- Raise Ally
- Level 19 death knight ability
- 40 yd range
- 30 Runic Power
- 10 min cooldown
- Instant
- Pours dark energy into a dead target, reuniting spirit and body to allow the target to reenter battle with 60% health and at least 20% mana.
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Properties |
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Class |
Death knight |
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School |
Shadow |
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Cooldown |
10 minutes |
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Other information |
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Level learned |
19 |
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Improvements |
[Newly Turned] |
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Related debuff |
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Raise Ally is a death knight ability that returns a fallen raid or party member back to life. This is basically a
[Resurrection] ability usable in combat, similar to a druid's
[Rebirth].
Players resurrected by this spell receive the Void-Touched debuff, which makes them semi-transparent and gives them a shadowy aura.
Old version
Prior to patch 4.1.0, this spell raised a fallen raid or party member as a ghoul which they could control for 5 minutes with a vehicle bar.
- Abilities
Claw — Claw the enemy, causing damage.
Thrash — A physical attack, injuring a single foe.
Gnaw — Chew a limb off the target, stunning for 3 sec and dealing damage.
Leap — Leap behind the targeted friend or enemy.
Huddle — Go into a defensive crouch, reducing the damage taken from melee attacks, ranged attacks and spells by 50% for 10 sec.
Explode — Explode self, destroying the ghoul and causing 787 to 913 shadow damage to all nearby enemies.
Patch changes
Patch 10.0.0 (2022-10-25): Now available at level 19 (was 39).
Patch 9.0.1 (2020-10-13): Now available at level 39 (was 72).
Patch 8.0.1 (2018-07-17): Now costs 30 runic power.
Patch 7.0.3 (2016-07-19): No longer cost runic power.
Patch 5.0.4 (2012-08-28): Revived targets are now healed to 60% health, up from 20%. Cost reduced from 50 to 30 Runic Power.
Patch 4.3.0 (2011-11-29): Ranged increased from 30 to 40 yards.
Patch 4.1.0 (2011-04-26): Redesigned to be a battle resurrection, analogous to
[Rebirth]. It is instant cast, but costs 50 Runic Power to use, and has a 10-minute cooldown. It shares the same global battle resurrection cap with Rebirth and
[Soulstone].
- Old: Raises the corpse of a raid or party member to fight by your side. The player will have control over the Ghoul for 5 min.
Patch 3.3.0 (2009-12-08): The cooldown on this ability has been reduced from 15 minutes to 10 minutes. Cannot be used in Arenas.
Patch 3.2.0 (2009-08-04): Using the
[Gnaw] ability while under the effects of this spell will now initiate auto-attack. In addition, the damage done has been changed from a flat value to a percentage of weapon damage.
Patch 3.1.0 (2009-04-14): Now has a cooldown greater than 15 min and can no longer be used in Arenas.
Patch 3.0.8 (2009-01-20): Raise Dead has now been split into two spells:
[Raise Dead] now raises a ghoul or pet ghoul (if talented). Requires
[Corpse Dust] if no humanoid corpse is nearby.
- Raise Ally now raises a fallen party member and has no reagent. Available at level 72.
See also
Other versions
Wrath Classic
- Raise Ally
- Level 72 death knight ability
- 30 yd range
- 10 min cooldown
- Instant
- Raises the corpse of a raid or party member to fight by your side. The player will have control over the Ghoul for 5 min.
|
Properties |
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Class |
Death knight |
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School |
Shadow |
---|
Cooldown |
10 minutes |
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Other information |
---|
Level learned |
72 |
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Cataclysm Classic
- Raise Ally
- Level 72 death knight ability
- 40 yd range
- 50 Runic Power
- 10 min cooldown
- Instant
- Pours dark energy into a dead target, reuniting spirit and body to allow the target to reenter battle with 20% health and 20% mana.
|
Properties |
---|
Class |
Death knight |
---|
School |
Shadow |
---|
Cooldown |
10 minutes |
---|
Other information |
---|
Level learned |
72 |
---|
Related debuff |
---|
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External links