Uther Lightbringer (Warcraft II)

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For lore about Uther Lightbringer, see Uther the Lightbringer.
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This article contains lore taken from Warcraft II: Tides of Darkness, Warcraft II: Beyond the Dark Portal, the manuals, and/or official bonus maps.
Uther Lightbringer
HeroUtherLightbringerWC2.gif
Race Human
Base Unit Paladin
Faction Alliance
Statistics
Hit Points 90 (Normal)
Armor 4 (Normal)
6 (1 upgrade)
8 (2 upgrades)
Sight 5 (Normal)
Speed 13 (Normal)
Combat
Basic Damage 8 (Normal)
Piercing Damage 4 (Normal)
6 (1 upgrade)
8 (2 upgrades)
Range 1 (Normal)
Abilities
Mana 255 Mana

Apprentice to the aged Archbishop Alonsus Faol who was the leader of the Holy Order of Northshire Clerics that guided the kingdom of Azeroth during the First War, Uther Lightbringer learned first hand that faith alone would not defeat the terrible Horde. Many of the Clerics were slain during the First War, and so the Archbishop devoted himself to rebuilding the Order as to provide the citizens of Lordaeron with hope and faith. Knowing that this war with the unholy Orcs could not end soon, Uther discerned that the Archbishop's new Order must be able to defend the people as well as heal them. Thus, young Uther took up sword and shield and issued the call to the most pious amongst the Knights of Lordaeron. Many great Knights heeded Uther's beckoning and joined the Order which became known as the Knights of the Silver Hand. With the strength of arms - and faith - possessed by these Paladins, Uther hopes to bear witness to the free people of the Northlands that the Orcish Horde can be cast back into the stygian pits that spawned them.[1]

Upgrades

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Upgrade Swords (Damage +2)
Increases the piercing attack damage of Footmen, Knights, Paladins, and Dwarven Demolition Squads by +2.
Research Cost Researched At Upgrade Time
800 SmGoldWC2.gif Blacksmith 200
WC2HumanUpgradeWeapons2.gif
Upgrade Swords (Damage +2)
Further increases the piercing attack damage of Footmen, Knights, Paladins, and Dwarven Demolition Squads by +2.
Research Cost Researched At Upgrade Time
2400 SmGoldWC2.gif Blacksmith 250
WC2HumanUpgradeArmor.gif
Upgrade Shields (Armor +2)
Increases the armor of Footmen, Knights, and Paladins by +2.
Research Cost Researched At Upgrade Time
300 SmGoldWC2.gif 300 SmLumberWC2.gif Blacksmith 200
WC2HumanUpgradeArmor2.gif
Upgrade Shields (Armor +2)
Further increases the armor of Footmen, Knights, and Paladins by +2.
Research Cost Researched At Upgrade Time
900 SmGoldWC2.gif 500 SmLumberWC2.gif Blacksmith 250

Spells

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Holy Vision
Removes Fog of War and allows vision anywhere on the map for 3 seconds. (costs 70 MP)

As the spirit of mankind is everywhere, so the Holy Vision of the Paladin extends to all corners of the land. The area unveiled by this incantation grants the Paladin knowledge of the terrain and of all those who may dwell there. When this spell dims, the Paladin maintains knowledge of the lands he has seen, although he loses sight of the denizens in these lands.[2]


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Healing
Heals a targeted friendly, organic unit. (not usable on caster, costs 6 MP per HP Point healed)

Aiding our brethren in times of pain and illness remains the fundamental concern of any within the holy Order. By focusing his spiritual powers, the Paladin can heal those who have been wounded in battle. While only one being at a time may be healed in this fashion, it serves to replenish the strength and courage of all who strive for victory against the unfeeling Orcs.[2]


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Exorcism
Deals damage to a targeted undead unit. (costs 4 MP per HP Point damaged)

Calling upon the forces of light and purity, the Paladin is able to dispel the walking dead that plague the lands of Azeroth. Exorcism can be used to cause injury to entire groups of these undead terrors, or to utterly eradicate a lone creature. These creatures of Hades seem to gain strength in numbers, thus the greater number of undead that are exorcised within a group, the less actual damage each undead will take. This act is extremely taxing upon the Paladin, making it necessary for him to observe a period of rest before once again invoking this great power.[2]

Notes

  • Uther Lightbringer appears only in the Human campaign mission The Battle at Darrowmere. The player must take him to the Circle of Power at Caer Darrow in order to win the mission.
  • He has the same stats as a Paladin. While he begins the game with a mana bar, he does not know any spells, but will learn any that you research at a Church.

Quotes

References