Slime (Warcraft I)
- For lore about slimes, see Ooze.
Slime | |
---|---|
Race | Neutral |
Statistics | |
Hit Points | 150 |
Armor |
10 14 (upgraded) |
Basic Damage |
0 4 (upgraded) |
Piercing Damage | 1 |
Range | melee |
Cooldown | 80 |
Speed | 7 |
Sight | 3 |
Priority | 41 |
The Necrolyte clan believes that the strange slimes found in certain areas seek to eat the blood of the Orcs. No magiks could have created these crawling masses, but yet they exist. This slime seems attracted to the heat of Orcish bodies, and will seep through even the tightest armor to drain into the pores of its victims skin and sap them of strength and life.[1]
Not all of the putrid, slick goo that oozes from openings in the floors and walls is merely disgusting. Some of it poses great danger as well. While slime has no intelligence, it is attracted to the heat that bodies generate. This ichor will literally drain the life from its victims, as heat is what it uses as food. No magical properties have been found to exist within the slime, but nature is often a magik unto itself.[2]
Information
Slimes are found in the missions The Deadmines, Northshire Abbey and Medivh as well as in some Custom Game dungeon maps. They take a while to die, and in numbers, prove to be a real threat. It is advisable to arrange your units in a line when fighting large groups of Slimes, to keep them from being surrounded and overwhelmed.
The Slimes encountered in the Northshire Abbey and Medivh missions have upgraded weapons and armor, improving their stats as shown in the unit box above.
Internal data within the game's files gives training Slimes, a cost of 200 gold, but this is meaningless as there is nothing that can produce slime units.[3]
References
- ^ Warcraft: Orcs & Humans manual, Creatures of the Land, Slime
- ^ Warcraft: Orcs & Humans manual, Monster Descriptions, Slime
- ^ Warcraft: Orcs & Humans. The Cutting Room Floor. Retrieved on 2021-06-05.
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