Burning Archer
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Classic.Battle.net Warcraft III - Neutral -> Creeps -> Undead
| Burning Archer | |
|---|---|
| Race | Skeleton |
| Faction | Neutral (Creep) |
| Statistics | |
| Hit points | 300 |
| Hit point regeneration | Always |
| Hit point regeneration rate | 0.50 HP/sec. |
| Mana | 300 |
| Mana Regeneration rate | 0.75 Mana/sec. |
| Unit Classified As | Undead |
| Level | 3 |
| Gold |
225 |
| Lumber |
25 |
| Food |
2 |
| Produced at | Mercenary Camp |
| Stock Start Delay | 60 |
| Stock Replenish Interval | 160 |
| Gold Bounty Awarded |
8-10 |
| Attacking priority | 2 |
| Sleeps | No |
| Hotkey | B |
| Collision Size | 3.2 |
| Combat | |
| Normal attack | 25 avg |
| Can attack | Air, Ground |
| Range | 50 |
| Attack type | Piercing |
| Cooldown | 1.60 sec. |
| Weapon type | Missile |
| Armor Type | Heavy |
| Armor | 0 |
| Day Sight | 140 |
| Night Sight | 80 |
| Movement Speed | 270 |
| Turn Rate | 0.50 |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
Burning Archers are skeleton archer creeps that can be encountered in the Dungeon and Underground tilesets.
Spells and abilities
Searing Arrows
- Adds bonus fire damage to an attack against enemies, but drains mana with each shot fired.
Patch changes
Patch 1.10 (2003-07-03): Gold cost increased to 225 from 180.
Patch 1.07 (2003-07-01): Gold cost decreased to 180 from 210.
Patch 1.03 (2002-10-09):
- Gold cost increased to 210 from 200.
- Lumber cost increased to 25 from 20.


