Scourge Strike
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Scourge Strike | |
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Properties | |
Class | Death knight |
School | Physical |
Cooldown | None/Global Cooldown |
Talents | |
Talent required | [Festering Strike] |
Improvements | [Reaping] |
Scourge Strike is an Unholy death knight ability that deals physical and Shadow damage.
Patch changes
- Hotfix (2023-11-14): Damage increased by 10%.
- Patch 10.2.0 (2023-11-07): Damage increased by 12%.
- Patch 10.1.5 (2023-07-11): Damage is now increased by 30% in PvP combat.
- Patch 10.1.0 (2023-05-02): Damage increased by 15%.
- Hotfix (2023-04-10): Damage increased by 20%.
- Hotfix (2022-12-19): Damage increased by 6%.
- Patch 10.0.0 (2022-10-25): Now a row 2 Unholy talent (was a level 11 Unholy ability). Rank 2 removed.
- Patch 9.0.2 (2020-11-17): Rank 2 added at level 56: Increases damage done by 20%.
- Patch 9.0.1 (2020-10-13):
- Now learned at level 11 (was 55).
- Now prefers targets with Festering Wound while inside [Death and Decay].
- Patch 8.2.0 (2019-06-25): Damage increased by 15%.
- Patch 7.1.5 (2017-01-10): Increased the damage of Scourge Strike by 6%.
- Hotfix (2016-08-01): Now deals both physical and shadow damage to multiple targets when the Unholy Death Knight is standing in their own Death and Decay.
- Patch 6.2.3 (2015-11-17): Damage has been increased by 10%.
- Hotfix (2015-01-13): Scourge Strike's damage has been increased by 28%.
- Hotfix (2014-10-30): Damage has been increased by 50%.
- Patch 6.0.2 (2014-10-14): No longer deals additional damage for each disease present on the target. The ability now deals 100% Physical weapon damage, and 50% Shadow weapon damage. These two effects can independently critically hit.
- Patch 5.2.0 (2013-03-05): Now deals 3.8% more damage.
- Patch 5.0.4 (2012-08-28): Now replaces Blood Strike.
- Patch 4.0.1 (2010-10-12): Now deals 100% weapon damage, up from 70%. Cost reduced to one Unholy rune, down from one Unholy and one Frost.
- Patch 3.3.3 (2010-03-23): Now deals 70% weapon damage, plus 12% of physical damage done as shadow damage for each of the death knight's diseases on the target. The net result should be larger strikes with no diseases present, while maximum damage with all diseases applied to the target should stay the same.
- Patch 3.3.0 (2009-12-08): Redesigned. The base ability now deals 50% weapon damage plus an additional amount as physical damage. However, for each disease the death knight has on the target, the target will take additional shadow damage equal to 25% of the physical damage done.
- Old: An unholy strike that deals 60% weapon damage as shadow damage plus X, and an additional Y bonus damage for each of the Death Knight's diseases on the target.
- Old: An unholy strike that deals 60% weapon damage as shadow damage plus X, and an additional Y bonus damage for each of the Death Knight's diseases on the target.
- Patch 3.2.0 (2009-08-04): Weapon damage bonus reduced to 40%, down from 45%. Damage increased by 10% per disease on the target, down from 11%.
- Patch 3.1.0 (2009-04-14): Damage increased.
- Patch 3.0.2 (2008-10-14): Added.
External links
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es:Golpe de la Plaga