Lunarfall
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| Loading screen of Lunarfall | |
| Type | Alliance |
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| Affiliation(s) | Alliance army, Alliance |
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Lunarfall is the Alliance Garrison, located in Shadowmoon Valley. Several Shadowmoon clan ruins dotted the area before the garrison was built. A fully-upgraded Lunarfall garrison is considered to be a castle.[1]
The Horde counterpart is Frostwall, located in Frostfire Ridge.
Initial arrival
This area begins as a simple grove of trees, a pond, and an abandoned mine which overlooks the Tanaan Channel to the north. After the Alliance expedition (consisting of the player, Khadgar, Thrall, Maraad, etc.) has finished the Assault on the Dark Portal scenario, their stolen Iron Horde ship is beached on the northern shores of Shadowmoon Valley. They are promptly met by Velen, who knows of their plight and gifts the plateau of Lunarfall to the player to use as a beachhead for their expedition.
Velen chose this particular location as it commands the entrance of the valley.[2]
Conversion into an Alliance Garrison
Khadgar creates a portal, and Baros Alexston comes through with workers to start building the garrison. Once an Alliance player has completed the prerequisite quests, they establish a level 1 garrison on the plateau. This small town consists of some palisade walls and a few scattered huts and tents. From this point forward, when the player enters the plateau, they are greeted with text defining the area as "Lunarfall <Player>'s Outpost". When the garrison is upgraded to level 2, a Town Hall is built, the walls are extended outward and strengthened, and more building plots are added. It becomes known as "Lunarfall <Player>'s Fort". When upgraded to level 3, the size of the town hall is increased, the outer walls are further fortified, and the location is finally defined as "Lunarfall <Player>'s Garrison".
Your Second-in-Command
- Main article: Garrison Missions
- Main article: Town Hall (garrison)
The town hall serves as the main base in the entire garrison. While the player is off exploring, Lieutenant Thorn takes care of the garrison. She finds and reports missions that are in need of attention, which can be accessed from the Command Table. Every mission requires selecting several followers in order to start it. Certain followers are better than others depending on the mission requirements. Should the followers return in glorious victory, rewards may include gold, garrison resources, or equipment and bounties destined for a commander. Each mission takes a certain amount of time to complete, so players should anticipate returning later to assign them to new missions.
Barracks
- Main article: Barracks (garrison)
Coming all the way from Azeroth, one has no idea what this land offers. For this, a barracks needs to be built. From here, one can get a patrol mission to further secure Shadowmoon Valley. All your followers rest here - the bigger it gets, the more you can welcome. (Including Bodyguards).
Bodyguards
- Main article: Bodyguard
While being a commander is great, it also comes with certain eye-opening facts. One of these is that your head becomes ever so priced by the Iron Horde and Horde alike. Commanders need a bodyguard and fortunately for you, Draenor is full of mighty fighters. Any character with the bodyguard trait can apply for the job. Bodyguards can only be accessed by assigning them to a Barracks.
Known Bodyguards
Defender Illona - A native of Draenor.
Delvar Ironfist - A dwarf at Stormshield
Leorajh - a saberon saved from the winged arakkoa.
Talonpriest Ishaal - A member of the Arakkoa Outcasts.
Tormmok - An ogre who was part of the Gorian Empire.
The Inn
- Main article: Lunarfall Inn
Lunarfall is a fast-growing outpost, and one day it will be a might to be matched with any enemy of the Alliance. However, even with an army at their side, more soldiers will still be needed. The best way to do so is to give shelter to all those who pass by. An inn will do the job just fine. Inns are the pride of any race belonging to the Alliance and have a sense of conversation and a laid-back atmosphere. Many will come to visit; some will join, while others will offer a reward for the hospitality.
Salvage Yard
- Main article: Salvage Yard
Being in a distant land being deprived of a way home calls for many resources - being wasteful is not an option. Whenever followers are sent out on missions, they will occasionally pick up unwanted material. Sometimes this consists of unusable material, useful ores and herbs, or odd weapons and armor. However, if fortune favors them, something useful for followers may be found.
