Tempest Keep

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This article is about the dungeon hub. For the raid, see Eye (Tempest Keep).
Tempest Keep
TK, several instances
Tempest Keep.jpg
Tempest Keep in-game
Location Netherstorm
Race(s) Blood elfBlood elf Blood elf
Satyr Satyr
IconSmall Mo'arg.gif Mo'arg
IconSmall Gan'arg.gif Gan'arg
IconSmall Imp.gif Demon
Level 69-70++
Player limit 5-25
Cross-faction? Cross-faction allowed
Key  [Warpforged Key] (Heroic mode)
Tempest Keep
The Mechanar (5)

Gatewatcher Gyro-Kill
Gatewatcher Iron-Hand
Mechano-Lord Capacitus
Nethermancer Sepethrea
Pathaleon the Calculator

The Botanica (5)

Commander Sarannis
High Botanist Freywinn
Thorngrin the Tender
Laj
Warp Splinter

The Arcatraz (5)

Zereketh the Unbound
Wrath-Scryer Soccothrates
Dalliah the Doomsayer
Harbinger Skyriss

The Eye (25)

Al'ar
Void Reaver
High Astromancer Solarian
Kael'thas Sunstrider

Tempest Keep is a former naaru fortress in the Netherstorm in Outland, later ruled by the blood elf Kael'thas Sunstrider and dominated by scores of his brethren. The structure is divided into three wings - satellites of the gigantic structure - with the fourth wing, the Exodar, now in the world of Azeroth as the draenei capital. The three remaining wings are differentiated by the different color themes: Botanica (Light blue), Arcatraz (Red) and Mechanar (Light purple).

History

The mighty Tempest Keep was created by the enigmatic naaru, sapient beings of pure energy and the sworn enemies of the Burning Legion. As a base of operations for the naaru, the structure itself possesses the technology to teleport through alternate dimensions, traveling from one location to another in the blink of an eye.[1]

Right before the invasion of Outland began, Khadgar and Velen both sought aid against the dark forces amassing on Outland independently. The Army of the Light heard their pleas, but the battles with the Legion were costly and ceaseless, so they could not spare soldiers to protect Outland. Instead A'dal, M'uru, and O'ros volunteered to help the people of Outland and arrived with Tempest Keep.[2] However Kael'thas Sunstrider and his blood elves raided the dimensional fortress and assumed control over its satellite structures. Kael'thas used the keep’s otherworldly technologies to harness the chaotic magic of the Netherstorm itself. Pieces of Tempest Keep were harvested and reused to create the manaforges,[3] siphoning magic from the Twisting Nether and storing it in enchanted mana cells for his people to feed on.[4]

Though Kael'thas maintained a tight hold on the keep, a band of draenei led by Velen hijacked one of its satellite structures, the Exodar, and used it to travel to Azeroth. The Exodar was sabotaged by the blood elves during the battle, and eventually crash-landed on Azeroth.[5]

Functioning

Tempest Keep can be accurately described as an enchanted fortress. It has the ability to travel along the Twisting Nether - a realm of intense energy that links all the worlds of the Great Dark together. This is where the term "inter-dimensional" comes from. A "space ship" would simply traverse the distance of the great dark from point A to point B. Tempest Keep uses the Twisting Nether to travel almost instantaneously from place to place. In essence, it is a self-contained Dark Portal which operates on the same principle.

Summary

Tempest Keep map

Dungeon denizens

Evolution of the concept

Tempest Keep was originally stated to be the "Dimensional Ship" which the naaru provided for the draenei's flight from Argus.[6] When the orcs were corrupted by Kil'jaeden, it was believed that many draenei hid away in the Keep for many decades.

Metzen: The draenei nether-ship you've been hearing about is far more than it seems. It's part of a larger dimension-traveling fortress called Tempest Keep that essentially teleports through alternate realities. It doesn't bank and roll or shoot photon torpedoes (not yet, anyway)..[7]

In a direct contradiction to the previous information about Tempest Keep, it was revealed in Rise of the Horde that Oshu'gun, the gigantic crystal in Nagrand revered by the orcs as their "Mountain of Spirits," was in fact the vessel that provided Velen and the draenei their escape from Argus, not Tempest Keep. It was also revealed in the Blizzard short "Unbroken" that Velen and the survivors did not flock to Tempest Keep to hide, but rather hid somewhere in the Zangarmarsh (possibly the hidden Telredor, or the Orebor Harborage on the border with the Blade's Edge Mountains). The story regarding Tempest Keep was changed accordingly; in The Burning Crusade manual, Tempest Keep was described as a naaru dimensional fortress that did not arrive on Draenor until after its destruction/transformation into Outland. The portion referring to Velen and the draenei raid on the Exodar in order to escape Outland was only slightly modified to fit the changed situation.

Notes

Gallery

References

External links