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Patch 4.4.0

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Patch 4.4.0
Login screen WoW Cata Classic.png
Release date April 30, 2024
Latest version date May 7, 2024
Initial version 54481
Latest version 54558
Interface .toc (changes)
Official links
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Patch 3.4.3
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Patch 4.4.0 is the pre-patch and release of World of Warcraft: Cataclysm Classic.

Videos

New Player Races: Goblin and Worgen

The cursed worgen and the cunning goblins join the Alliance and Horde, each bringing their own unique edge to Azeroth. Create all-new charactersfor these races.Available classes for these two races are:

  • Worgen: Warrior, Hunter, Rogue, Priest, Death Knight, Mage, Warlock, Druid
  • Goblins: Warrior, Hunter, Rogue, Priest, Death Knight, Shaman, Mage, Warlock

New Race and Class Combinations

Players may now create characters with the following classes that were previously unavailable in Classic:

  • Dwarf: Mage, Shaman, Warlock
  • Gnome: Priest
  • Human: Hunter
  • Night Elf: Mage
  • Blood Elf: Warrior
  • Orc: Mage
  • Tauren: Paladin, Priest
  • Troll: Druid, Warlock
  • Undead: Hunter

Class Updates: New Talents, Trees, and Spells

For all classes, talent trees have been changed, and many class talents, spells, and abilities have been overhauled, added, or removed. The character levels at which classes gain new spells and abilities have changed, and spells and abilities no longer have multiple ranks. They now scale with character level. Notably:

  • Ammo has been removed.
  • Hunters now use Focus instead of Mana.
  • Pet Happiness is removed. In original Cataclysm, it was removed in 4.1.0.
  • The Pet Bar is available to Hunters and Warlocks automatically, and they do not need to reach Level 10 and purchase Control Pet/Control Demon, as they did in original
  • Warlock Soul Shards are no longer an item. Soul Shards are now a resource mechanic.
  • Paladins have a new second resource, Holy Power.
  • Death Knight runes now regenerate one rune per type at a time.
  • Balance Druids have a new Eclipse power bar.
  • Many item and class stats have been changed or removed.
  • Mastery Rating has been added as a new stat which provides unique benefits for characters based on class and talent specialization. Mastery is trainable at your class trainer and is available at Level 80.
  • Armor Penetration rating has been removed, and existing Armor Penetration Rating has been converted to Critical Strike Rating.
  • Armor Specializations are now available at Level 50. These provide a bonus to a character's primary stat for wearing the preferred armor for its class.

Reforging

This itemization customization feature allows you to partially change the stats on an item. Visit Reforging NPCs in capital cities to get started.

Leveling Updates

The Shattering has reshapedKalimdor and Eastern Kingdoms, and players will experience new questlines and stories as they level through these continents.Leveling speeds from levels 60-80 have beengreatly increased.

Transmogrification

With the Transmogrification system, customize the appearance of weapons and armor while still retaining the stats. Now anaccount-wide system, all characters on one account will sharea Transmogcollection as part of the Collections menu.

New Profession: Archaeology

Investigate and assemble the ruins of the past for powerful rewards.

World Markers

World Markers are accessible via slash command, script, and macros. The User Interface for World Markers will be come in a future update.

Mounts and Master Riding

Characters who have unlocked a 310 flying mount in Burning Crusade or Wrath Classic, are level 80, and have Artisan Riding skill, will be awarded Master Riding skill.

Rated Battlegrounds (RBGs) and Conquest Points

After the first post-launch season starts, players will be able to engage in season-long 10v10 Rated Battlegrounds to earn Conquest Points, and other rewards at each season's end. Arena Points have changed to Conquest Points, which will be earnable from both Arenas and RBGs.

Account-Wide Achievements

With this new quality-of-life feature, account-wide achievements are displayed in blue and are earned only once per account. All other achievements will be earned at a character level but will be displayed for all characters on a given account.

  • Total achievement points are now the total for the WoW account and not the character's total.
  • To ensure you activate the full collection of account-wide achievements, we recommend you log into each character on your account at least once.

Guild System Updates

Guilds now offer perks to guild members. This system differs from the Guild system found in original Cataclysm.

  • Players gain reputation with their guild to get access to items such as gear and pets.
  • Guilds do not gain levels.
  • Guild achievements can be earned.