Profession Buildings
- Main article: Garrison
Bringing a trade to this new land is a great idea. To do so, knowledge of it must be expanded and shared with others. As materials are gathered, they can be brought here, and workers can be set on a work order. It is also possible to build a profession building that is not personally owned.
Storehouse
- Main article: Storehouse
While the commander's fortune slowly rises, bag space will eventually run out. Bankers from Azeroth will happily settle in the garrison in order to provide safety for equipment and goods. Additionally, if the size of the storehouse is increased, ethereals will eventually settle in, offering transmogrification and void storage.
Resources
- Main article: Lunarfall Excavation
As a head start, Velen provides a fertile land where one can fish, mine, and grow herbs. For mining, a mine can be found close by that has been overrun by Goren. Once the mine is cleared, workers can be sent in to start gathering ore. Certain followers, such as Lantresor of the Blade, can also be assigned to the mine to increase productivity.
- Main article: Herb Garden
A herb garden can be established. From it, all the tameable plant-life on Draenor can be grown. Fiona can be assigned here to improve the harvest.
- Main article: Fishing Shack
The base has a fertile lake from which fish can grow. However, it is still empty and requires fishing skills to import fish eggs from other zones. Once fishing on Draenor has been mastered, Nat Pagle will be interested in joining.
Menagerie
- Main article: Menagerie (garrison)
With a new world to explore, ancient pets Azerothians have long thought extinct are to be found again. Here, Lio the Lioness takes care of current pets, and visits may be paid by pet collectors as well.
Tower of War
- Main article: Tower of War
Even with a common enemy, the monstrous Horde is still up to its old tricks. After breaking the peace treaty in Ashran, the Alliance prepares to handle them as well. Once the garrison reaches its maximum potential, a tower wall can be built to provide easy access to Ashran. Taking the portal at the top allows vengeance to be secured.
Lumber Mill
- Main article: Lumber Mill (garrison)
Even this far away, lumber is still a valuable resource, and if it is not claimed by Lunarfall, enemies of the Alliance will instead. Constructing a lumber mill will provide plenty of resources. Taken care of by Justin Timberlord, resource production will increase greatly. While out in the field, a lumberjack can be called to take down trees.
Barov Industries
After gaining the rights to his family fortune, Weldon Barov joins his brother to create the Barov Industries. However, Alexi Barov backstabbed him and dropped a tree on him. After being found and freed, he joins your garrison and asks for his brother's head.
Phylarch the Evergreen
As larger trees are cut down, the commander eventually encounters Phylarch the Evergreen. After repeated combat, he decides that the character is stronger and joins the garrison. He can later be assigned to the lumber yard to increase lumber production.
Trading Post
- Main article: Trading Post
It is not enough to secure the garrison; it also needs to be made financially stable. With a strong economy, garrison resources can be gained. To achieve this, a trading post needs to be constructed. Here, an object that is not needed can be traded for one that is.
Ancient Trading Mechanism
As the garrison is built, an Ancient Trading Mechanism is discovered. With it, a personal auction house can be accessed. Unfortunately, some parts appear to be missing, and it can only become operational once they are found and installed.
Gladiator's Sanctum
- Main article: Gladiator's Sanctum
A gladiator's sanctum can be built in order to teach proper methods for disposing of each race in the Horde. After deciding which race is being targeted, their remains can be collected. The sanctum can also teach water breathing, increase damage when at low health, and reduce fall damage.
Barn
- Main article: Barn
Similar to barns found on Azeroth, the Barn allows animals to be hunted for resources. Constructing a Barn brings the Stonefield family to the garrison, along with their newest member. To capture animals, the family provides traps used to catch beasts in the wild. Once captured, the animals are taken back to the Barn, where they are gradually processed into hides and food.
