Mythic+

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"Mythic Keystone" redirects here. For the item, see  [Mythic Keystone].

Mythic+ (or Mythic Keystone) is a dungeon system that provides an endlessly scaling challenge in 5-player Mythic dungeons. Parties compete against a timer while dealing with weekly-rotating affixes that encourage different tactics. Mythic+ compares to Challenge Mode but replaces it with a greater emphasis on difficulty and solid execution rather than pure speed. Players receive gear proportionate to their difficulty, or keystone level, and rank according to Mythic+ Rating achieved throughout the PvE season.

Overview

  • Completing a Mythic+ dungeon rewards epic gear at a higher base ilvl than any other source besides raiding
  • Mythic+ dungeons have keystone levels beginning at +2 (ordinary Mythic dungeons are known as "+0" or "Mythic 0")[1]
  • With increasing keystone levels:
    • Enemies deal 8% greater damage and have 8% greater health pools
    • Additional weekly affixes appear at +7 and +14

Previously only dungeons from the current expansion were eligible. Currently, a mix of current dungeons and dungeons from previous expansions are used. New seasons normally coincide with the opening of a new raid, resulting in higher mob scaling and item level rewards. Mythic+ Rating and various achievements track a player's best performances in each dungeon until the season ends.

Starting

A level 2 Keystone

To start a Mythic+ dungeon, at least one player in the party must have a  [Mythic Keystone] (for the current dungeon rotation) or a  [Timeworn Keystone] (for Legion Timewalking) to insert in a Font of Power.

Keystones are acquired by completing a Mythic or Mythic+ dungeon, or by opening the Great Vault after a weekly dungeon reset. A player may only possess one at a time, and will only receive one per week.

An empty Font of Power.
  1. Set the dungeon difficulty to Mythic before entering the dungeon.
  2. A Font of Power object will be present near the dungeon's entrance, similar to the Challenge Mode dungeon object.
  3. The player with the Keystone must click on the Font of Power to open the Mythic+ UI.
  4. Place the Keystone from the bags into the socket in the center of the UI window.
  5. Wait a few moments so that it will update with the Keystone level and additional information about the dungeon.
  6. Click the red "Activate" button at the bottom of the window.

Once the Activate button is clicked, this will force all players to reload their UI, place a ghostly green wall in front of the party, and begin a 10-second countdown timer. When this reaches 0, the wall is removed and the Mythic+ timer begins.

Completing

The players' aim is to defeat all of the bosses in the dungeon, as well as a set amount of trash before the Mythic+ timer expires.

The player who started the dungeon will receive a new keystone based on the outcome:

  • Resetting the dungeon downgrades the keystone by one level without changing the dungeon the keystone is set to.
  • Completing the dungeon after the timer changes it to another (random) dungeon but downgrades the level by 1. For example, if a group completes a +19, but doesn't do so within the timer, the keystone will change over to a new dungeon on +18.
  • Completing the dungeon ahead of the timer changes the dungeon and upgrades the keystone by +1 (on time), +2 (>20% time to spare) or +3 (>40% time to spare).
Keystones can be upgraded up to 3 levels based how fast to complete the dungeon.

A toast window will pop up when you complete the dungeon, displaying whether you beat the timer or not. This window also shows how many levels the Keystone is upgraded by if you successfully beat the timer, as well as how much Mythic+ Rating you earned, if any.

Leaderboards

See also: Mythic+ Rating

Weekly leaderboards track the best 100 completions (by difficulty, then time) on each server:

The Battle Net (website) API provides the means for websites to query up to 500 per server. Players on high-population servers might not reach their own leaderboard with an inferior result, but they could yet appear on another server's leaderboard if they joined a pickup group with at least one player in a lower-population server.

In-game, seasonal performance is also tracked through Mythic+ Rating. To incentivize inviting players with inferior Mythic+ experience, bonus [Flightstones] are earned whenever a player achieves a personal season-best score for a given dungeon.

Composition and preparation

You cannot change party members once you have begun a Mythic+ dungeon.

Intermediate Mythic+ difficulties, up to around level 15, are balanced so that proper execution is a bigger factor in the party's success than any particular composition.

You cannot change talents or specs while inside the dungeon once you have begun. However, you can walk out of the instance and change your talents before re-entering, and complete other necessities like repair your armor. The timer will still continue to decrement.

Challenger's Burden

Inside a Mythic+ dungeon,  [Challenger's Burden] shaves 5 seconds from the timer as a penalty whenever any player dies. This debuff forces the party to consider whether a "death run" - streaking past trash mobs only to die and resurrect behind them - is strategically beneficial. In certain cases, such as the opening hallway in Black Rook Hold, the party may determine if it is worth saving their potion cooldown (and using potions for 10 minutes), instead of killing the trash or using Invisibility potions.

This also serves as an indicator to the party that they may not be ready for a certain Mythic+ level. If accidental deaths are too frequent, the party will run out its clock long before completing the dungeon. Players will need to return with better gear, techniques, and strategies to succeed.

