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Zuldazar storyline

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To start this storyline, visit the scouting table in the Great Seal (2nd level). The Zuldazar storyline takes part in seven chapters, tracked by the achievement Horde  [The Throne of Zuldazar]:

Main storyline

Breadcrumbs: H [10-60] Zuldazar, H [10-60] Trust of a King

Portents and Prophecies

  1. H [10-60] Tal'gurub
  2. H [10-60] Needs a Little Body, H [10-60] The Urn of Voices & H [10-60] Fuel for the Voodoo
  3. H [10-60] Arrogance of Vol'jamba
  4. H [10-60] Zul's Ethical Dilemma, H [10-60] Zuvembi Brew & H [10-60] Preparing for the Fall
  5. H [10-60] Enforcing Fate
  6. H [10-60] Plot Twist
  7. H [10-60] False Prophecies

Port of Zandalar

  1. H [10-60] The Port of Zandalar
  2. H [10-60] Shakedown & H [10-60] The Word of Zul
  3. H [10-60] Deterrent, H [10-60] Punishment of Tal'aman, H [10-60] Punishment of Tal'farrak
  4. H [10-60] Royal Report

The Zanchuli Council

  1. H [10-60] The Zanchuli Council
  2. H [10-60] Forbidden Practices
  3. H [10-60] Offensively Defensive
  4. H [10-60] Pterrortorial Dispute & H [10-60] Restraining Order
  5. H [10-60] Competitive Devotion
  6. H [10-60] Dire Situation
  7. H [10-60] Picking a Side
  8. H [10-60] Pa'ku, Master of Winds or H [10-60] Gonk, Lord of the Pack
  9. H [10-60] The Bargain is Struck

Warport Rastari

  1. H [10-60] A Port in Peril
  2. H [10-60] Wrath of the Zandalari, H [10-60] No Troll Left Behind & H [10-60] Spirits' Belongings
  3. H [10-60] Show of Strength, H [10-60] Crumbling Apart & H [10-60] Embrace the Voodoo
  4. H [10-60] Thunder's Fall
  5. H [10-60] The Prophet's Ploy

Among the People

  1. H [10-60] The Wounded King
  2. H [10-60] In Bwonsamdi's Shadow
  3. H [10-60] Ancient Tortollan Remedies, H [10-60] The Scent of Vengeance, H [10-60] No Safe Haven & H [10-60] The Loa-Speaker's Betrayal
  4. H [10-60] Mending Body and Soul
  5. H [10-60] The Will of the Loa
  6. H [10-60] Rastakhan's Might, H [10-60] Zul's Mutiny & H [10-60] A Strange Port of Call
  7. H [10-60] The Temple of Rezan
  8. H [10-60] House of the King & H [10-60] Heads Will Roll
  9. H [10-60] Partners in Heresy
  10. H [10-60] To Sacrifice a Loa

Web of Lies

  1. H [10-60] Terrace of the Chosen
  2. H [10-60] Zanchuli Traitors & H [10-60] Rescuing the Taken
  3. H [10-60] Raal & H [10-60] Walls Have Ears
  4. H [10-60] Midnight in the Garden of the Loa
  5. H [10-60] The Hunter & H [10-60] The Ancient One
  6. H [10-60] Mistress of Lies

March of the Loa

  1. H [10-60] King or Prey or H [10-60] Zanchuli Disbanded
  2. H [10-60] Hunting Zul
  3. H [10-60] The Warpack
  4. H [10-60] The Full Prophecy & H [10-60] Heretics
  5. H [10-60] City of Gold
  6. H [10-60] The King's Gambit
  7. H [10-50D] Atal'Dazar: Yazma the Fallen Priestess, H [10-60] Of Dark Deeds and Dark Days

Side quests

The Slough

Can be done from the start.

  1. H [10-60] Monstrous Matchmaker
  2. H [10-60] The Scent for a Brutosaur, H [10-60] They Say It's a Delicacy & H [10-60] Aggressive Mating Strategy
  3. H [10-60] Setting the Mood & H [10-60] Brutal Boost
  4. H [10-60] Mating Season Halftime
  5. H [10-60] Give it a Little Juice
  6. H [10-60] Size Matters
  7. H [10-60] The Head of Her Enemy

Nesingwary's Trek

The chain be done from the start, while the breadcrumb to it unlocks after "The Zanchuli Council" chapter.

  1. H [10-60] Nesingwary's Trek
  2. N [10-60] He's Gone Mad!, N [10-60] A Thorn in the Side, N [10-60] Die, Die, Diemetradon & N [10-60] Predatory
  3. N [10-60] Hunting the Hunter
  4. N [10-60] Headhunter Jo

Warbeast Kraal

The quest chain itself can be done from the start, while the breadcrumb to it unlocks after "Port of Zandalar" chapter.

