Twilight Lord Kelris

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For the Season of Discovery version, see Twilight Lord Kelris (Season of Discovery).
BossTwilight Lord Kelris
Image of Twilight Lord Kelris
Gender Male
Race Orc (Humanoid)
Level 27 Elite
Resource Mana
Reaction Alliance Horde
Affiliation(s) Twilight's Hammer
Location Moonshrine Sanctum, Blackfathom Deeps
Status Deceased

Twilight Lord Kelris is an orc boss found in the Moonshrine Sanctum of Blackfathom Deeps.

Kelris was the leader of the Twilight's Hammer in the Deeps who eluded the Argent Dawn in Darnassus for some time. They even considered him dead or missing for some time, but they knew that whenever evil made its presence known in Kalimdor, Kelris had played a role. According to Bashana Runetotem, Kelris was a creature of evil and sought to bring the world back to a time of chaos by worshipping such creatures as the Old Gods.[1] He supervised the growth of the hydra Aku'mai. When Twilight Lord Bathiel assumed control of the Deeps and the Twilight's Hammer after the Cataclysm, his first act was to throw his sire, Lord Kelris, into the hungry maw of Aku'mai.[2][3]

Adventure Guide

When the cultists found a strange three-headed creature in the belly of Blackfathom Deeps, Twilight Lord Kelris was convinced the hydra was a herald of the Old Gods' return to Azeroth... and his ticket to immortality. Kelris personally supervises the growth of the monster, even feeding him his own subjects to satisfy his wild hunger.

Abilities

  • Spell shadow unholyfrenzy.png Mind Blast — Inflicts Shadow damage to an enemy.
    • Twilight Lord Kelris inflicts Shadow damage to a player.
  • Spell nature sleep.png Sleep Magic Effect — Puts nearby enemies to sleep for up to 6 sec. Any damage caused will awaken them.
    • Twilight Lord Kelris puts all players within 5 yards to sleep for 6 sec. Any damage inflicted will awaken players who are asleep.

Combat info

Kelris is in a trance as you enter the room, so you have to attack him before he will respond. He is not accompanied by any guards, so it is possible to pull him without aggroing any adds. It is also unfortunately very easy to pull some more mobs in the room with him, so be careful. This should be an easy fight for a competent group. Watch for the mind control he casts periodically. He will also put players to sleep, so be prepared to pick up the slack from an incapacitated player. He runs around a lot when he is casting, so it is advisable to either clear the room before killing him, or pulling him outside onto the steps.

The Altar

There are 4 candles on the altar he is praying to. After Kelris is dead, light these ONE at a time. Each one will spawn a large group of elites (Aku'mai Servant) after a 5-10 second delay. Without a higher level in your group, if you light more than one at a time you will wipe.

After all the candles have been lit, the door to Aku'mai is opened.

Objective of

WoW Icon update.png The subject of this section was removed from World of Warcraft in patch 4.0.3a but is present in Classic Era.

Cataclysm The subject of this section was removed from World of Warcraft in patch 6.0.2 but is present in Cataclysm Classic.

Loot

Inv staff 06.png [Rod of the Sleepwalker] Inv pants 02.png [Gaze Dreamer Pants]

Quotes

Aggro:

Twilight Lord Kelris yells: Who dares disturb my meditation?

Sleep:

Twilight Lord Kelris yells: Sleep...

Killing A Player:

Twilight Lord Kelris yells: Dust to dust.

Trivia

Patch changes

References

External links