Stand Your Ground
Stand Your Ground | |
---|---|
Start | Private Cole |
End | Private Cole |
Level | 1-10 (Requires 1) |
Category | Exile's Reach |
Experience | 340 |
Rewards | 75 |
Previous | [1-10] Warming Up |
Next | [1-10] Brace for Impact |
- For the Horde version of this quest, see [1-10] Stand Your Ground.
Objectives
Spar with Private Cole.
- Spar with Private Cole
Description
I hope this rain isn't a bad omen... I was counting on this being a simple rescue mission.
You'll be sparring with me. We have to make sure you won't run at the first sign of danger.
Let's see what you've got!
Rewards
You will receive:
- 75
- 340 XP
Completion
You're exactly what I'd expect from a <class> recruit. I think you'd make a fine part of the main expedition team.
Notes
Accept Cole's quest, and he runs a short distance away:
- Private Cole says: Let's move into sparring positions. I'll let you have the first strike.
Attack Cole to start combat with him:
- Private Cole says: Never run from your opponent. Stand your ground and fight until the end!
At 50% health, Cole will jump to get behind the player:
- Private Cole says: Remember to always face your enmey!
Cole hits very weakly and misses a great deal with his strikes, but should the player manage to lose more than 50% health, Cole will instantly heal the player back to full health.
Defeat Cole and the player will gain a level:
- Private Cole says: I yield! Well, I'd say you're more than ready for whatever we find on that island.
Don't forget to drag the new spell to an action bar spot from the spellbook. Turn back in to Cole and pick up his next quest.
Progression
- [1-10] Warming Up
- [1-10] Stand Your Ground
- [1-10] Brace for Impact
- [1-10] Murloc Mania
- [1-10] Emergency First Aid
- [1-10] Finding the Lost Expedition
- [1-10] Cooking Meat
- Classes besides hunter: [1-10] Enhanced Combat Tactics or [1-10] Enhanced Combat Tactics
- [1-10] Northbound
- Hunter: [1-10] Taming the Wilds
- [1-10] Down with the Quilboar & [1-10] Forbidden Quilboar Necromancy
- [1-10] The Scout-o-Matic 5000
- [1-10] Re-sizing the Situation
- [1-10] Ride of the Scientifically Enhanced Boar
- [1-10] Stocking Up on Supplies
- Complete the following:
- The Harpy Roost:
- [6-10] The Harpy Problem
- [6-10] Harpy Culling & [6-10] Purge the Totems & [6-10] The Rescue of Meredy Huntswell
- [6-10] Message to Base
- Optional side quest: [6-10] Freeing the Light
- Hrun's Barrow:
- [6-10] Westward Bound
- [6-10] Who Lurks in the Pit
- Class quest/questline:
- [1-10] A Druid's Form
- [1-10] A Hunter's Trap → [1-10] Hunting the Stalker → [1-10] The Art of Taming
- [1-10] A Mage's Knowledge → [1-10] The Best Way to Use Sheep
- [1-10] A Monk's Focus → [1-10] One Last Spar
- [1-10] A Paladin's Service → [1-10] The Divine's Shield
- [1-10] A Priest's End → [1-10] Resurrecting the Recruits
- [1-10] A Rogue's End → [1-10] The Deadliest of Poisons
- [1-10] A Shaman's Duty
- [1-10] A Warlock's Bargain
- [1-10] A Warrior's End → [1-10] Hjalmar's Final Execution
- The Harpy Roost:
- [7-10] To Darkmaul Citadel
- Optional side quest: [7-10G3] Killclaw the Terrible
- [7-10] Right Beneath Their Eyes
- [7-10] Controlling their Stones & [7-10] Catapult Destruction & [7-10] Like Ogres to the Slaughter
- [7-10] Dungeon: Darkmaul Citadel
- [7-10] An End to Beginnings
Patch changes
- Patch 9.0.1 (2020-10-13): Added.