  1. H [10-60] The Missing Handler
  2. H [10-60] The Orphaned Hatchling
  3. H [10-60] Direhorn Daycare & H [10-60] Ravenous Landsharks
  4. H [10-60] Headbutting 101, H [10-60] Direhorn Growth Hormone, H [10-60G3] WANTED: Jabra'kan & H [10-60] Queenfeather
  5. H [10-60] Wings for the Kraal & H [10-60] DGH: Now With Real Direhorn
  6. H [10-60] Growing Pains
  7. H [10-60] How to Train Your Direhorn
  8. H [10-60] A Good Spanking
  9. H [10-60] Naptime
  10. H [50] Side Effects May Include...
  11. H [50] Alchemy is an Inexact Science
  12. H [50] Held For Observation
  13. H [50] An Unending Sleep
  14. H [50] A Loa Without a Temple
  15. H [50] A Show of Faith
  16. H [50] Sleep, Eat, Repeat
  17. For approximately 15 days, each day one of the following daily quests is available:

Village in the Vines

Breadcrumb unlocks after "Warport Rastari".

  1. H [10-60] Kaja'mite? Kaja'must!
  2. H [10-60] Kaja'mite Ore Bust, H [10-60] King Da'ka, H [10-60] Gorilla Warfare & H [10-59B] Gorilla Gorge

Isle of Fangs

The quest chain itself can be done after "Warport Rastari", while the breadcrumb to it unlocks after "Among the People".

  1. H [10-60] Sending Out An SOS
  2. H [10-60] Send the Signal!
  3. H [10-60] Key to the Brig
  4. H [10-60] Not "Only Zul"
  5. H [10-60] Against the Tide
  6. H [10-60] Destroy the Weapon
  7. H [10-60] Hope's Blue Light

Talanji's Rebuke

Breadcrumb unlocks after "Warport Rastari".

  1. H [10-60] Keep Them On Task
  2. H [10-60] The Wreckoning, H [10-60] The Things They Carried, H [10-60] Productive Pests & H [10-60] Crabulous Feast
  3. H [10-60] Stop the Evacuation

Tortollan

Consists of three separate chains (Horde-only at Port of Zandalar and neutral at Dreadpearl Shallows and Atal'Gral). The quests are all initially available, but the breadcrumb from Port of Zandalar to Dreadpearl Shallows does not unlock until after "Warport Rastari".

  1. H [10-60] Make Loh Go
  2. H [10-60] The Scamps
  3. H [10-60] Mista Nice
  4. H [10-60] Who Seeks the Seekers?
  5. N [10-60] Perfect Tidings & N [10-60] Tiny Treasures
  6. N [10-60] Caged Wisdom
  7. N [10-60] Lost Chelonians & N [10-60] Scrollhunters
  8. N [10-60] A Special Stone
  9. N [10-60] Find Their Words
  10. N [10-60] The Scrolls of Gral & N [10-60] Clear the Riffraff
  11. N [10-60] Awaken a God
  12. N [10-60] Beneath the Waves
  13. N [10-60] Word from the Deep
  14. H [10-60] Inform the Horde!

Xibala

Unlock after "March of the Loa".

  1. H [10-60] The Bones of Xibala
  2. H [10-60] The Bloodwatcher Legacy
  3. H [10-60] Xibalan Ecology, H [10-60] Archaeological Efficiency & H [10-60] Scrying for the Eye
  4. H [10-60] A Nose for Magic
  5. H [10-60] A Dark (Iron) Tide & H [10-60] Grand Theft Telemancy

Sandscar Breach

Unlock after "March of the Loa".

  1. H [10-60] Sandscar Breach
  2. H [10-60] I Spy a Spire, H [10-60] Skycaller Soltok, H [10-60] The Sethrak Incursion & H [10-60] Lil' Tika

One-offs

Alliance

While Zuldazar is a Horde zone, it doesn't mean that there are no quests for Alliance to do there.

Alliance characters can do "Nesigwary's Trek" and Tortollan quests above, plus they have some quests exclusive to them.

Xibala

  1. A [35-60] The Thrill of Exploration
  2. A [35-60] Archaeological Efficiency, A [35-60] Morgrum's Survey & A [35-60] Xibalan Ecology
  3. A [35-60] Morgrum's Extended Survey
  4. A [35-60] Not Our Purple Elves & A [35-60] Grand Theft Telemancy

Gorilla Gorge

  1. A [35-60] Apes of Wrath
  2. A [35-60] To Stomp or Not To Stomp, A [35-60] King Da'ka & A [35-60] Gorilla Warfare

One-offs