Toward the City

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NeutralToward the City

The caravan preparing to set off
Start Scout Tomul[84.7, 22.84]
End Scout Tomul[75.68, 31.68]
Level 62-65
Category Ohn'ahran Plains
Experience 1,150
Rewards 2g 62s 10c
Previous N [62-65] Making Introductions and N [62-65] Supplies for the Journey
Next N [62-65] For Food and Rivalry and N [62-65] Mysterious Beast

Objectives

Travel alongside the Shikaar caravan to Wanderer's Steppe.

  • Meet with the caravan
  • Listen to the Shikaar stories (Optional)
  • Arrive at the first stop[75.8, 31.5]

Description

The Khural is a time of discussion amongst clans. Stories are shared. While there are many centaur clans across the plains, we are all Maruuk.

The caravan is ready to go. As Maruukai is some distance away, we will make stops.

When you are ready to leave, find me at the caravan. Don't keep us waiting.

Rewards

You will receive:

  • 2g 62s 10c
  • 1,150 XP

Completion

Take a breath, two-foot.

Notes

On accept, Tomul runs out of the tent and despawns.

Scout Tomul says: The caravan will be waiting at the gates. Do not hold us up.

A long caravan line waits at Timberstep Outpost's western entrance. From front to back, it consists of Tomul and a Loyal Bakar, a Pack Musken pulling a Caravan Wagon, a Shikaar Hunter and their Shikaar Ohuna, Ohn Seshsteng, Basran, Sansok Khan and Okir, another Hunter, a Stout Riding Bakar, another Pack Musken and Wagon, Aru and Belika, and finally a Shikaar Preyseeker and Beastmaster.

Talk to Tomul to get the show on the road:

The caravan travels slowly. Even you should be able to keep up.
Gossip I'm ready to go.
The first stop: Wanderer's Steppe

The caravan is, indeed, very slow. It follows the dirt path west out of Mirewood Fen until it reaches the bridge where the player first met Tomul, at which point it turns south along the main road. The player can choose to run ahead and wait at the first stop or even leave to do other activities and catch back up later, or they can choose to travel with the caravan and listen to their stories. The player can ride on the Stout Riding Bakar if they don't want to manually keep pace with the caravan.

Ohn Seshteng says: Walk with us, <name>. We have many stories to share.
Okir says: The Maruuk centaur include many individual clans across the plains.
Okir says: There are four of us who hold the most power: Clans Teerai, Shikaar, Nokhud, and Ohn'ir.
Okir says: Clan Teerai are the keepers of our traditions. Their leader, the Khanam Matra, is the cultural khan of all Maruuk. All khanam matras can trace their bloodlines back to our first matriarch, Teera.
Okir says: We of Clan Shikaar are the strongest hunters. You can find our camps spread throughout the plains, following the patterns of wildlife and game.
Scout Tomul says: Clan Nokhud has recently come to power. A generation ago, Jhakan Khan led his people to defeat Clan Toghus, taking their place of power amongst the plains.
Scout Tomul says: His son, Balakar Khan, now leads this clan. His father was a man of honor, but Balakar Khan did not inherit his father's patience or wisdom.
Ohn Seshteng says: My clan, Clan Ohn'ir, is made up of those who feel a direct connection to our god, Ohn'ahra. She guided our founders, Maruuk and Teera, to the Dragon Isles, and she has watched over our people ever since.
Ohn Seshteng says: The mystics of Clan Ohn'ir are initiated from many different clans, but we all followed Ohn'ahra's call to serve her and our people.
Okir says: The clans have their differences, but we share one culture. No matter our strengths and weaknesses, we are all Maruuk.
Belika says: Two-foot, you've fought many foes in your time, yes? You will have to share some stories.
Scout Tomul says: Have I ever shared the tale of my first kill, Belika? A mighty hornstrider with horns as tall as its legs were long! I keep its horn as a trophy.
Okir says: It was a good kill, Tomul. My first was a mighty bear of ice and snow, deep in the frozen tundra of the Azure Span. My bakar and I knew no equals. We were the talk of the Khural!
Scout Tomul says: Ah, we have reached our first stop. Circle the wagons, Shikaar. It is time for a hunt.

The caravan comes to a stop at the side of the road in the Wanderer's Steppe.[75.8, 31.5]

Progression

  1. N [62-65] Next Steppes or N [60-70] Ohn'ahran Plains
  2. N [62-65] Into the Plains
  3. N [62-65] Proving Oneself
  4. N [62-65] Welcome at Our Fire
  5. N [62-65] The Shikaar
  6. N [62-65] Making Introductions and N [62-65] Supplies for the Journey
  7. N [62-65] Toward the City
  8. N [62-65] For Food and Rivalry and N [62-65] Mysterious Beast
  9. N [62-65] By Broken Road
  10. N [62-65] Connection to Ohn'ahra
  11. N [62-65] Omens on the Wind
  12. N [62-65] Maruukai

Patch changes

External links