Guild perks will be split into 2 categories: guild perks and default player traits. Guild perkswill require players to join a guild, but do not have a guild level requirement.Default player traits will be automatically given to all players and will appear in the General section of your spellbook as passive spells.

Immediately upon joining a guild, you will earn the following perks:

These player traits will be granted to everyone:

  • [Fast Track] - Increases the amount of experience gained during leveling from killing monsters and completing quests by 10%.
  • Popularity - Passively increases reputation gains from mobs and quests by 10%.
  • [Reinforce] - Decreases the durability loss of your gear upon death by 20%.
  • [Honorable Mention] - Increases the amount of Honor Points gained by 10%.
  • [For Great Justice] - Increases the amount of Justice Points gained by 10%.
  • [Bartering] - Decreases the cost of vendor-sold items by 10%.
  • [Working Overtime] - Increases the chance to gain a skill increase on tradeskills by 10%.
  • [Bountiful Bags] - Increases the amount of materials gained from gathering professions.

These perks from original Cataclysm have been removed:

Guild and Communities User Interface

The Guild and Communities menu can be accessed from the main menu or by pressing J. Blizzard Communities can now be accessed from the Guild and Communities menu. Guild or Community chat channels can be created and accessed directly in the Guild and Communities menu from the Chat tab.

  • All player and guild status columns are viewable on one page in the Roster tab.
  • Guild perks and rewards are now available and viewable in the Perks tab.
  • Guild challenges, message of the day, info, and news can all be viewed on the Info tab.
  • Improved control over guild bank tab permissions.

Additional Character Customization Options

To allow for additional character customization at the outset, we have implemented new character creation customization options that were previously only available in Barbershops or for NPCs only.

World Bosses

Poseidus, Mobus, Garr, Xariona, Akma'hat, and Julak-Doom will first begin spawning with the weekly reset the week of June 4. They'll begin to appear alongside the Baradin Hold raid and its first boss, Argaloth.

Except Poseidus, who drops a mount, world bosses will drop item-level 346 pieces of unique gear alongside a recipe and a random iLvl 359 bind-on-equip epic. These bosses will eventually drop their item-level 359 unique gear when Zul'Gurub and Zul'Aman unlock.

Chaos Orbs

In the Cataclysm Classic Beta, Chaos Orbs were Bind on Equip. They will be Bind on Pickup in Cataclysm Classic, just as they were in original Cataclysm.

Heroic Raids

In original Cataclysm, access to attempt Heroic Raids required first completing them on Normal difficulty. This is not the case in Cataclysm Classic – you can go straight into Heroic raiding.

PvP Availability and Rewards

In Cataclysm Classic PvP, the weekly caps for Valor and the seasonal cap for Conquest have been increased by roughly 60%. The rewards granted for certain activities have been adjusted:

  • The weekly cap for Valor is now 1600.
  • The initial cap for Conquest Points is now 4000 and increases by 4000 every week throughout the season.
  • The Random Cataclysm Heroic reward is 240 Valor Points.

Please note: Valor will not be earnable between the launch of Cataclysm and the first weekly reset in each region. Conquest will become available starting with the second weekly reset on May 28, with the launch of the first Cataclysm PvP season.

In Cataclysm Classic, 2v2 and 5v5 will no longer be eligible brackets for earning Gladiator titles or rewards. In the 2v2 and 5v5 brackets, you will be able to earn non-Gladiator titles and Conquest.

PvP Item Transmogs

Rather than utilize the Replica PvP Vendors that were originally added in patch 4.3.0, we're changing all of the original WoW Classic (Era) PvP gear to be usable as transmog appearances.

All of these pieces of armor have been and will continue to be available from the Legacy Armor and Legacy Weapon Quartermasters in both the Champion's Hall in Stormwind and the Hall of Legends in Orgrimmar.

Getting to Vashj'ir

To alleviate potential congestion issues, on launch day we've removed a few of the questing prerequisites to use the portal to Vashj'ir that can be found at the Western Earthshrine in the Valley of Wisdom in Orgrimmar and The Eastern Earthshrine near the Stormwind Keep in Stormwind.

Baradin Hold Lockouts

In this first phase of Cataclysm Classic, Baradin Hold allows players to complete both the 10-player and the 25-player versions of the raid each week. There is not a shared weekly lockout between the two versions of the raid.