Dwarven Bunker
- Main article: Dwarven Bunker
While a barracks strengthens troop presence, the Dwarven Bunker adds additional firepower. Managed by Kristen Stoneforge, the bunker can be used for transmogrification or to provide armor upgrades for followers. It can also improve quest rewards or grant a
[Seal of Tempered Fate].
Mage Tower
- Main article: Mage Tower (garrison)
A Mage Tower provides strategic advantages for travel across Draenor. With the discovery of ogre magic, ogre waygates were uncovered and adapted for use by Alliance forces. As the Mage Tower is upgraded, access to additional waygates becomes available.
Gnomish Gearworks
- Main article: Gnomish Gearworks
Employing an engineer offers unique advantages while operating in Draenor. Each day, a personal engineer creates a random invention for use in the field. Once fully upgraded, the Gearworks allows the use of a siege engine.
Stables
- Main article: Stables (garrison)
The Stables provide a home for mounts within the garrison. Keegan Firebeard and his wife Fanny Firebeard reside here and care for the mounts. They also assist in capturing and training the native beasts of Draenor.
Lunarfall Shipyard
- Main article: Lunarfall Shipyard
After conquering Draenor and further upgrading the Garrison, the war can be taken to the Iron Horde. By locating the shipwright Solog Roark and constructing the shipyard, naval assaults on Tanaan Jungle become possible.
Garrison Monument
- Main article: Garrison Monument
Throughout the campaign, notable achievements may be earned. Those deemed worthy gain the right to erect a monument, which can then be placed within the garrison.
Known Monuments
[Draenor Pet Brawler]
[Time is a Flat Circle]
[Master of Apexis]
[Mythic Draenor Raider]
[Defender of Draenor]
Garrison Invasion
- Main article: Garrison Invasion
Now that command has been taken, enemies can be engaged and glory brought in the name of the Alliance. However, enemies will not remain idle and will seek revenge. A message is sent when an invasion of the garrison is about to begin. When this occurs, the sergeant can be spoken to, and equipment may be purchased from him if needed to aid the troops in battle. If the invasion is successfully repelled, the spoils of war await.
NPCs
- Quest givers
Bodrick Grey <SI:7>
Fix "Smallie" Biggswrench
Seer Kazal <Shadowmoon Exile>
Aenir
Aerun
Ken Loggin
Morthis Whisperwing
Nixxie
- Phased out
Baros Alexston <Garrison Architect>
Vindicator Maraad
Exarch Akama
Yrel
Cordana Felsong <Warden>
Archmage Khadgar
Khadgar's Servant
- Goods and services
Sergeant Crowler
Benjamin Brode
Ashley Zerep <Primal Trader>
Izzy Hollyfizzle <Events Coordinator>
Provisioner Hanfa <General Goods & Repairs>
Dungar Longdrink <Gryphon Master>
Emma Strikken <Merchant> (Twice)
Arsenio Zerep <Cook> (Twice)
- Holidays
- Garrison visitors (need prior encounter to show up)
Reshad <Scrollkeeper>
Tickle Bubblefizz <Spirits>
Hemet Nesingwary
Birchus
Jarrod Hamby
Squiggy
Sappy
Caregiver Felaani
Isel
Peckers the Majestic
Rooter the Ravenous
- Other
Amber Kearnen <SI:7>
Pepe
Pippers <Shelly's Dog>
Jenny Larson
- Druids of the Talon
Arthorn Windsong <Druid of the Talon>
Adventurer (NPC)
Painter Phaeren
Ysabel Sanea
Kargon
- Staff
- Other
Notes and trivia
- The grove became location to the Shadowmoon Village in the main timeline instead.
Gallery
- Alpha (Karabor location)
- Release
- Orcish ruins at Lunarfall prior to the construction of the garrison.
Video
Patch changes
Patch 6.1.0 (2015-02-24): Now has its own loading screen.
Patch 6.0.2 (2014-10-14): Added.
References
- ^
[40] My Very Own Castle
- ^
[10-40] Finding a Foothold