- For other uses, see Living Flame (disambiguation).
- Living Flame Red
- Level 58 evoker ability
- 25 yd range
- 12% of base mana
- 2 sec cast
- Send a flickering flame towards your target, dealing (161% of Spell power) Fire damage to an enemy or healing an ally for (276% of Spell power).
Send a flickering flame towards your target, healing an ally for (276% of Spell power) or dealing (161% of Spell power) Fire damage to an enemy.
|
Properties |
---|
Class |
Evoker |
---|
School |
Fire |
---|
Color |
Red |
---|
Cooldown |
None/Global Cooldown |
---|
Other information |
---|
Level learned |
58 |
---|
Improvements |
[Engulfing Blaze], [Enkindled], [Essence Burst], [Honed Aggression], [Inner Radiance], [Lifeforce Mender], [Pupil of Alexstrasza], [Ruby Embers], [Ruby Essence Burst], [Scarlet Adaptation], [Snapfire] |
---|
Living Flame is a starting spell for evokers.
Patch changes
- Patch 10.2.0 (2023-11-07): Healing increased by 20%.
- Patch 10.1.5 (2023-07-11): Now costs 12% of base mana (was 10%).
- Hotfix (2023-04-10): Healing increased by 15%.
- Hotfix (2023-02-10):
- Fixed an issue where Living Flames cast by [Leaping Flames] would consume [Echo].
- Fixed an issue where Living Flames cast by Leaping Flames would be stored by [Stasis].
- Hotfix (2023-02-06):
- Living Flame healing will once again have a chance to grant [Essence Burst] when cast with Leaping Flames.
- Living Flame healing increased by 30% in PvP Combat.
- Patch 10.0.2 (2022-11-15): Added.
External links