Goldtusk Inn
Goldtusk Inn | |
---|---|
The inn's exterior as it initially appears. | |
Type | Inn |
Leader(s) | Rhan'ka |
Race(s) | Zandalari troll |
Affiliation(s) | Goldtusk Gang, Voldunai |
Location | Whistlebloom Oasis, Vol'dun[43.4, 60.2] |
Status | Active |
Characteristics | |
Facilities |
Inn Mailbox Stables Anvil & Forge Bank Auctions |
Travel |
Flight Master(s) Mass-transit Portal(s) |
The Goldtusk Inn is an inn owned by Rhan'ka[1] and staffed by the Goldtusk Gang[1][2] inside a cave on the northeast side of Whistlebloom Oasis in Vol'dun. According to Rhan'ka, "All exiles are welcome to rest at de Goldtusk Inn, de only luxury lodge in dese harsh dunes".[2] Guests at the inn need to earn their keep. The inn offers several excursion activities and packages, such as the "Warlord Package" (which is required for access to excursions to Dead Man's Pass), the "Scorpid King Package" (unlimited all-day access to Rhan'ka's famous scorpid blood drinks),[3] and the "Giant Deadly Unstoppable Killer Cobra Experience" (an activity which challenges guests to travel to the dunes north of the inn and try not to be killed by Sevriss).[4]
When adventurers first arrive at the inn, it offers no commodities and the visitors are only able to see the seemingly insane Rhan'ka talking to skulls.[2] After Rhan'ka sends the adventurers to Dead Man's Pass, Sandfury raiders led by Gozda'kun the Slaver thrash the inn and kidnap the Goldtusk Gang (leading Rhan'ka to officially ban the tribe from the inn).[1][5] After adventurers rescue the skulls, Rhan'ka conducts a ritual to initiate them into the Goldtusk Gang and allow them to see what the gang sees, revealing that most of the Goldtusk Gang members are actually ghosts that were previously invisible.[6] After adventurers help the various gang members with tasks around the inn — specifically by helping Man'zul create and plant a "gold tusk" above the inn's entrance,[7] clearing the oasis of predators for Volni,[8] and gathering fruit for Zulsan's all-you-can-eat breakfast buffet[9] — the place receives its first guest in the form of the injured Bladeguard Tarkaj, who is offered food, drink, bandages, and bedding by the adventurer. Afterward, Rhan'ka declares that the inn is officially open.[10]
Inhabitants
- After questline
- Bladeguard Tarkaj
- Grenja <Repairs>
- Man'zul <Stable Master>
- Rhan'ka <Innkeeper>
- Zulsan
- Volni <Flight Master>
Notes
- The inn contains an interactable Drum and a Cooking Cauldron in which Rhan'ka hides during part of the questline.
- The commodities at the inn are not initially available and instead have to be unlocked through quests. Volni's flight path unlocks after [30-60] The Best Kill is Overkill, and Grenja, Man'zul, and Rhan'ka only offer their services after completion of [30-60] A Goldtusk Greeting. A Goldtusk Greeting also adds an anvil, forge, and Goldtusk Inn Mailbox outside the inn's entrance.
Gallery
The inn's exterior with an anvil, forge, and mailbox after A Goldtusk Greeting, as well as Man'zul's "gold tusk" above the entrance.
Patch changes
- Patch 8.0.1 (2018-07-17): Added.
See also
References
- ^ a b c [30-60] Gozda'kun the Slaver
- ^ a b c [30-60] Meet the Goldtusk Gang
- ^ [30-60] Dirty Work for Dirty Drinks
- ^ [30-60G3] WANTED: Cobra Excursion Participants
- ^ [30-60] The Great Cranium Caper
- ^ [30-60] Powerful Spirits
- ^ [30-60] Creative Marketing
- ^ [30-60] The Best Kill is Overkill
- ^ [30-60] Restocking the Buffet
- ^ [30-60] A Goldtusk Greeting