Catapult Destruction (Horde)
Catapult Destruction | |
---|---|
Start | Herbert Gloomburst |
End | Herbert Gloomburst |
Level | 7-10 |
Category | Exile's Reach |
Previous | [7-10] Right Beneath Their Eyes |
Next | [7-10] Dungeon: Darkmaul Citadel |
- For the Alliance version of this quest, see [7-10] Catapult Destruction.
Objectives
Blow up 4 catapults within Darkmaul Citadel.
- Catapults destroyed (4)
Description
Did you see the catapults lined up on the way over here?
Seems like the ogres are planning to hurl who knows what at our camp. Good thing I came prepared!
Cork gave me some of his explosives as a contingency plan.
I was going to save them for some enemies back in Orgrimmar... but I suppose you should use them here instead.
Blow up the catapults before they fire on our camp!
Rewards
You will receive:
Progress
Make sure to give the explosives a nice wave goodbye when you use them on the catapult.
It'll make them feel appreciated before they explode.
Completion
Good work! You didn't happen to save any of those explosives, did you?
...I didn't think so. Oh well! I have plenty of other ways to blow up my enemies.
Progression
- [1-10] Warming Up
- [1-10] Stand Your Ground
- [1-10] Brace for Impact
- [1-10] Murloc Mania
- [1-10] Emergency First Aid
- [1-10] Finding the Lost Expedition
- [1-10] Cooking Meat
- Classes besides hunter: [1-10] Enhanced Combat Tactics or [1-10] Enhanced Combat Tactics
- [1-10] Northbound
- Hunter: [1-10] Taming the Wilds
- [1-10] Down with the Quilboar & [1-10] Forbidden Quilboar Necromancy
- [1-10] The Choppy Booster Mk. 5
- [1-10] Re-sizing the Situation
- [1-10] The Re-Deather
- [1-10] Stocking Up on Supplies
- Complete the following:
- The Harpy Roost:
- [6-10] The Harpy Problem
- [6-10] Harpy Culling & [6-10] Purge the Totems & [6-10] The Rescue of Herbert Gloomburst
- [6-10] Message to Base
- Optional side quest: [6-10] Freeing the Light
- Hrun's Barrow:
- [6-10] Westward Bound
- [6-10] Who Lurks in the Pit
- Class quest/questline:
- [1-10] A Druid's Form
- [1-10] A Hunter's Trap → [1-10] Hunting the Stalker → [1-10] The Art of Taming
- [1-10] A Mage's Knowledge → [1-10] The Best Way to Use Sheep
- [1-10] A Monk's Focus → [1-10] One Last Spar
- [1-10] A Paladin's Service → [1-10] The Divine's Shield
- [1-10] A Priest's End → [1-10] Resurrecting the Recruits
- [1-10] A Rogue's End → [1-10] The Deadliest of Poisons
- [1-10] A Shaman's Duty
- [1-10] A Warlock's Bargain
- [1-10] A Warrior's End → [1-10] Hjalmar's Final Execution
- The Harpy Roost:
- [7-10] To Darkmaul Citadel
- Optional side quest: [7-10G3] Killclaw the Terrible
- [7-10] Right Beneath Their Eyes
- [7-10] Controlling their Stones & [7-10] Catapult Destruction & [7-10] Like Ogres to the Slaughter
- [7-10] Dungeon: Darkmaul Citadel
- [7-10] An End to Beginnings
Beta version
- Description
Did you see the catapults lined up on the way over here?
Seems like the ogres are planning to attack our base. Good thing I came prepared!
Cork gave me some of his explosives as a just in case.
I planned on using them to blow up some of my enemies when I got back to Orgrimmar... but I suppose you should use them.
Take these explosives and blow up the catapults before they're used on our camp!
Patch changes
- Patch 9.0.1 (2020-10-13): Added.