Hybrid class

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Hybrid classes are classes which can change their Specialization to take on more than one kind of class role: tank, healer, or damage dealer (DPS). They have baseline abilities that are part of their class that allow them to be flexible - like the damaging Retribution paladin using [Flash of Light]. A character using a "hybrid ability" in such a manner is normally not as effective as a player who has specialized and geared themselves for the role appropriately. Most classes are hybrid, differentiated from pure classes. In earlier expansions hybrid classes dealt less damage overall than pure classes, a design that was known as the "hybrid tax." This has since been eliminated, and DPS specs of all classes are expected to be relatively close in their damage output.

As the main stat on most gear will change with specialization, hybrid classes can easily keep most of their gear when changing roles. There are certain exceptions:

  • The secondary attributes will not change with specialization, and some roles value certain stats over others.
  • Certain trinkets, like the  [Echoing Tyrstone] have item effects that are ineffective on other roles and may even disable itself if equipped while in a non-matching specialization.
  • The recommended weapon for a class can change between specializations, and may leave certain abilities unusable if the hybrid character does not change abilities when changing specializations.

Kinds of Hybrids

The most limited definition here would be any class that can fill any of the three roles, which only includes paladins, druids, and monks as hybrids. Blizzard consider hybrids to be any class that can take at least two roles, which would include shaman, warriors, death knights, priests, demon hunters, and evokers.

Three-way hybrids

These classes are the most flexible and can cover the three roles of tanking, damage, and healing.

Druid Druid

Druids have four specializations, unlike any other class. Their two DPS specializations take on both of the major DPS sub-roles: melee and ranged.

All specializations...

Paladin Paladin

Paladins change their weapons and trinkets when switching between their three specializations.

All specializations...

Monk Monk

The monk is a hybrid that focuses on fists and feet to pummel their opponents into submission while using traditional herbal medicine with Pandaren martial arts to heal allies.

All specializations...

Two-way hybrids

Six classes, shaman, warrior, death knight, priest, demon hunter, and evoker, can perform two of the three roles in an instance group.

Shaman Shaman

The shaman have three specializations, choosing either a healing and DPS role. Their two DPS specializations take on both of the major DPS sub-roles: melee and ranged.

All specializations...

Priest Priest

The Priest is the only class with two healing specializations, and can also turn to the powers of the void to deal damage.

All specializations...

Warrior Warrior

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All specializations...

Death Knight Death knight

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The death knight is a melee fighter that wields dark magic and runeforged weapons, and is able to tank or DPS.

All specializations...

Demon Hunter Demon Hunter

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All specializations...

Evoker Evoker

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All specializations...

See also