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Prototype Pantheon

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BossPrototype Pantheon
Image of Prototype Pantheon
Gender Both
Race Eternal One (Humanoid)
Level ?? Boss
Reaction Alliance Horde
Location Sepulcher of the First Ones
Status Killable

The Prototype Pantheon is the fourth boss encounter of the Sepulcher of the First Ones. In this encounter, players face prototype versions of the Eternal Ones: the Prototype of War (the Primus), Prototype of Duty (Kyrestia), Prototype of Renewal (the Winter Queen), and Prototype of Absolution (Denathrius).

Adventure Guide

Bereft of the cosmic spirits of the Eternal Ones, these incomplete host bodies can only carry out their base directives without mercy or compassion. With the enemy at the gates, Lihuvim has little choice but to activate these dangerous prototypes.

Overview

The Prototype of Duty and the Prototype of War have finished printing from the Progenitor Forge and begin the fight on the ground, using Ability warlock cremation.png Necrotic Ritual and Spell animabastion missile.png Pinning Volley to assault players.

If a member of the Prototype Pantheon reaches 50% health remaining, they all retreat to the Progenitor Forge as Spell progenitor orb2.png Reconstruction begins, ushering other Pantheon members into the fight as the Progenitor Forge comes to life.

Tank Alert Tanks

  • Ability bastion druid.png Humbling Strikes inflicts damage to all players for the amount of damage taken by the primary target.
  • Spell animarevendreth wave.png Wracking Pain increases all damage taken by targets in front of the caster, and can also hit Necrotic Ritualists.
  • Upon reaching 100 energy, Spell shadow unholystrength.png Hand of Destruction pulls all players to the primary threat target's current location.

Damage Dealer Alert Damage Dealers

Healer Alert Healers

Loot

Bonus loot

Achievements

Trivia

  • In early PTR builds, the Pantheon's Adventure Guide entry simply read: Pantheon of Death prototypes printed by Progenitors serving the Jailer.
    • In a later build, it was changed to: The first iteration of the immortal council was not put into use because their ideals were too extreme. With the enemy at the gate, Lihuvim has little choice but to reactivate these dangerous prototypes.

Patch changes