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Hjalmar's Final Execution (Alliance)

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AllianceHjalmar's Final Execution
Start Hjalmar the Undying
End Private Cole
Level 1-10 (Requires 1)
Category Exile's Reach
Experience 250
Rewards 30c
Previous A Warrior [1-10] A Warrior's End
For the Horde version of this quest, see H Warrior [1-10] Hjalmar's Final Execution.

Objectives

Slay Hjalmar the Undying. You must use Execute in order to truly kill him.

Description

You can now understand how to wield my most powerful ability, young warrior.

I beg of you, use it to finish me off! These ogres trapped my spirit here long ago for daring to defy them.

Only through a glorious death will I finally be allowed to rest.

It is the only way I will see my brothers and sisters in the afterlife.

Rewards

You will receive:

Progress

...

Completion

Sounds like you had an adventure! Where do you think that ghost went after you fought it?

Notes

...

Progression

  1. A [1-10] Warming Up
  2. A [1-10] Stand Your Ground
  3. A [1-10] Brace for Impact
  4. A [1-10] Murloc Mania
  5. A [1-10] Emergency First Aid
  6. A [1-10] Finding the Lost Expedition
  7. A [1-10] Cooking Meat
  8. Classes besides hunter: A [1-10] Enhanced Combat Tactics or A monk [1-10] Enhanced Combat Tactics
  9. A [1-10] Northbound
  10. Hunter: A Hunter [1-10] Taming the Wilds
  11. A [1-10] Down with the Quilboar & A [1-10] Forbidden Quilboar Necromancy
  12. A [1-10] The Scout-o-Matic 5000
  13. A [1-10] Re-sizing the Situation
  14. A [1-10] Ride of the Scientifically Enhanced Boar
  15. A [1-10] Stocking Up on Supplies
  16. Complete the following:
  17. A [7-10] To Darkmaul Citadel
  18. A [7-10] Right Beneath Their Eyes
  19. A [7-10] Controlling their Stones & A [7-10] Catapult Destruction & A [7-10] Like Ogres to the Slaughter
  20. A [7-10] Dungeon: Darkmaul Citadel
  21. A [7-10] An End to Beginnings

Patch changes

External links