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The Bloodbound Horror

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BossThe Bloodbound Horror
No image available
Race Unknown (Aberration)
Level ?? Boss
Reaction Alliance Horde
Location Nerub-ar Palace

The Bloodbound Horror is a boss in Nerub-ar Palace.

Adventure Guide

In the dark pits below Nerub-ar Palace, the blood of the Old Gods congeals in foul, black pools. The Bloodbound Horror rises from this vile ooze - drawing everything in its path into The Unseeming.

Overview

[PH]

Damage Dealer Alert Damage Dealers

  • PH

Healer Alert Healers

  • PH

Tank Alert Tanks

  • PH

Abilities

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Phase One: The Black Blood

  • Ability warlock shadowflame.png Hematemesis Tank Alert Important — The Bloodbound Horror vomits on their current target, inflicting 70366-124915 Shadow damage in a frontal cone. Players hit are afflicted with Baneful Shift.
    • Inv eyeofnzothpet.png Baneful Shift — Black Blood seeps into the player, allowing them to briefly peer inside The Unseeming. The realm oppresses the player with the highest form of toxicity, inflicting 9851-17488 Shadow damage every 2 sec for 40 Sec. $?diff17[] [Upon exiting the player is Hell-Shocked.]
      • Ability deathknight deathscaress.png Hell-Shocked — The Unseeming leaves the player terrified, increasing damage taken from Baneful Shift by 500% for 1 Min.
  • Ability warlock everlastingaffliction.png Spewing Hemorrhage Deadly Heroic Difficulty — The Bloodbound Horror spews concentrated blood around itself for 23 Sec, inflicting 0 Shadow damage every 0.25 sec to players within.
  • Inv misc boilingblood.png Bloodcurdle Healer Alert Deadly — The Bloodbound Horror draws in blood from around itself before letting out a bloodcurdling scream, inflicting 211098-374746 Shadow damage to players within $442530A2 yards. This roils the blood of all players, inflicting $s2 Shadow damage every 1 sec for 10 Sec.
  • Ability rogue envelopingshadows.png Residual Membrane Healer Alert — The Bloodbound Horror's membrane sloughs off every 30 sec coating all players not in The Unseeming in its residue, causing them to absorb 40 healing.
  • Spell priest voidtendrils.png Grasp From Beyond — The Bloodbound Horror calls into The Unseeming to target multiple players, causing tentacles to begin to form at their location every 1 sec for 12 Sec. After $s2 sec each tentacle erupts, inflicting 0 Shadow damage to all players within $A1 yards.
  • Spell yorsahj bloodboil purple.png Black Blood — A river of blood seeps out of The Bloodbound Horror, inflicting 15% of maximum health as Shadow damage to players standing within every 1 sec.
  • Ability deathknight roilingblood.png Black Sepsis Deadly — If no players are within reach, The Bloodbound Horror continually expels contaminated blood that inflicts 35183-62458 Shadow damage to all players every 2 sec.

Phase Two: The Unseeming

  • Lost Watcher
    • Spell nzinsanity chasedbyshadows.png Black Bulwark Interruptible — The Lost Watcher channels the essence of The Unseeming into The Bloodbound Horror, causing it to absorb 300 damage, increasing every 1 sec.
    • Achievement boss yoggsaron 01.png Spectral Slam Tank Alert — The Lost Watcher slams their current target, inflicting 112586-199864 Physical damage.
  • Forgotten Harbinger
    • Spell warlock demonwrath.png Manifest Horror — The Forgotten Watcher manifests a Blood Horror out of The Unseeming that slowly moves toward The Bloodbound Horror.
      • [Blood Horror]
        • Ability deathwing bloodcorruption death.png Blood Pact — Blood Horrors that reach The Bloodbound Horror are absorbed, inflicting 28146-49966 Shadow damage to all players and increasing The Bloodbound Horror's damage done by 5% for 1 Min. This effect stacks.

Related achievements

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Trivia

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External links