Hammer of Justice
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Hammer of Justice | |
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Properties | |
Class | Paladin |
School | Holy |
Cooldown | 1 minute |
Other information | |
Level learned | 5 |
Improvements | [Excoriation], [Fist of Justice] |
Related debuff | |
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- Justice in Azeroth is in short supply, but merciless when it does arrive.[1]
Hammer of Justice is a level 5 paladin ability. It gives the Paladin the strength to stun a hostile target for up to 6 seconds.
Tips and tricks
- Useful to allow you to heal without interruption or to flee. This stun is one of the most flexible in the game, as it will not break due to damage or other spells being cast on the target, nor does it cause any amount of threat when used.
- It cannot be used on a target that already has a Hammer of Justice stun active.
- Most bosses and some high-level mobs are immune to Hammer of Justice.
Trivia
- Hammer of Justice is one of Uther's Basic Abilities in Heroes of the Storm.
Gallery
Patch changes
- Patch 10.1.0 (2023-05-02): Duration decreased to 5 seconds in PvP combat (was 6 seconds).
- Patch 7.0.3 (2016-07-19): Now learned at level 5 (was 8). Mana cost increased to 3.5% of base mana (was 3%).
- Hotfix (2012-10-04): Both Repentance and Hammer of Justice can now be applied to the same target.
- Patch 4.0.1 (2010-10-12): No longer interrupts non-player spellcasting.
- Patch 3.2.0 (2009-08-04): Tooltip now specifies that the Interrupt effect only occurs on non-player targets.
- Hotfix (2009-06-08): When immune to the stun, Hammer of Justice will no longer cause player spells to be interrupted but it will still interrupt NPCs. Also, when it does stun a player target, it will not perform an interrupt effect and lock out the affected magic school.
- Patch 3.1.0 (2009-04-14): This ability will now still interrupt casting even if the victim is immune to the stun due to diminishing returns.
- Patch 3.0.3 (2008-11-04): The interrupt from this ability will also be redirected when the stun is redirected. In addition, the interrupt will now work on targets immune to stun.
- Patch 3.0.2 (2008-10-14): Now costs 3% of base mana.
- Patch 1.9.0 (2006-01-03): Hammer of Justice is now a Protection spell.
- Patch 1.1.0 (2004-11-07): Removed facing requirement.
- Patch 0.8 (2004-07-07): Renamed from Fist of Justice to Hammer of Justice.
- Patch 0.7 (2004-06-15): Ranks have been changed.
- Patch 0.6 (2004-04-13): The duration and mana cost have been reduced. Cooldown has increased.
See also
- Hammer of Justice, TCG card
References
External links
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