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Weather effects

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Weather effects are ambient graphics that appear in-game that simulate real weather. In patch 1.10 rainfall, snowstorms and sandstorms were added to various zones in World of Warcraft. For several years after being added, weather had no gameplay effect. With the introduction of the Pet Battle System in Mists of Pandaria, some capturable battle pets now only appear during specific weather.

Current weather effects

  • Clouds - varies over time.
  • Fog - apart from obscuring one's view, has no mechanical effects.
  • Lightning - appears in some zones (like the Blasted Lands), but currently has no mechanical effect as a weather phenomenon.
  • Snow - can be seen on the ground and on trees in some zones, and now also as precipitation since patch 1.10.0. In such zones, you can see a character's breath, much like you would in real life in a cold environment.
  • Rainfall - added in patch 1.10.0.
  • Sandstorms - added in patch 1.10.0.
  • Snowstorms - added in patch 2.3.2, possibly to showcase heavy snow that may be in WotLK. This is a more intense form of snowfall with visible heavy wind blowing snowflakes in each, and every direction.[1]

Zones with weather

Kalimdor and Eastern Kingdoms

Weather currently occurs the following areas:

Arcane Storms
Blood Rain
Duststorms
Rain
Sandstorms
Note: A sandstorm starts automatically when you engage Ossirian the Unscarred in the Ruins of Ahn'Qiraj and does not stop once the encounter is over.
Snow

Outland

Arcane Storms
Rain

Northrend

Rain
Snow

Pandaria

Rain
Snow

Draenor

Rain

Blood Rain

Snow

Fog

Ash

Broken Isles (and Argus)

Stub.png Please add any available information to this section.

Rain

Arcane Sparkles

Snow

BfA Zones (Kul Tiras, Zandalar, Nazjatar, Island Expeditions)

Stub.png Please add any available information to this section.

Ash

Blood Rain

Fog

Rain

Sandstorm

Snow

Shadowlands (and Exile's Reach)

Stub.png Please add any available information to this section.

Anima Sparkles

Fog

Plant Particles

Rain

Dragon Isles (and The Emerald Dream)

Stub.png Please add any available information to this section.

Ash

Dream Sparkles

Green Crystal Sparkles

Rain

Sandstorm

Snow

Sulfur Fog

Coding details

"Instead, each sub-zone among the 11 where weather is currently available is now linked to a set of variables that allow for the possibility of precipitation. The variables have been set to make the potential weather appropriate, meaning heavy showers are more likely in one region and drizzles in another. As Kaplan described it, the zone is practically asking itself whether there will be weather. "It's sort of randomly picking: 'I'm ready to rain but do I want to rain?' " he said. Duration will be chosen based on an automated system as well, with enough variables to make things unpredictable. "We didn't want it to be such a mathematical formula that somebody could literally sit with a stopwatch, log in, go to a zone and go, 'OK in two, one, go — it's going to rain.' "[2]

Speculation

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This article or section includes speculation, observations or opinions possibly supported by lore or by Blizzard officials. It should not be taken as representing official lore.

Possible future inclusion

  • Volcanic ash - a storm of ashes surrounding in-game volcanoes.[2]
  • Monsoon rainfall - the developers may add an intense monsoon everywhere for about a week.[2]
  • Christmas Snow - on Christmas it might snow everywhere all at once. [2]

Videos

References