Unit |
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Acolyte |
User:TheLongConn/Nerubian Faction
Nerubian Empire | |
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Azjol-Nerub | |
Main leader | King Anub'arak |
Race(s) |
Nerubian |
Capital | Azjol-Nerub |
Theater of operations | Northrend |
Language(s) | Nerubian (language) |
Affiliation | Independent |
Status | Active |
The contents herein are entirely player made and in no way represent official Warcraft lore or history. The characters and events listed are of an independent nature and are applied for roleplaying purposes only.
The Nerubian Empire is a fan-concept race for Warcraft 3 that depicts the Nerubians at the height of their power, just prior to their downfall and assimilation into the Scourge. Pockets of their resistance still linger through the Third War, clinging to remnants of ancient nobility and tradition.
The nerubians utilize swarms of cheap fodder to overwhelm their enemies, setting traps and ambushes in their wake as they retreat back into their subterranean caverns. Adherent to a complex caste system, they also utilize a unique Satiation mechanic; nerubian strategists can allocate excess food to strengthen the elite members of their armies. The drawback is less supply for their swarms of the Low Caste warriors, requiring a balance of restraint and satiation to best command this kingdom of ancient fiends.
WIP
Production
Unit |
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Acolyte |
Upgrades available
Spells and Abilities
Hidden abilities
- Blight Growth
- Creates Blight around the building once if finished construction.
- Blight grows within a 96 area radius.
Patch changes
- Patch 1.22 (2008-06-30): Build time reduced to 100 from 120.
- Patch 1.10 (2003-07-03):
- The Frozen Throne
- Tier 3 town halls all cost 20 lumber and 20 gold less.
- Tier 3 town halls all cost 20 lumber and 20 gold less.
- The Frozen Throne
- Patch 1.06 (2003-06-03): Necropolis cost reduced to 300 gold, down from 350 gold.
References
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