Affixes

Affix information appears in the Objectives frame - this run featured the Sanguine affix
A level 7 Keystone has two affixes
Main article: Affix

An affix changes how mobs behave. Affixes appear on all Mythic+ dungeon keys, but the number and type depend on the keystone level. The first affix is gained at level 2, the second at level 5, and the third at level 10. If the Keystone has an affix listed on it, then all of the enemies in that Mythic+ dungeon will inherit this property unless specified.

Active affixes are set game-wide on a week-by-week basis, and remain the same for all players until the next weekly reset. This means that every keystone will have the same set of level 2, 5, and 14 affixes for the week.

Loot

There are two sources of loot associated with Mythic+ Dungeons: a chest at the end of the instance (known as the Challenger's Cache), and addition choice options in the next Great Vault offering. The Challenger's Cache drops are taken from the loot table for the dungeon the players have completed, while items in the Great Vault may be from any dungeon.

Challenger's Cache loot reaches its maximum potential item level at Mythic +19 - while more rewards can still be obtained (additional currency, items or rating), none are more powerful than what can be earned by completing a +19. The Great Vault reaches its maximum potential item level at Mythic +20.

Challenger's Cache

  • At the end of a successful run, one chest will appear that all players can loot.
  • The chest will always contain one item, and one additional item if the key is completed within its time limit. These are randomly awarded as personal loot, so all players should open the chest.
  • Players who loot gear will receive an item that is appropriate to their class and specialization.
  • These items can be traded to other eligible players in the party so long as they are not an item level upgrade for the player who won them.
  • All players will loot some Gold.
  • All players will loot around 100 [Flightstones], more if at least one player earned Mythic+ Rating.

Achievements

General
Legion
Battle for Azeroth
Shadowlands
Dragonflight

For seasonal achievements beyond Shadowlands Season 1, see Mythic+ Rating § Achievements.

Patch changes

  • TheWarWithin-Petopia-Logo.png Patch 11.0.7 (2024-12-17): Currency rewards from Mythic+ dungeons (Crests, Gold, Valorstones) now scale by keystone level, and completing a keystone outside of the timer now always deducts 4 Crests.
  • Dragonflight-Icon-Inline.png Patch 10.2.6a (2024-04-23):
  • Dragonflight-Icon-Inline.png Patch 10.1.0 (2023-05-02):
    • Seasonal affixes (Level 10) were retired with Dragonflight Season 2.
    • The progression of when affixes are added to keystones have been increased to higher levels to give players more time to acclimate to dungeons before additional mechanics come online, and to better match the complexity of a Mythic+ dungeon to the rewards it offers.
      • Level 4 moved to level 7 and level 7 moved to level 14. Some affixes were moved to level 14 as new affixes were introduced for level 7.
  • Dragonflight-Icon-Inline.png Patch 10.0.2 (2022-11-15): Starting with Dragonflight Season 1, there will be a Dungeon Rotation as new seasons start to keep each season new and fresh.
  • Shadowlands-Icon-Inline.png Patch 9.1.5 (2021-11-02): Legion Timewalking dungeons are now available for Mythic+ runs.
  • Shadowlands-Icon-Inline.png Patch 9.0.5 (2021-03-09):
    • The Mythic Keystone from the Great Vault will now be at the same level of your highest level dungeon completed that week if it was in time - if it was not in time, the Keystone will be one level lower.
    • Mythic+ dungeons now reward 135 Valor along with gold and anima.
  • BattleForAzeroth-Logo-Small.png Patch 8.0.1 (2018-07-17): Changed the affix system, with the first affix at Level 2+, the second affix at Level 4+, the third affix at Level 7+ and the Seasonal fourth affix at Level 10+.
  • Legion-Logo-Small.png Patch 7.3.5 (2018-01-16): Combat resurrections mechanics in Mythic Keystone dungeons now closely mirror how they function in a raid encounter. When you start a Mythic Keystone dungeon, you will begin with one charge, and accumulate additional charges every 10 minutes. All combat resurrection spells now share a single pool of charges to a maximum of 5 charges.
  • Legion-Logo-Small.png Patch 7.3.2 (2017-10-24): Mythic+ caches now reward 20 Wakening Essence.
  • Legion-Logo-Small.png Patch 7.2.5 (2017-06-13):
    • Mythic Keystone enemy health and damage now increase by 10% per level (was 8% per level).
    • The Mythic Keystone end-of-dungeon reward chest now contains a third item for the group when the dungeon is completed within the time limit.
    • In Mythic Keystone dungeons, beating the timer by a very large margin upgrades the Keystone by 2 or 3 levels instead of just 1, but no longer awards additional loot chests.
    • Clearing Mythic Keystone levels above 15 will have a chance of dropping additional items (roughly one extra item awarded per 3 difficulty levels beyond 15).
  • Legion-Logo-Small.png Patch 7.0.3 (2016-07-19): Added, replacing Challenge Mode.

See also

References