User talk:Mordecay

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Language links

Hey Mordecay! Grats on getting your name back. As I understand, it's still being looked into if it'll be feasible to bring over the Spanish version of the wiki. I think by now, the other language variants are more or less entirely inactive though. I don't think we need to go and revert removal of the Spanish links, but at least for that one, it might be fine to hold off on clearing what remains. PeterWind (talk) 12:17, 21 October 2023 (UTC)

Heya, whops, I saw Suraf's comment here and assumed they are to be removed :D Sure, I can ignore them for now. --HordeRace bloodelf male.jpg Mordecay (talk) 12:22, 21 October 2023 (UTC)
Ah my bad, should've been more clear. Yea, feel free to remove other language links but Spanish right now is up in limbo. — SurafbrovWarcraft Wiki administrator T / C 12:40, 21 October 2023 (UTC)

Timeline - Dark Riders

I saw you moved Dark Riders (comic) in the Timeline down from the ending of World of Warcraft: Book Four in Secrets of Ulduar down to the end of Fall of the Lich King (right before cata). I was wondering if there was a source we could cite to this? When I reread it I didn't see any indication of timeline other than it taking place right after the Special issue that happened when Algalon observed Azeroth at the end of Ulduar. I couldn't find any references with connected characters or artifacts that would place it elsewhere either. Is there something I missed here? - - IconSmall BloodElf Female.gifDeathKnight Akaria (T|C) 02:25, 25 November 2023 (UTC)

Heya, the connection is made directly in Curse of the Worgen #5, where Valorn says: "... for the Scythe of Elune to make a difference. It was liberated from Duskwood mere days ago." And from the end of Dark Riders, we know that Brink was to deliver it to a night elf. This is just before Forsaken and Gilneans attack each other near Duskhaven. --HordeRace bloodelf male.jpg Mordecay (talk) 08:46, 25 November 2023 (UTC)
Perfect, thanks! I'll put those down as a source! - - IconSmall BloodElf Female.gifDeathKnight Akaria (T|C) 20:24, 25 November 2023 (UTC)
Np. Nice work on the Timeline page, btw! HordeRace bloodelf male.jpg Mordecay (talk) 20:39, 25 November 2023 (UTC)
Thanks! It just got fed up with some inconsistencies and questions on it haha. Thanks for going through and fixing all my dyslexic mistakes and catching the little things like this! Fixed my signatures, copied your template method and cheesed it to make it not do the 10 line signature haha. - IconSmall BloodElf Female.gifDeathKnight Akaria (T|C) 21:21, 25 November 2023 (UTC)

Terrace of the Moon

Yo man, fix the remaining links since you moved the page, thanks Xporc (talk) 17:51, 29 November 2023 (UTC)

Ok? --HordeRace bloodelf male.jpg Mordecay (talk) 17:52, 29 November 2023 (UTC)

Re: Molten Leadspike.png

I am always mindful of how much space there is around the subject matter in an image. It's always a balance between the size of an image versus where the human eyeball will naturally focus on. (If you need an example of what I'm talking about, you can view File:Lelyn Swiftshadow.jpg).

So with the above in mind, the space to the left of the mob in my screenshot upload for Molten Leadspike isn't just padding. The intent was to have the eye focus closer to the face instead of gobsmack in the middle of the torso. That is all. --Alayea (talk) 23:06, 29 November 2023 (UTC)

Definitely an interesting take on the eye focus, but editors generally try to crop out the excess background. But if you feel it really helps in this case, feel free to change the image back, at least from my perspective. --HordeRace bloodelf male.jpg Mordecay (talk) 08:55, 30 November 2023 (UTC)

Belanaar Harbor

It was "Bel'ameth Harbor" in the previous PTR build, but was changed to "Belanaar Harbor" in this one. - Linneris (talk) 11:41, 9 December 2023 (UTC)

Correct. --HordeRace bloodelf male.jpg Mordecay (talk) 11:45, 9 December 2023 (UTC)

Thank you

Thank you for fixing all my screw ups. Hope you don't mind too much. -- Kaamara

Not at all, and those are not screw-ups. Your pages are very good! Also, signatures are created by using this: ~~~~ --HordeRace bloodelf male.jpg Mordecay (talk) 09:38, 10 December 2023 (UTC)

Mordent Evenshade's level

When I checked the PTR, he appeared as a lvl 52 in Bel'ameth in Amirdrassil. I don't know if he perhaps appears as within the DF level bracket earlier on though. PeterWind (talk) 20:50, 10 December 2023 (UTC)

Oh shoot, the df-max was meant for the Amirdrassil party appearance, but even that appearance has him with lvl 52 according to Wowhead, thought it is 70 like the rest of them. Reverting now, sry. --HordeRace bloodelf male.jpg Mordecay (talk) 20:59, 10 December 2023 (UTC)
No worries! I haven't checked the party appearance myself, so I assumed that's why you reverted, if he appeared as 70 there. Typical Blizzconsistency with the levels of course. PeterWind (talk) 21:05, 10 December 2023 (UTC)

Classic coordinates maps

Adding (Classic) to the end of the zone for coordinates templates just breaks it by displaying a non-existent map. Please don't change these unless you're linking to a map that actually exists. -- Dark T Zeratul (talk) 19:07, 10 January 2024 (UTC)

Redirect links need to be created, coords links with (Classic) are ok. --HordeRace bloodelf male.jpg Mordecay (talk) 19:09, 10 January 2024 (UTC)

Quantum items

Hey, nice work on those quantum items! I hadn't really been sure about the best way to go about those. Seems there's a lot of stuff previously marked as "removedfrombeta" available from those items. Right now I'm just thinning out the item stubs a bit, but I figure I'll just apply the same kind of edits to cases I come across during that project.

