1. H [10-40] The Fractured Hammer
  2. H [10-40] Waruk the Frostforger
  3. H [10-40] The Restless Spirit
  4. H [10-40] Mending A Broken Heart

Enchanter's Study

Enchanters will eventually find the  [Enchanted Highmaul Bracer], which starts a short quest chain to unlock Draenor Enchanting and the Enchanter's Study.

  1. H [10-40] Enchanted Highmaul Bracer
  2. H [10-40] The Arakkoan Enchanter
  3. H [10-40] Failed Apprentice
  4. H [10-40] Oru'kai's Scepter

Tailoring Emporium

Tailors will eventually find the  [Frostwolf Tailoring Kit], which starts a short quest chain to unlock Draenor Tailoring and the Tailoring Emporium.

  1. H [10-40] Trega's Tailoring Kit
  2. H [10-40] From Their Cold Dead Hands
  3. H [10-40] Dyed in the Fur

Scribe's Quarters

Scribes will eventually find a  [Illegible Sootstained Notes], which starts a short quest chain to unlock Draenor Inscription and the Scribe's Quarters.

  1. H [10-40] Unintelligible Intelligence
  2. H [10-40] Bypassing Security
  3. H [10-40] Stealing the Declaration

Gem Boutique

Jewelcrafters will eventually find a  [Intricate Crimson Pendant], which starts a short quest chain to unlock Draenor Jewelcrafting and the Gem Boutique.

  1. H [10-40] The Intricate Pendant
  2. H [10-40] Locating the Lapidarist
  3. H [10-40] No Pressure, No Diamonds
  4. H [10-40] Diamonds Are Forever

Higher-level quests

There are several higher-level areas in Frostfire Ridge: the level 94 area in the northwest involving the Shadow Council, the level 100 Bloodmaul ogre camp along the northern coast, and the level-100 part of the Iron Siegeworks in the southeast corner of the zone.

Shadow Council

The Shadow Council in Frostfire Ridge!?

Adventurers wandering about north of the Daggermaw Ravine may have noticed a stray exclamation mark on the minimap. A night elf warden, Cordana Felsong, is on a hunt with Archmage Khadgar to root out the Shadow Council in Frostfire Ridge.

  1. H [10-40] Vouchsafe Our Arrival (optional)
  2. H [10-40] Safe Passage
  3. H [10-40] What Must Be Done
    • Optional side chain:
    1. H [10-40] A Clew of Worms
    2. H [10-40] The Sleeper Has Awakened
  4. H [10-40] Eye Need That
  5. H [10-40] All is Revealed
  6. H [10-40] Have a Heart
  7. H [10-40] The Fel Crystals
  8. H [10-40] To Capture Gul'dan