Barracks (WC1 Human)
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- For lore about barracks, see Barracks.
Barracks | |
---|---|
Race | Human |
Statistics | |
Hit Points | 800 |
Armor |
0 2 (1 upgrade) 4 (all upgrades) |
Basic Damage | N/A |
Range | N/A |
Decay Rate | N/A |
Production Related | |
Gold | 600 |
Lumber | 500 |
Build time | 1500 |
Campaign | |
Unlocked in | Regent |
This article contains lore or information taken from Warcraft: Orcs & Humans and/or its manual.
This is where the men of arms come for training and recruitment. Footmen, Knights, and Archers can be found here, constantly honing their skills as they wait to be called forth into battle. When you need more fighting men, you will come here to get them. The crews that man catapults are also trained here, and when you require the services of one of these great machines, it will be routed through this site.[1]
Production
Unit | ||||
---|---|---|---|---|
Footman | Archer | Knight | Catapult | |
400 | 450 | 850 | 900 | |
- | 50 | - | 200 | |
Build time | 600 | 700 | 800 | 1000 |
Requires | - | Lumber Mill | Stables, Blacksmith | Blacksmith |
Information
Barracks are used to train most of your troops, Footmen, Knights, Archers and Catapults are trained here. Build one and more as soon as resources allow it; the more, the merrier. The bulk of your army will come out of this building, so protect it when under attack.
Upgrades
- Upgrade Shield Strength
- Increases the armor of all your units and buildings by 2.
Research Cost | Researched At | Upgrade Time |
---|---|---|
750 | Blacksmith | 120 |
- Upgrade Shield Strength
- Further increases the armor of all your units and buildings by 2.
Research Cost Researched At Upgrade Time 1500 Blacksmith 120
Notes
- The computer player does not need resources to build units. [2] It does, however, require the prerequisite buildings (for example, it cannot build Catapults if it lacks a Blacksmith, or if you have destroyed it).
See also
References
- ^ Warcraft: Orcs & Humans manual, Azeroth Army of the First War, Barracks
- ^ Warcraft: Orcs & Humans Insider's Guide, pg. 8-9
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