The process I use right now is basically just copy the in-game link from Wowhead, and then check in-game with the "All The Things" addon, as it'll usually name a source, if cases have been registered. Not a perfect system, as it still relies on the sources being registered in the addon, but it's a start! There's likely a bunch of the items that I'll tag as removed, that are also available from these quantum items, but where cases haven't been registered yet.

After having worked some more on the stubs, I might go over over some of the gear from the various "removed" categories, to see if more cases like that have been registered. I probably won't update the individual quantum pages for now, but feel free to if you prefer! Instead I was thinking I'd just check by "What links here" on the quantum item in question, after I've had enough of stubs and need a break. PeterWind (talk) 14:02, 15 January 2024 (UTC)

Ah, so it is that addon, I was wondering how you found those items, gonna check it. You checking "What links here" on the Quantum items later sounds good. --HordeRace bloodelf male.jpg Mordecay (talk) 14:12, 15 January 2024 (UTC)

Old Goblins

Hey, thanks for the help with the goblin pages. For example, with a page like Grimble, how should I update their photo, especially with the base photo being [File:GrimbleCata.jpg]... do I have the perms to move photos around to change their filename? How do i do that? Thanks for the help! Chickachoy (talk) 00:18, 26 January 2024 (UTC)

Heya, yeah you should be able to move files. If you want to clean the names the same way I did - to have the "main" image have just the NPC name - open File:Grimble.jpg, then mouseover to the "More" tab near the Search bar and click on Move. Add a new file name (maybe "old" or "Classic") and untick the "Leave a redirect behind" option. Then move File:GrimbleCata.jpg to Grimble the same way.
Also should have mentioned it yesterday, the reason I reverted/reuploaded your file yesterday was due to the existence Category:Former goblin models, which is seemingly kept for historical purposes. Not that your action was incorrect, tho, since not every single Classic goblin image is in that category. --HordeRace bloodelf male.jpg Mordecay (talk) 08:10, 26 January 2024 (UTC)

Screenshot sparkles

I forget if this has been mentioned on the wiki as well, but it seems that going to the graphics settings and disabling "Particle density" can remove sparkles as well. In a lot of cases, it also makes various objects look a lot less interesting, if these objects use any particle effects. So it's not always a great solution, but it should be a way to deal with the sparkles that won't go away even with alt+z spam. PeterWind (talk) 22:06, 29 January 2024 (UTC)

Oh, didn't know about that setting, will check it out, thx. --HordeRace bloodelf male.jpg Mordecay (talk) 22:27, 29 January 2024 (UTC)

Certain object IDs

Hey! Maybe you're already familiar with this trick, but I only figured this combination out a few days ago, so I thought I might share here as well. For objects like Captain's Log and The Diary of CV - Part III that don't show up in the usual databases, you can find a bunch of them under the GameObjects table on wago. You input the name of the object under "Name_lang". "ID" is just the object ID, and "OwnerID" is the map number, that you can click to see what zone that actually corresponds to. "Pos_0", "Pos_1" and "Pos_2" tells the coordinates on that map, in terms of X, Y and Z. So for "The Diary of CV - Part III", where the coordinates are "-394.98", "-1137.75" and "227.37", you can track those numbers down on the relevant map here. You can simply copy the OwnerID into the drop down menu of the map-site. PeterWind (talk) 02:10, 31 March 2024 (UTC)

Whoo, that's interesting, already found a tome in the Ohn'ahran Plains with this! Thx.
Edit: One more thing, which ID to add to the wiki for Alchemy for Dryads? Wago shows three entries with what appears the same coords, but three different IDs. Well, went with the owner/map that was working. --HordeRace bloodelf male.jpg Mordecay (talk) 08:42, 31 March 2024 (UTC)
Yeah I think that's fine. In that specific case I'm guessing that the other OwnerID/Map IDs are for different phases. But I'm not 100% sure. There are some curious cases, where you might even stumble upon names in the wago table, that you can confirm with the location, but where the name doesn't show up in game. For The Diary of CV - Part IV and The Diary of CV - Part VI, the objects have no mouse-over text, but it's clearly those objects even so. Clicking a "DisplayID" and then "FileDataID" while in the "GameObjectDisplayInfo" table should give you the filename for the in-game model. Doesn't seem like wago lets you see the actual model, but for everything from 10.0.2 or earlier, I believe WoW Tools should still do the trick. So there's a number of tricks we can use here. Both in terms of tracking down IDs as well as finding objects in the world, based on the info from the tables there. PeterWind (talk) 23:05, 31 March 2024 (UTC)
hi, butting in for a moment--there is a way to use wow.tools to view current models! wow.tools.local lets you view files from your computer using the wow.tools interface. while the program is open, it basically sets up a temporary locally-hosted "website" that you can navigate to in your browser.
there's also wow.export which is more like wow model viewer, but with the ability to quickly export images of models. the controls for it elude me a little though, i can't figure out how to make everything... not be T-posing, eheh Eithris (talk) 02:51, 1 April 2024 (UTC)
Ohh nice! Gets around how wow.tools won't have the newest stuff. PeterWind (talk) 05:47, 1 April 2024 (UTC)

Battlenet

Hey Morde! I was thinking that with some of our various projects, it might be convenient with a more direct line than the talk pages here. I completely understand if you'd rather avoid that though. If you want, you can add me on battle.net on "Elrox#2505". PeterWind (talk) 16:52, 16 April 2024 (UTC)

Sure why not. --HordeRace bloodelf male.jpg Mordecay (talk) 19:36, 16 April 2024 (UTC)